Undo keybind
Author: s | 2025-04-25
Undo and Redo: Undo any accident time jumps in the video by pressing the undo keybind and redo the jumps by pressing the redo keybind. Simple Undo: Undo accidental time jumps in videos by pressing Simple Undo keybind and press again to return to previous position. OSD: Displays any UndoRedo action within mpv. Undo/ Redo: Change the keybind for undoing and redoing actions in your game. Tips and Tricks. Here are some tips and tricks to keep in mind when changing keybinds: Use a Consistent Layout: Try to use a consistent layout for your keybinds to avoid confusion.
How to undo keybind? - egosoft.com
Add bookmark #1 Captains,This morning you will find a New Demo of Rogue Waters available on Steam! You can also find the change log for today's update to the game below.ImprovementsAdded a Fear tooltip, visible when hovering over the Fear bar with the mouse cursor in Tactical mode.Added an additional Undo keybind under the 4th mouse button.Pirates can now be switched at any point during the player's turn using the Left Mouse Button, as long as they are not a viable target of the currently selected Ability.Cone AoE Abilities like Sword Swing or Sword Sweep can now be targeted at obstacles, as long as there are viable targets within the Ability's area of effect.The Armor icon next to the targeted unit's HP bar will flicker on hit, indicating that damage was absorbed.Blackbone can no longer be targeted in Sea Battles.New Difficulty Tiers now unlock faster for players winning on the highest available Tiers.BugfixesFixed Tar not turning into Fire despite Fire being present on adjacent tiles for 1 turn.Fixed Tar remaining in 'ignited' state despite removal of Fire from adjacent tiles (ie. through spawning a Snail Egg on top of it).Fixed Tar remaining in incorrect states after undo.Assassination can no longer be used on targets that can't be killed by it.Fixed custom keybind glyphs overlapping in the Crew & Ship panels and the Tactical Ability Bar.Changing screen mode is no longer possible on Steam Deck.Additionally, the team is happy to announce more updates are coming your way Captains, and those are outlined in the roadmap below: Last edited: Nov 6, 2024 Varispeed representation in AAF exports (it was incorrect when imported to Avid)• Fixed varispeed in AAF imports from Avid• Fixed potential crash marking and parking an effect and deleting it• Fixed potential crash double clicking text in a text field of a bin and then dragging• Fixed playhead jumping on multicam edits after pressing Stop• Fixed inactive transport controls after clicking a tile into a viewer that has played to the end• Fixed video wipe transitions in AAF exports to be recognized by Avid• Fixed jump in displayed still on hardware output when play stops• Fixed viewer/output sync with Blackmagic Decklink hardware• Disabled the automatic full screen mode on new installations• Fixed Film Cut List exports failing• Fixed Auto frame rate projects incorrectly setting the in-camera speed option to 24fps when importing 50/60fps files• Added keybind for dumping memory/iReclaimable usage to error.log• Fixed exporting to a file path that includes special characters such as ’äöå’ not working correctly• Fixed crash copying more than one group to another project• Fixed uninitialized data affecting TapeMob, Timecode and Editrate in AAF exports• Fixed Mark/Previous Cut behavior requiring two presses when using a console• BITC panel now refreshes when another tile is clicked into the open viewer and the BITC panel is left open• Avoided potential hang when two threads attempt to create the clipboard edit at the same time• Tear off timecode is now always topmost. This avoids errors when the timecode label appeared behind the viewer• Prevented pop out original function