Unable to access the network err network changed

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Facing Err Network Changed - Unable to Access Network

Another p2p network library in GoFeaturesElegantly simple architecture (pgcli & pgserve & OpenID Connect)NAT traversal with high success rate (STUN & UPnP & PortScan)Full support for IPv4/IPv6 dual stackEasy-to-use library (net.PacketConn)Transport layer security (curve25519 & chacha20poly1305 for end-to-end encryption)Cross-platform compatibility (linux/windows/macOS/iOS/android)Get StartedDeploy the peermap server1. Run the pgserve daemon$ pgserve -l 127.0.0.1:9987 --secret-key 5172554832d76672d1959a5ac63c5ab9 \ --stun stun.qq.com:3478 --stun stun.miwifi.com:34782. Wrap pgserve as an https server$ caddy reverse-proxy --from --to 127.0.0.1:9987Follow the steps below to run VPN nodes in different physical networks1. Generate a private network secret ~/.peerguard_network_secret.json">$ pgcli secret --secret-key 5172554832d76672d1959a5ac63c5ab9 > ~/.peerguard_network_secret.json2. Run a VPN daemon# pgcli vpn -s wss://synf.in/pg --ipv4 100.64.0.1/24 --ipv6 fd00::1/64NoteSince the default encryption algorithm has been changed from AES to ChaCha20, it is required that the local clocks of each VPN node do not differ by more than 5 seconds.P2P programming examplePeer1 (act as echo server)peermap := p2p.Peermap("wss://synf.in/pg")intent, err := network.JoinOIDC(oidc.ProviderGoogle, peermap)if err != nil { panic(err)}fmt.Println(intent.AuthURL()) // err := intent.Wait(context.TODO())if err != nil { panic(err)}packetConn, err := p2p.ListenPacket( &networkSecret, peermap, p2p.ListenPeerID("uniqueString"), // any unique string (less than 256bytes))if err != nil { panic(err)}// unreliability echo serverbuf := make([]byte, 1024) for { n, peerID, err := packetConn.ReadFrom(buf) if err != nil { panic(err) } fmt.Println("Echo packet to", peerID, string(buf[:n])) _, err = packetConn.WriteTo(peerID, buf[:n]) if err != nil { panic(err) }}Peer2...packetConn, err := p2p.ListenPacket(&networkSecret, peermap)if err != nil { panic(err)}defer packetConn.Close()// "uniqueString" is above echo server's address_, err := packetConn.WriteTo(peer.ID("uniqueString"), []byte("hello"))if err != nil { panic(err)}packetConn.SetReadDeadline(time.Now().Add(time.Second))buf := make([]byte, 1024)n, peerID, err := packetConn.ReadFrom(buf)if err !=nil { panic(err)}fmt.Println(peerID, ":", string(buf[:n])) // uniqueString : hello Network Utilies for Node.jsInstallUsageGet public IPReturns your public IP address, as reported by DynDNS.org or other services.var network = require('network');network.get_public_ip(function(err, ip) { console.log(err || ip); // should return your public IP address})CLIGet private IPReturns the IP address assigned to your first active network inteface.network.get_private_ip(function(err, ip) { console.log(err || ip); // err may be 'No active network interface found'.})CLIGet gateway IPReturns the IP of the gateway that your active network interface is linked to.network.get_gateway_ip(function(err, ip) { console.log(err || ip); // err may be 'No active network interface found.'})CLIGet active interfaceReturns the IP, MAC address and interface type for the active networkinterface. On OS X and Linux you also get the IP of its assigned gateway.network.get_active_interface(function(err, obj) { /* obj should be: { name: 'eth0', ip_address: '10.0.1.3', mac_address: '56:e5:f9:e4:38:1d', type: 'Wired', netmask: '255.255.255.0', gateway_ip: '10.0.1.1' } */})CLI$ network active_interfaceGet interfaces listReturns list of network interfaces, including MAC addresses and the such, justas in the example above.network.get_interfaces_list(function(err, list) { /* list should be: [{ name: 'eth0', ip_address: '10.0.1.3', mac_address: '56:e5:f9:e4:38:1d', type: 'Wired', netmask: '255.255.255.0', gateway_ip: '10.0.1.1' }, { ... }, { ... }] */})CLI$ network interfaces_listCopyrightWritten by Tomás Pollak. Copyright (c) Fork, Ltd.LicenseMIT.