opening the files in the content manager with the config entry present• Changed warning message of 'missing filemob' to more informative message on AAF import• Fixed Empty Cut shortcut keybind (C) not working• Fixed tear off timecode no longer being editable• Fixed crash using ’Pop out tile’ shortcut keybind• Fixed drag and drop Insert• Fixed new bins not being listed in the Content Manager when right-clicking the bin tool and choosing 'make new bin'• Fixed potential hang clicking undo after adding BITC• Replaced JPEG background images with new PNG images• Fixed audio WAV files potentially not playing despite files being onlinePath Camera Tool UNDO Keybind
Also automatically destroyed).- Furnishing materials, recipes, poisons and potions added to "Don't launder" option.- Updated russian translation (thanks alexesprit and @wishna!). NOTE: if you want to contribute to update the other translations (de, fr and jp) you can send me via esoui message the updated lua file (you can find the file to update in "Language" folder) based on strings.lua (english file) and I will be happy to add that to Dustman! - Fixed display name post upon login.- Fixed minor bugs.v9.5 (iFedix)- Finally introduced support for global saves: you can now use the same profile for all of your characters (global configuration) or decide to use different profiles for different characters as well as import config from one specific character to another.- You can now mark also low level crafting materials (irons, raw hide etc..). Very useful for the ones doing the daily writs without eso plus.- Fixed jewelry marking system: now you can correctly mark jewels with specific traits and also mark jewels trait items (zinc, dibellium etc).NOTE: a manual clean of the variables is strongly reccomended after this addon update.Install it and then delete the file dustman.lua in C:\Users\YOUR_NAME\Documents\Elder Scrolls Online\live\SavedVariables to clean all of your saved data about Dustman.v9.4.1 (iFedix)- Summerset API bump.- Fixed Potent Nirncrux and Fortified Nirncrux marked as junk.- Added a keybind to quicky mark/unmark set equipment as junk (very useful to me when farming sets).v9.4 (Ayantir)- Added two options to enable Junk and Destroy keybinds. If you enjoyed the Junk keybind, you'll need to enable the option in Misc section of settings of the addon.- Created a Misc submenu in settings panel.- Added a Destroy keybind to quickly destroy your items. Note: There is no confirmation when destroying items.- Protected items can no longer be junked or destroyed by the new added keybinds.v9.3 (Ayantir)- The Keybind Mark as junk now also Unmark as junk on junked items- Dustman won't force anymore its keybind if it has not been set- Fixed Dustman self desactivation in Tutorial zonesv9.2 (Ayantir)- Added a Keybind to mark an item as junk in inventory. X is the default key and you can change it in Keybinds.- Laundered treasures will now be marked as junk and sold to the regular merchant if the option "Mark tresures" is enabled regardless of their quality.v9.1 (Ayantir)- Lib update- Fixed error for known housing patternsv9 (Ayantir)- API update (please note that PTS users. Undo and Redo: Undo any accident time jumps in the video by pressing the undo keybind and redo the jumps by pressing the redo keybind. Simple Undo: Undo accidental time jumps in videos by pressing Simple Undo keybind and press again to return to previous position. OSD: Displays any UndoRedo action within mpv. Undo/ Redo: Change the keybind for undoing and redoing actions in your game. Tips and Tricks. Here are some tips and tricks to keep in mind when changing keybinds: Use a Consistent Layout: Try to use a consistent layout for your keybinds to avoid confusion.Accidentally pressed a keybind, Anybody know how to undo it?