How To Fix Unable To Access The Network ERR NETWORK CHANGED

We don't need to be bored with creating and using a custom error type.1fn connect_to_wifi(ssid: &str, passwd: &str) -> Result {2 Ok(())3}If the function doesn't get an SSID, it won't be able to connect to the WiFi, so it's better to stop here and return an error (import anyhow::bail;):1if ssid.is_empty() {2 bail!("No SSID defined");3}If the function gets a password, we will assume that authentication uses WPA2. Otherwise, no authentication will be used (use esp_idf_svc::wifi::AuthMethod;):1let auth_method = if passwd.is_empty() {2 AuthMethod::None3} else {4 AuthMethod::WPA2Personal5};We will need an instance of the system loop to maintain the connection to the WiFi alive and kicking, so we access the system event loop singleton (use esp_idf_svc::eventloop::EspSystemEventLoop; and use anyhow::Context).1let sys_loop = EspSystemEventLoop::take().context("Unable to access system event loop.")?;Although it is not required, the esp32 stores some data from previous network connections in the non-volatile storage, so getting access to it will simplify and accelerate the connection process (use esp_idf_svc::nvs::EspDefaultNvsPartition;).1let nvs = EspDefaultNvsPartition::take().context("Unable to access default NVS partition")?;The connection to the WiFi is done through the modem, which can be accessed via the peripherals of the board. We pass the peripherals, obtain the modem, and use it to first wrap it with a WiFi driver and then get an instance that we will use to manage the WiFi connection (use esp_idf_svc::wifi::{EspWifi, BlockingWifi};):1fn connect_to_wifi(ssid: &str, passwd: &str,2 modem: impl Peripheralmodem::Modem> + 'static,3) -> Result {4 // Auth checks here and sys_loop ...5 let mut esp_wifi = EspWifi::new(modem, sys_loop.clone(), Some(nvs))?;6 let mut wifi = BlockingWifi::wrap(&mut esp_wifi, sys_loop)?;Then, we add a configuration to the WiFi (use esp_idf_svc::wifi;):1wifi.set_configuration(&mut wifi::Configuration::Client(2 wifi::ClientConfiguration {3 ssid: ssid4 .try_into()5 .map_err(|_| anyhow::Error::msg("Unable to use SSID"))?,6 password: passwd7 .try_into()8 .map_err(|_| anyhow::Error::msg("Unable to use Password"))?,9 auth_method,10 ..Default::default()11 },12))?;With the configuration in place, we start the WiFi radio, connect to the WiFi network, and wait to have the connection completed. Any errors will bubble up:1wifi.start()?;2wifi.connect()?;3wifi.wait_netif_up()?;It is useful at this point to display the data of the connection.1let ip_info = wifi.wifi().sta_netif().get_ip_info()?;2log::info!("DHCP info: {:?}", ip_info);We also want to return the variable that holds the connection. Otherwise, the connection will be closed when it goes out of scope at the end of this function. We change the signature to be able to do it:1) -> ResultBox'static>>> {And return that value:1Ok(Box::new(wifi_driver))We are going to initialize the connection to the WiFi from our function to read the noise, so let's add the modem as a parameter:1fn read_noise_level(2 adc1: ADC1,3 adc1_pin: GPIO,4 modem: impl Peripheralmodem::Modem> + 'static,5) -> !This new parameter has to be initialized in the main function:1let modem = peripherals.modem;And passed it onto the function when we spawn the thread:1scope.spawn(|| read_noise_level(adc, adc_pin, modem));Inside the function where we plan to use these parameters, we retrieve the configuration. The CONFIGURATION constant is generated automatically by the cfg-toml crate using the type of the struct:1let app_config = CONFIGURATION;Next, we try to connect to the WiFi using those parameters:1let _wifi = match connect_to_wifi(app_config.wifi_ssid, app_config.wifi_password, modem) {2 Ok(wifi) => wifi,3 Err(err) => {45 }6};And, when dealing with the error case, we change the value of the status:1log::error!("Connect to WiFi:. All Activity; Home ; Computer Help and Discussion ; Computer Trouble-Shooting Discussion ; Facing Err Network Changed - Unable to Access Network