Pepsi's UI LibraryA powerful and customizable UI library for Roblox experiences.Table of ContentsInstallationQuick StartUI ElementsWindowTabSectionLabelToggleTextboxSliderButtonKeybindDropdownSearchBoxColor PickerUtility FunctionsNotifyPromptInstallationAdd the library to your project using:local Library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)("Pepsi's UI Library")Quick Start-- Create main windowlocal Window = Library:CreateWindow({ Name = 'Pepsi Library', Themeable = { Info = 'Discord Server: VzYTJ7Y', Credit = true, -- Shows library credits }, DefaultTheme = shared.themename or '{"__Designer.Colors.main":"4dbed9"}'})-- Create tab and sectionlocal GeneralTab = Window:CreateTab({Name = 'General'})local MainSection = GeneralTab:CreateSection({ Name = 'Main Controls', Side = 'Left'})-- Add a toggle with keybindMainSection:AddToggle({ Name = 'Auto-Farm', Value = false, Flag = 'auto_farm', Keybind = { Flag = 'farm_keybind', Mode = 'Toggle', Value = Enum.KeyCode.F }, Callback = function(state) print('Auto-Farm:', state and 'ON' or 'OFF') end})UI ElementsWindowThe root container for all UI elements.local Window = Library:CreateWindow({ Name = 'Title', -- Window title Themeable = { -- Theme configuration Info = 'Extra text', Credit = true -- Show/hide credits }, DefaultTheme = 'theme' -- JSON theme string})TabOrganize content into separate pages.local MyTab = Window:CreateTab({Name = 'Settings'})SectionGroup related controls within a tab.local ControlsSection = MyTab:CreateSection({ Name = 'Configuration', Side = 'Right' -- 'Left' or 'Right'})LabelDisplay static text.ControlsSection:CreateLabel({Text = 'Status: Active'})ToggleBoolean switch with optional keybind.ControlsSection:AddToggle({ Name = 'Enable Feature', Value = false, -- Default state Flag = 'feature_toggle', -- Unique identifier Locked = false, -- Prevent user changes Keybind = { -- Optional keybind Flag = 'feature_key', Mode = 'Toggle', -- 'Toggle' or 'Hold' Value = Enum.KeyCode.X }, Callback = function(state) -- Handle toggle changes end})TextboxUser text input field.ControlsSection:AddTextbox({ Name = 'Player Name', Opening Task Manager quickly can be a lifesaver when dealing with unresponsive programs or system issues. While the right-click context menu and Ctrl+Shift+Esc are common methods, a custom keyboard shortcut offers unparalleled speed and efficiency. This guide provides a proven plan to create your own Task Manager keybind, enhancing your workflow and boosting your productivity.Understanding the Limitations: Why a Direct Keybind Isn't PossibleBefore we dive into the solution, it's crucial to understand that Windows doesn't offer a built-in setting to directly assign a keybind to open Task Manager. This is a deliberate design choice to prevent accidental activation of this critical system tool. However, we can cleverly circumvent this limitation using third-party tools or a slightly more involved method leveraging existing Windows functionality.Method 1: Using AutoHotkey (Recommended)AutoHotkey is a free, open-source scripting language that allows you to automate tasks and create custom keyboard shortcuts. This is the easiest and most recommended method for creating a Task Manager keybind.Step-by-Step Guide:Download and Install AutoHotkey: Download AutoHotkey from the official website ([Insert Link Here - Remember to remove this placeholder and replace with a safe and relevant link. Do not link to a download, but to the official website.]). Install it using the default settings.Create a New Script: Open a simple text editor (like Notepad) and paste the following code:^!t::Run, taskmgr.exeThis code assigns the key combination Ctrl+Alt+T to open Task Manager. You can customize this shortcut by changing ^!t to your desired key combination. For example:#t::Run, taskmgr.exe (Win+T)!t::Run, taskmgr.exe (Alt+T)^t::Run, taskmgr.exe (Ctrl+T)Important Note: The symbols have specific meanings:^ represents the Ctrl key.! represents the Alt key.# represents the Windows key.Save the Script: Save the file with a .ahk extension (e.g., taskmanager.ahk).Run the Script: Double-click the .ahk file to run the script. The keybind will now be active.Making it Persistent: To make the keybind persistent across restarts, you'll need to add the script to your startup programs. This varies depending on your Windows version, but generally involves adding a shortcut of the .ahk file to your startup folder. Search online for "add program to startup windows 10" or "add program to startup windows 11" for specific instructions.Method 2: Creating a Batch File (Less Recommended)While functional, this method is less elegant and offers less flexibility than AutoHotkey.Create a New Text File: Open Notepad and paste the following line:start taskmgr.exeSave the File: Save the file with a .bat extension (e.g., open_taskmanager.bat).Create a Shortcut: Right-click the .bat file and select "Create shortcut."Assign a Shortcut Key: Right-click the shortcut, select "Properties," and navigate to the "Shortcut" tab. In the "Shortcut key" field, enter your desired keyboard combination (e.g., Ctrl+Alt+T). Remember to include the Ctrl, Alt, or Windows key symbols (Ctrl = ^, Alt = !, Win = #).Addwindows 10 - How to undo keybinds powershell - Super User
Recent mail message text + History can be cleared in the Postmaster > Send Mail Settings + Individual saved values can be removed directly from the right-click menu.- Russian language support. Just Google Translate for now, but please feel free to send improved translations to me, and I will incorporate them and give you credit.- Improved Dolgubon's Writ Crafter compatibility. + Automatically sets the new Lazy Writ Crafter > TimeSavers > Hireling Mail Actions option to "Nothing" whenever the Postmaster > Take All > System Mail > Hireling setting is enabled.IMPROVEMENTS- Removed code for "reply" keybind now that the base game includes it.- Removed custom PostHook method. Now uses SecurePostHook from the API.- Refactored code to use object-oriented programming to improve legibility.- Removed unnecessary prehook to KEYBIND_STRIP:SetUpButton()BUGFIXES- Bugfix: Fix for Automatic Mail Return messages causing the selected mail in the inbox to advance- Bugfix: Fix for Cancel keybind sometimes getting stuck after use- Bugfix: Fixed logic for identifying PvP / AvA / Battlegrounds mail in non-English languages.- Bugfix: Fix for exceptions thrown when another addon calls TakeMailAttachedItems() directlyBREAKING CHANGES- Removed almost all methods from the topmost Postmaster namespace.Version 3.14.4- This version is compatible with both live (Blackwood) and PTS (Waking Flame)BUGFIXES- Bugfix: Fix API version numbering for Waking Flame, which unexpectedly jumped from 100035 to 101031. The last two digits now match the update number.Version 3.14.3- Update 31 Waking Flame compatibility- This version is compatible with both live (Blackwood) and PTS (Waking Flame)- Lays the groundwork for removing the custom Reply keybind once Update 31 is released.Version 3.14.2- BUGFIX: Fixed Take All keybind not appearing the first time mail is opened if all applicable mails are from players.Version 3.14.1- Update 30 Blackwood compatibility- This version is compatible with both live (Flames of Ambition) and PTS (Blackwood)- BUGFIX: Fix for Take All sometimes not handling unique items correctly. Thanks, kawamonkey.Version 3.14.0- This version requires updating LibLootSummary to version 3.1.0 or newer.- Added "Messages Count" option to "Chat Messages" settings. When enabled, a count of how many messages were looted to produce the chat summary will be printed at the end of the summary.Version 3.13.2- Deprecated Update 28 compatibility- This version is compatible with Update 29 Flames of AmbitionVersion 3.13.1- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)- Fixed error thrown when toggling between keyboard and gamepad viewsVersion 3.13.0- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)- Split Guild Store mail settings into Guild Store: Sales and Guild Store: Items, to allow taking one but not the other.- Added support and dependency for LibLootSummary 3.0.0- New Chat Message options: + Show Uncollected Item Set Icons + Combine Repeated Items + Sort OrderWhich button do I press in bf2025 to undo a keybind?