Fix Unable To Access Network In Chrome Err Network Changed

:= range objs { if _, err = s3Client.PutObject(ctx, &s3.PutObjectInput{ Bucket: aws.String(bucketName), Key: aws.String(objName), Body: body, }); err != nil { log.Fatalf("unable to upload file (%v): %v", objName, err) } log.Printf("Uploaded file (%v) to bucket: %v", objName, bucketName) } // 4. List objects in the bucket listObj, err := s3Client.ListObjectsV2(ctx, &s3.ListObjectsV2Input{ Bucket: aws.String(bucketName), }) if err != nil { log.Fatalf("unable to list objects: %v", err) } for _, item := range listObj.Contents { log.Printf("Listed object: %v", *item.Key) } // 5. Download the object first out, err := s3Client.GetObject(ctx, &s3.GetObjectInput{ Bucket: aws.String(bucketName), Key: aws.String("1.txt"), }) if err != nil { log.Fatalf("unable to download object: %v", err) } defer out.Body.Close() dl, err := io.ReadAll(out.Body) if err != nil { log.Fatalf("unable to read object data: %v", err) } log.Printf("downloaded file size: %d", len(dl)) // 6. Create a presigned URL for the first file url := fmt.Sprintf(" bucketName, "1.txt") req, err := http.NewRequest(http.MethodPost, url, bytes.NewReader([]byte(`{"TTL": 30}`))) if err != nil { log.Fatalf("unable to create presigned request: %v", err) } req.Header.Set("Authorization", "Bearer "+telnyxAPIKey) resp, err := http.DefaultClient.Do(req) if err != nil { log.Fatalf("unable to send presigned request: %v", err) } defer resp.Body.Close() if resp.StatusCode != http.StatusOK { b, _ := io.ReadAll(resp.Body) log.Fatalf("unexpected status code: %v | response: %s", resp.StatusCode, b) } type presignedURL struct { Data struct { Token string `json:"token"` ExpiresAt time.Time `json:"expires_at"` PresignedURL string `json:"presigned_url"` } `json:"data"` } var purl presignedURL if err := json.NewDecoder(resp.Body).Decode(&purl); err != nil { log.Fatalf("unable to decode presigned URL: %v", err) } log.Printf("Generated presigned URL: %v", purl.Data.PresignedURL) // Changing the default gateway in Ubuntu 20 is a fundamental aspect of network configuration. Whether you are managing a server or a local workstation, understanding how to modify the default gateway is essential for maintaining a seamless network connection. This guide will walk you through the steps to change the default gateway on Ubuntu 20, while also highlighting the importance of API calls, the use of Kong as an API gateway, the concept of Open Platform, and Routing Rewrite.Before we delve into the steps involved in changing the default gateway, it’s important to understand the significance of the default gateway. The default gateway serves as the main access point for your machine to communicate with devices outside of your local network. If you do not correctly configure the default gateway, your machine will be unable to connect to the internet or other external networks.The default gateway is typically a router on the network, and it directs packets that are destined for outside the local subnet. Here are some reasons why you might want to change the default gateway:Network Reconfiguration: If you are moving to a new network or have changed your network configuration, you may need to update the default gateway to reflect this change.Performance Improvements: Changing the gateway can help optimize performance by connecting to a more efficient route for your data packets.Issue Troubleshooting: Sometimes, a default gateway can become unresponsive, necessitating a change to restore connection reliability.Pre-requisites for the Gateway ChangeEnsure you have the following before proceeding with the changes:Administrative access to the Ubuntu machine.Basic familiarity with using the terminal.Relevant IP address information of your new network gateway.Step-by-Step Guide on How to Change the Default Gateway on Ubuntu 20Step 1: Open the TerminalTo change the default gateway, you will need to access the terminal. You can do this by pressing Ctrl + Alt + T on your keyboard or searching for “Terminal” in the application menu.Step 2: View Current Network ConfigurationBefore making any changes, it’s good practice to check your existing network configuration. You can do this by executing the following command:ip route showThis command will display the

Network Err: Network Connections Folder unable to retrieve list of

The hasMany() method to create a new relationship:/hello-world/one_to_many.js...Grade.hasMany(Student)The hasMany() method allows you to create a one-to-many relationship between two Sequelize models. Here, you are using the Grade and Student models.Next, add the sequelize.sync() method with the findAll() method below the hasMany() line:/hello-world/one_to_many.js...sequelize.sync({ force: true }).then(() => { Grade.bulkCreate(grade_data, { validate: true }).then(() => { Student.bulkCreate(student_data, { validate: true }).then(() => { Grade.findAll({ where: { grade: 9 }, include: [{ model: Student }] }).then(result => { console.dir(result, { depth: 5 }); }).catch((error) => { console.error('Failed to retrieve data : ', error); }); }).catch((err) => { console.log(err); }); }).catch((err) => { console.log(err); });}).catch((error) => { console.error('Unable to create table : ', error);});Here you are trying to access all the students in a particular grade level—in this case, all the students in grade 9. You also added the Student model in the include option.Here is the complete code:/hello-world/one_to_many.jsconst {Sequelize, DataTypes} = require("sequelize");const sequelize = new Sequelize( 'student_db', 'DATABASE_USERNAME', 'DATABASE_PASSWORD', { host: 'DATABASE_HOST', dialect: 'mysql' } );sequelize.authenticate().then(() => { console.log('Connection has been established successfully.');}).catch((error) => { console.error('Unable to connect to the database: ', error);});const Student = sequelize.define("students", { student_id: { type: DataTypes.UUID, defaultValue: DataTypes.UUIDV4, primaryKey: true, }, name: { type: DataTypes.STRING, allowNull: false }});const Grade = sequelize.define("grades", { grade: { type: DataTypes.INTEGER, allowNull: false }});const grade_data = [ {grade : 9}, {grade : 10}, {grade : 11}]const student_data = [ {name : "John Baker", gradeId: 2}, {name : "Max Butler", gradeId: 1}, {name : "Ryan Fisher", gradeId: 3}, {name : "Robert Gray", gradeId: 2},