Skip to content Navigation Menu GitHub Copilot Write better code with AI Security Find and fix vulnerabilities Actions Automate any workflow Codespaces Instant dev environments Issues Plan and track work Code Review Manage code changes Discussions Collaborate outside of code Code Search Find more, search less Explore Learning Pathways Events & Webinars Ebooks & Whitepapers Customer Stories Partners Executive Insights GitHub Sponsors Fund open source developers The ReadME Project GitHub community articles Enterprise platform AI-powered developer platform Pricing Provide feedback Saved searches Use saved searches to filter your results more quickly //voltron/issues_fragments/issue_layout;ref_cta:Sign up;ref_loc:header logged out"}"> Sign up Notifications You must be signed in to change notification settings Fork 6.8k Star 116k Descriptionmy friend downloaded a game installer that somehow messed up my keybinds by switching all the function keys with the fn function keybind, and when I asked about it in a discord server I was suggested powertoys. so I quickly downloaded powertoys and mapped my fn+f# keys to my f# keys and f# keys to my fn+f# keys, but that somehow disabled my alt+f4 keybind and now I can't close any applications with that shortcut. any fixes?. Undo and Redo: Undo any accident time jumps in the video by pressing the undo keybind and redo the jumps by pressing the redo keybind. Simple Undo: Undo accidental time jumps in videos by pressing Simple Undo keybind and press again to return to previous position. OSD: Displays any UndoRedo action within mpv. Undo/ Redo: Change the keybind for undoing and redoing actions in your game. Tips and Tricks. Here are some tips and tricks to keep in mind when changing keybinds: Use a Consistent Layout: Try to use a consistent layout for your keybinds to avoid confusion.add new undo/redo keybinds to menu - Steam Community
Your screen. Enter captionHow to toggle Mute while playing Among UsThe premise of Among Us is that impostor players must kill the other crew members without being ejected from the level. When a player is killed, they will no longer be allowed to vote or chat with those that are still involved. For those playing in a group, it is common courtesy to mute yourself once eliminated. Enter captionInstead of having to tab out of Among Us and manually mute, Discord allows it to be toggled. In the same location that “Game Activity” was found, there is a “Keybinds” menu above. Click on “Keybinds.” Once there, “Add a Keybind” will appear towards the top of Discord. Clicking on that will allow players to assign an action to a key.The “Action” drop down menu has a “Toggle Mute” option. Next to that is a box labelled “Keybind.” Clicking that will enable the recording of a keystroke. Click whatever key on the keyboard you would like as the mute button then click “Stop Recording.” While playing Among Us, pressing this key on your keyboard will now allow you to mute yourself or unmute yourself as you see fit. FeedbackWhy did you not like this content?Clickbait / MisleadingFactually IncorrectHateful or AbusiveBaseless OpinionToo Many AdsOtherCancelSubmitWas this article helpful?Thank You for feedbackEdited by Nikhil VinodComments
Add bookmark #1 Captains,This morning you will find a New Demo of Rogue Waters available on Steam! You can also find the change log for today's update to the game below.ImprovementsAdded a Fear tooltip, visible when hovering over the Fear bar with the mouse cursor in Tactical mode.Added an additional Undo keybind under the 4th mouse button.Pirates can now be switched at any point during the player's turn using the Left Mouse Button, as long as they are not a viable target of the currently selected Ability.Cone AoE Abilities like Sword Swing or Sword Sweep can now be targeted at obstacles, as long as there are viable targets within the Ability's area of effect.The Armor icon next to the targeted unit's HP bar will flicker on hit, indicating that damage was absorbed.Blackbone can no longer be targeted in Sea Battles.New Difficulty Tiers now unlock faster for players winning on the highest available Tiers.BugfixesFixed Tar not turning into Fire despite Fire being present on adjacent tiles for 1 turn.Fixed Tar remaining in 'ignited' state despite removal of Fire from adjacent tiles (ie. through spawning a Snail Egg on top of it).Fixed Tar remaining in incorrect states after undo.Assassination can no longer be used on targets that can't be killed by it.Fixed custom keybind glyphs overlapping in the Crew & Ship panels and the Tactical Ability Bar.Changing screen mode is no longer possible on Steam Deck.Additionally, the team is happy to announce more updates are coming your way Captains, and those are outlined in the roadmap below: Last edited: Nov 6, 2024
2025-04-09Varispeed representation in AAF exports (it was incorrect when imported to Avid)• Fixed varispeed in AAF imports from Avid• Fixed potential crash marking and parking an effect and deleting it• Fixed potential crash double clicking text in a text field of a bin and then dragging• Fixed playhead jumping on multicam edits after pressing Stop• Fixed inactive transport controls after clicking a tile into a viewer that has played to the end• Fixed video wipe transitions in AAF exports to be recognized by Avid• Fixed jump in displayed still on hardware output when play stops• Fixed viewer/output sync with Blackmagic Decklink hardware• Disabled the automatic full screen mode on new installations• Fixed Film Cut List exports failing• Fixed Auto frame rate projects incorrectly setting the in-camera speed option to 24fps when importing 50/60fps files• Added keybind for dumping memory/iReclaimable usage to error.log• Fixed exporting to a file path that includes special characters such as ’äöå’ not working correctly• Fixed crash copying more than one group to another project• Fixed uninitialized data affecting TapeMob, Timecode and Editrate in AAF exports• Fixed Mark/Previous Cut behavior requiring two presses when using a console• BITC panel now refreshes when another tile is clicked into the open viewer and the BITC panel is left open• Avoided potential hang when two threads attempt to create the clipboard edit at the same time• Tear off timecode is now always topmost. This avoids errors when the timecode label appeared behind the viewer• Prevented pop out original function opening the files in the content manager with the config entry present• Changed warning message of 'missing filemob' to more informative message on AAF import• Fixed Empty Cut shortcut keybind (C) not working• Fixed tear off timecode no longer being editable• Fixed crash using ’Pop out tile’ shortcut keybind• Fixed drag and drop Insert• Fixed new bins not being listed in the Content Manager when right-clicking the bin tool and choosing 'make new bin'• Fixed potential hang clicking undo after adding BITC• Replaced JPEG background images with new PNG images• Fixed audio WAV files potentially not playing despite files being online
2025-04-15Also automatically destroyed).- Furnishing materials, recipes, poisons and potions added to "Don't launder" option.- Updated russian translation (thanks alexesprit and @wishna!). NOTE: if you want to contribute to update the other translations (de, fr and jp) you can send me via esoui message the updated lua file (you can find the file to update in "Language" folder) based on strings.lua (english file) and I will be happy to add that to Dustman! - Fixed display name post upon login.- Fixed minor bugs.v9.5 (iFedix)- Finally introduced support for global saves: you can now use the same profile for all of your characters (global configuration) or decide to use different profiles for different characters as well as import config from one specific character to another.- You can now mark also low level crafting materials (irons, raw hide etc..). Very useful for the ones doing the daily writs without eso plus.- Fixed jewelry marking system: now you can correctly mark jewels with specific traits and also mark jewels trait items (zinc, dibellium etc).NOTE: a manual clean of the variables is strongly reccomended after this addon update.Install it and then delete the file dustman.lua in C:\Users\YOUR_NAME\Documents\Elder Scrolls Online\live\SavedVariables to clean all of your saved data about Dustman.v9.4.1 (iFedix)- Summerset API bump.- Fixed Potent Nirncrux and Fortified Nirncrux marked as junk.- Added a keybind to quicky mark/unmark set equipment as junk (very useful to me when farming sets).v9.4 (Ayantir)- Added two options to enable Junk and Destroy keybinds. If you enjoyed the Junk keybind, you'll need to enable the option in Misc section of settings of the addon.- Created a Misc submenu in settings panel.- Added a Destroy keybind to quickly destroy your items. Note: There is no confirmation when destroying items.- Protected items can no longer be junked or destroyed by the new added keybinds.v9.3 (Ayantir)- The Keybind Mark as junk now also Unmark as junk on junked items- Dustman won't force anymore its keybind if it has not been set- Fixed Dustman self desactivation in Tutorial zonesv9.2 (Ayantir)- Added a Keybind to mark an item as junk in inventory. X is the default key and you can change it in Keybinds.- Laundered treasures will now be marked as junk and sold to the regular merchant if the option "Mark tresures" is enabled regardless of their quality.v9.1 (Ayantir)- Lib update- Fixed error for known housing patternsv9 (Ayantir)- API update (please note that PTS users