Fix Unable to Access Network in Chrome: Expert Guide to Resolving 'Err

E.target.result; const store = db.createObjectStore('todo', { keyPath: 'id', autoIncrement: true }); })})();Once the db connection is ready, you can .add new data items in a transaction:db.transaction(['todo'], 'readwrite') .objectStore('todo') .add({ task: 'do something' }) .onsuccess = () => console.log( 'added' );And you can retrieve values, such as the first item:db.transaction(['todo'], 'readonly') .objectStore('todo') .get(1) .onsuccess = data => console.log( data.target.result ); // { id: 1, task: 'do something' }Advantages:flexible data store with the largest spacerobust transactions, indexing, and search optionsgood browser supportDisadvantages:a complex callback and event-based APIIndexedDB is the best option for reliably storing large quantities of data, but you’ll want to reach for a wrapper library such as idb, Dexie.js, or JsStore.5. Cache APImetriccommentcapacitydepends on device, but Safari limits each domain to 50MBread/write speedfastpersistencedata remains until cleared or after two weeks in SafariThe Cache API provides storage for HTTP request and response object pairs. You can create any number of named caches for storing any number of network data items.The API is typically used in service workers to cache network responses for progressive web apps. When a device disconnects from the network, cached assets can be re-served so a web app can function offline.The following code stores a network response in a cache named myCache:// cache nameconst cacheName = 'myCache';(async () => { // cache network response const stored = await cacheStore('/service.json') ); console.log(stored ? 'stored OK' : 'store failed');})();// store requestasync function cacheStore( url ) { try { // open cache const cache = await caches.open( cacheName ); // fetch and store response await cache.add( url ); return true; } catch(err) { return undefined; // store failed }}A similar function can retrieve an item from the cache. In this example, it returns the response body text:(async () => { // fetch text from cached response const text = await cacheGet('/service.json') ); console.log( text );})();async function cacheGet( url ) { try { const // open cache cache = await caches.open( cacheName ), // fetch stored response resp = await cache.match(url); // return body text return await resp.text(); } catch(err) { return undefined; // cache get failed }}Advantages:stores any network responsecan improve web application performanceallows a web application to function offlinea modern Promise-based APIDisadvantages:not practical for storing application statepossibly less useful outside progressive web appsApple has not been kind to PWAs and the Cache APIThe Cache API is the best option for storing files and data retrieved from the network. You could probably use it to store application state, but it’s not designed for that purpose and there are better options.5.5 AppCacheAppCache was the defunct predecessor to the Cache API. This isn’t the storage solution you’re looking for. Nothing to see here. Please move along.6. File System Access APImetriccommentcapacitydepends on remaining disk spaceread/write speeddepends on file systempersistencedata remains until clearedThe File System Access API allows a browser to read, write, modify, and delete files from your local file system. Browsers run in a sandboxed environment so the user must grant permission to a specific file or directory. This returns a FileSystemHandle so. All Activity; Home ; Computer Help and Discussion ; Computer Trouble-Shooting Discussion ; Facing Err Network Changed - Unable to Access Network

ERR_NETWORK_ACCESS_DENIED - Unable to access the network.

Addresses are allocated. This block must not overlap with existing physical networks. These IP addresses are used for the pod network. If you need to access the pods from an external network, you must configure load balancers and routers to manage the traffic. Class E CIDR range is reserved for a future use. To use the Class E CIDR range, you must ensure your networking environment accepts the IP addresses within the Class E CIDR range. 10 The subnet prefix length to assign to each individual node. For example, if hostPrefix is set to 23, then each node is assigned a /23 subnet out of the given cidr, which allows for 510 (2^(32 - 23) - 2) pod IP addresses. If you are required to provide access to nodes from an external network, configure load balancers and routers to manage the traffic. 11 The cluster network plugin to install. The default value OVNKubernetes is the only supported value. 12 The IP address pool to use for service IP addresses. You can enter only one IP address pool. This block must not overlap with existing physical networks. If you need to access the services from an external network, configure load balancers and routers to manage the traffic. 13 You must set the platform to none. You cannot provide additional platform configuration variables for IBM Z® infrastructure. Clusters that are installed with the platform type none are unable to use some features, such as managing compute machines with the Machine API. This limitation applies even if the compute machines that are attached to the cluster are installed on a platform that would normally support the feature. This parameter cannot be changed after installation. 14 Whether to enable or disable FIPS mode. By default, FIPS mode is not enabled. If FIPS mode is enabled, the Red Hat Enterprise Linux CoreOS (RHCOS) machines that OpenShift Container Platform runs on bypass the default Kubernetes cryptography suite and use the cryptography modules that are provided with RHCOS instead. To enable FIPS mode for your cluster, you must run the installation program from a Red Hat Enterprise