2025-03-31Pepsi's UI LibraryA powerful and customizable UI library for Roblox experiences.Table of ContentsInstallationQuick StartUI ElementsWindowTabSectionLabelToggleTextboxSliderButtonKeybindDropdownSearchBoxColor PickerUtility FunctionsNotifyPromptInstallationAdd the library to your project using:local Library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)("Pepsi's UI Library")Quick Start-- Create main windowlocal Window = Library:CreateWindow({ Name = 'Pepsi Library', Themeable = { Info = 'Discord Server: VzYTJ7Y', Credit = true, -- Shows library credits }, DefaultTheme = shared.themename or '{"__Designer.Colors.main":"4dbed9"}'})-- Create tab and sectionlocal GeneralTab = Window:CreateTab({Name = 'General'})local MainSection = GeneralTab:CreateSection({ Name = 'Main Controls', Side = 'Left'})-- Add a toggle with keybindMainSection:AddToggle({ Name = 'Auto-Farm', Value = false, Flag = 'auto_farm', Keybind = { Flag = 'farm_keybind', Mode = 'Toggle', Value = Enum.KeyCode.F }, Callback = function(state) print('Auto-Farm:', state and 'ON' or 'OFF') end})UI ElementsWindowThe root container for all UI elements.local Window = Library:CreateWindow({ Name = 'Title', -- Window title Themeable = { -- Theme configuration Info = 'Extra text', Credit = true -- Show/hide credits }, DefaultTheme = 'theme' -- JSON theme string})TabOrganize content into separate pages.local MyTab = Window:CreateTab({Name = 'Settings'})SectionGroup related controls within a tab.local ControlsSection = MyTab:CreateSection({ Name = 'Configuration', Side = 'Right' -- 'Left' or 'Right'})LabelDisplay static text.ControlsSection:CreateLabel({Text = 'Status: Active'})ToggleBoolean switch with optional keybind.ControlsSection:AddToggle({ Name = 'Enable Feature', Value = false, -- Default state Flag = 'feature_toggle', -- Unique identifier Locked = false, -- Prevent user changes Keybind = { -- Optional keybind Flag = 'feature_key', Mode = 'Toggle', -- 'Toggle' or 'Hold' Value = Enum.KeyCode.X }, Callback = function(state) -- Handle toggle changes end})TextboxUser text input field.ControlsSection:AddTextbox({ Name = 'Player Name',
2025-04-05Opening Task Manager quickly can be a lifesaver when dealing with unresponsive programs or system issues. While the right-click context menu and Ctrl+Shift+Esc are common methods, a custom keyboard shortcut offers unparalleled speed and efficiency. This guide provides a proven plan to create your own Task Manager keybind, enhancing your workflow and boosting your productivity.Understanding the Limitations: Why a Direct Keybind Isn't PossibleBefore we dive into the solution, it's crucial to understand that Windows doesn't offer a built-in setting to directly assign a keybind to open Task Manager. This is a deliberate design choice to prevent accidental activation of this critical system tool. However, we can cleverly circumvent this limitation using third-party tools or a slightly more involved method leveraging existing Windows functionality.Method 1: Using AutoHotkey (Recommended)AutoHotkey is a free, open-source scripting language that allows you to automate tasks and create custom keyboard shortcuts. This is the easiest and most recommended method for creating a Task Manager keybind.Step-by-Step Guide:Download and Install AutoHotkey: Download AutoHotkey from the official website ([Insert Link Here - Remember to remove this placeholder and replace with a safe and relevant link. Do not link to a download, but to the official website.]). Install it using the default settings.Create a New Script: Open a simple text editor (like Notepad) and paste the following code:^!t::Run, taskmgr.exeThis code assigns the key combination Ctrl+Alt+T to open Task Manager. You can customize this shortcut by changing ^!t to your desired key combination. For example:#t::Run, taskmgr.exe (Win+T)!t::Run, taskmgr.exe (Alt+T)^t::Run, taskmgr.exe (Ctrl+T)Important Note: The symbols have specific meanings:^ represents the Ctrl key.! represents the Alt key.