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User1063

Another p2p network library in GoFeaturesElegantly simple architecture (pgcli & pgserve & OpenID Connect)NAT traversal with high success rate (STUN & UPnP & PortScan)Full support for IPv4/IPv6 dual stackEasy-to-use library (net.PacketConn)Transport layer security (curve25519 & chacha20poly1305 for end-to-end encryption)Cross-platform compatibility (linux/windows/macOS/iOS/android)Get StartedDeploy the peermap server1. Run the pgserve daemon$ pgserve -l 127.0.0.1:9987 --secret-key 5172554832d76672d1959a5ac63c5ab9 \ --stun stun.qq.com:3478 --stun stun.miwifi.com:34782. Wrap pgserve as an https server$ caddy reverse-proxy --from --to 127.0.0.1:9987Follow the steps below to run VPN nodes in different physical networks1. Generate a private network secret ~/.peerguard_network_secret.json">$ pgcli secret --secret-key 5172554832d76672d1959a5ac63c5ab9 > ~/.peerguard_network_secret.json2. Run a VPN daemon# pgcli vpn -s wss://synf.in/pg --ipv4 100.64.0.1/24 --ipv6 fd00::1/64NoteSince the default encryption algorithm has been changed from AES to ChaCha20, it is required that the local clocks of each VPN node do not differ by more than 5 seconds.P2P programming examplePeer1 (act as echo server)peermap := p2p.Peermap("wss://synf.in/pg")intent, err := network.JoinOIDC(oidc.ProviderGoogle, peermap)if err != nil { panic(err)}fmt.Println(intent.AuthURL()) // err := intent.Wait(context.TODO())if err != nil { panic(err)}packetConn, err := p2p.ListenPacket( &networkSecret, peermap, p2p.ListenPeerID("uniqueString"), // any unique string (less than 256bytes))if err != nil { panic(err)}// unreliability echo serverbuf := make([]byte, 1024) for { n, peerID, err := packetConn.ReadFrom(buf) if err != nil { panic(err) } fmt.Println("Echo packet to", peerID, string(buf[:n])) _, err = packetConn.WriteTo(peerID, buf[:n]) if err != nil { panic(err) }}Peer2...packetConn, err := p2p.ListenPacket(&networkSecret, peermap)if err != nil { panic(err)}defer packetConn.Close()// "uniqueString" is above echo server's address_, err := packetConn.WriteTo(peer.ID("uniqueString"), []byte("hello"))if err != nil { panic(err)}packetConn.SetReadDeadline(time.Now().Add(time.Second))buf := make([]byte, 1024)n, peerID, err := packetConn.ReadFrom(buf)if err !=nil { panic(err)}fmt.Println(peerID, ":", string(buf[:n])) // uniqueString : hello

2025-03-28
User8189

Network Utilies for Node.jsInstallUsageGet public IPReturns your public IP address, as reported by DynDNS.org or other services.var network = require('network');network.get_public_ip(function(err, ip) { console.log(err || ip); // should return your public IP address})CLIGet private IPReturns the IP address assigned to your first active network inteface.network.get_private_ip(function(err, ip) { console.log(err || ip); // err may be 'No active network interface found'.})CLIGet gateway IPReturns the IP of the gateway that your active network interface is linked to.network.get_gateway_ip(function(err, ip) { console.log(err || ip); // err may be 'No active network interface found.'})CLIGet active interfaceReturns the IP, MAC address and interface type for the active networkinterface. On OS X and Linux you also get the IP of its assigned gateway.network.get_active_interface(function(err, obj) { /* obj should be: { name: 'eth0', ip_address: '10.0.1.3', mac_address: '56:e5:f9:e4:38:1d', type: 'Wired', netmask: '255.255.255.0', gateway_ip: '10.0.1.1' } */})CLI$ network active_interfaceGet interfaces listReturns list of network interfaces, including MAC addresses and the such, justas in the example above.network.get_interfaces_list(function(err, list) { /* list should be: [{ name: 'eth0', ip_address: '10.0.1.3', mac_address: '56:e5:f9:e4:38:1d', type: 'Wired', netmask: '255.255.255.0', gateway_ip: '10.0.1.1' }, { ... }, { ... }] */})CLI$ network interfaces_listCopyrightWritten by Tomás Pollak. Copyright (c) Fork, Ltd.LicenseMIT.

2025-04-14
User2126

We don't need to be bored with creating and using a custom error type.1fn connect_to_wifi(ssid: &str, passwd: &str) -> Result {2 Ok(())3}If the function doesn't get an SSID, it won't be able to connect to the WiFi, so it's better to stop here and return an error (import anyhow::bail;):1if ssid.is_empty() {2 bail!("No SSID defined");3}If the function gets a password, we will assume that authentication uses WPA2. Otherwise, no authentication will be used (use esp_idf_svc::wifi::AuthMethod;):1let auth_method = if passwd.is_empty() {2 AuthMethod::None3} else {4 AuthMethod::WPA2Personal5};We will need an instance of the system loop to maintain the connection to the WiFi alive and kicking, so we access the system event loop singleton (use esp_idf_svc::eventloop::EspSystemEventLoop; and use anyhow::Context).1let sys_loop = EspSystemEventLoop::take().context("Unable to access system event loop.")?;Although it is not required, the esp32 stores some data from previous network connections in the non-volatile storage, so getting access to it will simplify and accelerate the connection process (use esp_idf_svc::nvs::EspDefaultNvsPartition;).1let nvs = EspDefaultNvsPartition::take().context("Unable to access default NVS partition")?;The connection to the WiFi is done through the modem, which can be accessed via the peripherals of the board. We pass the peripherals, obtain the modem, and use it to first wrap it with a WiFi driver and then get an instance that we will use to manage the WiFi connection (use esp_idf_svc::wifi::{EspWifi, BlockingWifi};):1fn connect_to_wifi(ssid: &str, passwd: &str,2 modem: impl Peripheralmodem::Modem> + 'static,3) -> Result {4 // Auth checks here and sys_loop ...5 let mut esp_wifi = EspWifi::new(modem, sys_loop.clone(), Some(nvs))?;6 let mut wifi = BlockingWifi::wrap(&mut esp_wifi, sys_loop)?;Then, we add a configuration to the WiFi (use esp_idf_svc::wifi;):1wifi.set_configuration(&mut wifi::Configuration::Client(2 wifi::ClientConfiguration {3 ssid: ssid4 .try_into()5 .map_err(|_| anyhow::Error::msg("Unable to use SSID"))?,6 password: passwd7 .try_into()8 .map_err(|_| anyhow::Error::msg("Unable to use Password"))?,9 auth_method,10 ..Default::default()11 },12))?;With the configuration in place, we start the WiFi radio, connect to the WiFi network, and wait to have the connection completed. Any errors will bubble up:1wifi.start()?;2wifi.connect()?;3wifi.wait_netif_up()?;It is useful at this point to display the data of the connection.1let ip_info = wifi.wifi().sta_netif().get_ip_info()?;2log::info!("DHCP info: {:?}", ip_info);We also want to return the variable that holds the connection. Otherwise, the connection will be closed when it goes out of scope at the end of this function. We change the signature to be able to do it:1) -> ResultBox'static>>> {And return that value:1Ok(Box::new(wifi_driver))We are going to initialize the connection to the WiFi from our function to read the noise, so let's add the modem as a parameter:1fn read_noise_level(2 adc1: ADC1,3 adc1_pin: GPIO,4 modem: impl Peripheralmodem::Modem> + 'static,5) -> !This new parameter has to be initialized in the main function:1let modem = peripherals.modem;And passed it onto the function when we spawn the thread:1scope.spawn(|| read_noise_level(adc, adc_pin, modem));Inside the function where we plan to use these parameters, we retrieve the configuration. The CONFIGURATION constant is generated automatically by the cfg-toml crate using the type of the struct:1let app_config = CONFIGURATION;Next, we try to connect to the WiFi using those parameters:1let _wifi = match connect_to_wifi(app_config.wifi_ssid, app_config.wifi_password, modem) {2 Ok(wifi) => wifi,3 Err(err) => {45 }6};And, when dealing with the error case, we change the value of the status:1log::error!("Connect to WiFi:

2025-04-03
User2787

:= range objs { if _, err = s3Client.PutObject(ctx, &s3.PutObjectInput{ Bucket: aws.String(bucketName), Key: aws.String(objName), Body: body, }); err != nil { log.Fatalf("unable to upload file (%v): %v", objName, err) } log.Printf("Uploaded file (%v) to bucket: %v", objName, bucketName) } // 4. List objects in the bucket listObj, err := s3Client.ListObjectsV2(ctx, &s3.ListObjectsV2Input{ Bucket: aws.String(bucketName), }) if err != nil { log.Fatalf("unable to list objects: %v", err) } for _, item := range listObj.Contents { log.Printf("Listed object: %v", *item.Key) } // 5. Download the object first out, err := s3Client.GetObject(ctx, &s3.GetObjectInput{ Bucket: aws.String(bucketName), Key: aws.String("1.txt"), }) if err != nil { log.Fatalf("unable to download object: %v", err) } defer out.Body.Close() dl, err := io.ReadAll(out.Body) if err != nil { log.Fatalf("unable to read object data: %v", err) } log.Printf("downloaded file size: %d", len(dl)) // 6. Create a presigned URL for the first file url := fmt.Sprintf(" bucketName, "1.txt") req, err := http.NewRequest(http.MethodPost, url, bytes.NewReader([]byte(`{"TTL": 30}`))) if err != nil { log.Fatalf("unable to create presigned request: %v", err) } req.Header.Set("Authorization", "Bearer "+telnyxAPIKey) resp, err := http.DefaultClient.Do(req) if err != nil { log.Fatalf("unable to send presigned request: %v", err) } defer resp.Body.Close() if resp.StatusCode != http.StatusOK { b, _ := io.ReadAll(resp.Body) log.Fatalf("unexpected status code: %v | response: %s", resp.StatusCode, b) } type presignedURL struct { Data struct { Token string `json:"token"` ExpiresAt time.Time `json:"expires_at"` PresignedURL string `json:"presigned_url"` } `json:"data"` } var purl presignedURL if err := json.NewDecoder(resp.Body).Decode(&purl); err != nil { log.Fatalf("unable to decode presigned URL: %v", err) } log.Printf("Generated presigned URL: %v", purl.Data.PresignedURL) //

2025-04-22
User6772

Changing the default gateway in Ubuntu 20 is a fundamental aspect of network configuration. Whether you are managing a server or a local workstation, understanding how to modify the default gateway is essential for maintaining a seamless network connection. This guide will walk you through the steps to change the default gateway on Ubuntu 20, while also highlighting the importance of API calls, the use of Kong as an API gateway, the concept of Open Platform, and Routing Rewrite.Before we delve into the steps involved in changing the default gateway, it’s important to understand the significance of the default gateway. The default gateway serves as the main access point for your machine to communicate with devices outside of your local network. If you do not correctly configure the default gateway, your machine will be unable to connect to the internet or other external networks.The default gateway is typically a router on the network, and it directs packets that are destined for outside the local subnet. Here are some reasons why you might want to change the default gateway:Network Reconfiguration: If you are moving to a new network or have changed your network configuration, you may need to update the default gateway to reflect this change.Performance Improvements: Changing the gateway can help optimize performance by connecting to a more efficient route for your data packets.Issue Troubleshooting: Sometimes, a default gateway can become unresponsive, necessitating a change to restore connection reliability.Pre-requisites for the Gateway ChangeEnsure you have the following before proceeding with the changes:Administrative access to the Ubuntu machine.Basic familiarity with using the terminal.Relevant IP address information of your new network gateway.Step-by-Step Guide on How to Change the Default Gateway on Ubuntu 20Step 1: Open the TerminalTo change the default gateway, you will need to access the terminal. You can do this by pressing Ctrl + Alt + T on your keyboard or searching for “Terminal” in the application menu.Step 2: View Current Network ConfigurationBefore making any changes, it’s good practice to check your existing network configuration. You can do this by executing the following command:ip route showThis command will display the

2025-04-22

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