# represents the Windows key.Save the Script: Save the file with a .ahk extension (e.g., taskmanager.ahk).Run the Script: Double-click the .ahk file to run the script. The keybind will now be active.Making it Persistent: To make the keybind persistent across restarts, you'll need to add the script to your startup programs. This varies depending on your Windows version, but generally involves adding a shortcut of the .ahk file to your startup folder. Search online for "add program to startup windows 10" or "add program to startup windows 11" for specific instructions.Method 2: Creating a Batch File (Less Recommended)While functional, this method is less elegant and offers less flexibility than AutoHotkey.Create a New Text File: Open Notepad and paste the following line:start taskmgr.exeSave the File: Save the file with a .bat extension (e.g., open_taskmanager.bat).Create a Shortcut: Right-click the .bat file and select "Create shortcut."Assign a Shortcut Key: Right-click the shortcut, select "Properties," and navigate to the "Shortcut" tab. In the "Shortcut key" field, enter your desired keyboard combination (e.g., Ctrl+Alt+T). Remember to include the Ctrl, Alt, or Windows key symbols (Ctrl = ^, Alt = !, Win = #).Add
2025-04-14Recent mail message text + History can be cleared in the Postmaster > Send Mail Settings + Individual saved values can be removed directly from the right-click menu.- Russian language support. Just Google Translate for now, but please feel free to send improved translations to me, and I will incorporate them and give you credit.- Improved Dolgubon's Writ Crafter compatibility. + Automatically sets the new Lazy Writ Crafter > TimeSavers > Hireling Mail Actions option to "Nothing" whenever the Postmaster > Take All > System Mail > Hireling setting is enabled.IMPROVEMENTS- Removed code for "reply" keybind now that the base game includes it.- Removed custom PostHook method. Now uses SecurePostHook from the API.- Refactored code to use object-oriented programming to improve legibility.- Removed unnecessary prehook to KEYBIND_STRIP:SetUpButton()BUGFIXES- Bugfix: Fix for Automatic Mail Return messages causing the selected mail in the inbox to advance- Bugfix: Fix for Cancel keybind sometimes getting stuck after use- Bugfix: Fixed logic for identifying PvP / AvA / Battlegrounds mail in non-English languages.- Bugfix: Fix for exceptions thrown when another addon calls TakeMailAttachedItems() directlyBREAKING CHANGES- Removed almost all methods from the topmost Postmaster namespace.Version 3.14.4- This version is compatible with both live (Blackwood) and PTS (Waking Flame)BUGFIXES- Bugfix: Fix API version numbering for Waking Flame, which unexpectedly jumped from 100035 to 101031. The last two digits now match the update number.Version 3.14.3- Update 31 Waking Flame compatibility- This version is compatible with both live (Blackwood) and PTS (Waking Flame)- Lays the groundwork for removing the custom Reply keybind once Update 31 is released.Version 3.14.2- BUGFIX: Fixed Take All keybind not appearing the first time mail is opened if all applicable mails are from players.Version 3.14.1- Update 30 Blackwood compatibility- This version is compatible with both live (Flames of Ambition) and PTS (Blackwood)- BUGFIX: Fix for Take All sometimes not handling unique items correctly. Thanks, kawamonkey.Version 3.14.0- This version requires updating LibLootSummary to version 3.1.0 or newer.- Added "Messages Count" option to "Chat Messages" settings. When enabled, a count of how many messages were looted to produce the chat summary will be printed at the end of the summary.Version 3.13.2- Deprecated Update 28 compatibility- This version is compatible with Update 29 Flames of AmbitionVersion 3.13.1- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)- Fixed error thrown when toggling between keyboard and gamepad viewsVersion 3.13.0- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)- Split Guild Store mail settings into Guild Store: Sales and Guild Store: Items, to allow taking one but not the other.- Added support and dependency for LibLootSummary 3.0.0- New Chat Message options: + Show Uncollected Item Set Icons + Combine Repeated Items + Sort Order
2025-04-20