Smapi 3 0
Author: n | 2025-04-24
Download: Manual; 0 of 0. File information. Last updated 3:15AM. Original upload Runs the SMAPI part of the mod (handles everything) Download: Manual; 0 of 0 File information. Last updated 3:15AM. Original upload 7:25PM. Created by Pathoschild . Uploaded by Runs the SMAPI part
smapi - smapi v3.18.3.3
Mod-provided tokens without a dependency if the patch has an appropriate HasMod condition.Improved error if a content pack sets a FromFile path with invalid characters.Fixed Hearts and Relationship tokens not working for unmet NPCs. They now return 0 and Unmet respectively.Fixed issue where dynamic tokens weren't correctly updated in some cases if they depend on another dynamic token whose conditions changed. (Thanks to kfahy!)Fixed patch summary display for mod-provided tokens which require an unbounded input.Fixed patch summary not showing token input validation errors in some cases.Fixed NullReferenceException in some cases with invalid Entries keys.1.9.2Released 25 July 2019 for SMAPI 2.11.2 or later.Fixed Day token not allowing zero values.Fixed dynamic tokens validated before they're ready.Fixed mod-provided tokens called with non-ready inputs in some cases.Fixed Linux/Mac players getting HasFile-related errors in some cases.1.9.1Released 12 June 2019 for SMAPI 2.11.1 or later.Fixed error loading local XNB files in some cases with Content Patcher 1.9.Fixed mod-provided tokens being asked for values when they're marked non-ready.1.9.0Released 09 June 2019 for SMAPI 2.11.1 or later.Added API to let other mods create custom tokens and conditions.Fixed config parsing errors for some players.Fixed tokens not being validated consistently in some cases.Fixed a broken warning message.1.8.2Released 27 May 2019 for SMAPI 2.11.1 or later.Fixed some patches broken in Content Patcher 1.8.1.Fixed EditMap working with older format versions.1.8.1Released 26 May 2019 for SMAPI 2.11.1 or later.Improved patch summary:now tracks the reason a patch wasn't loaded (instead of showing a heuristic guess);added more info for local tokens;simplified some output.Improved errors when a local file doesn't exist.Fixed patch update bugs in Content Patcher 1.8.1.8.0Released 16 May 2019 for SMAPI 2.11.1 or later.Added new tokens:IsOutdoors: whether the player is outdoors.LocationName: the name of the player's current location.Target: the target field value for the current patch.TargetWithoutPath: the target field value for the current patch (only the part after the last path separator).Added map patching.Added support for list assets in the upcoming Stardew Valley 1.4.Improved errors when token parsing fails.Fixed patches not applied in some cases.Fixed incorrect error message when Default and AllowValues conflict.Fixed confusing errors when a content pack is broken and using an old format version.Thanks to spacechase0 for contributions to support the new tokens!1.7.0Released 08 May 2019 for SMAPI 2.11.0 or later.Added new tokens:HasReadLetter: whether the player has opened a given mail letter.HasValue: whether the input argument is non-blank, like HasValue:{{spouse}}.IsCommunityCenterComplete: whether all bundles in the community center are completed.IsMainPlayer: whether the player is the main player.Tokens can now be nested (like Hearts:{{spouse}}).Tokens can now be used almost everywhere (including dynamic token values, condition values, and Fields keys).Tokens with multiple values can now be used as placeholders.Tokens from config.json can now be unrestricted (AllowValues is now optional).Improved input argument validation.Added support for File information Last updated 10 March 2025 6:19PM Original upload 04 July 2023 9:33PM Virus scan Description Files 3 Images 13 Videos 0 Posts 187 Bugs 0 Logs Stats About this mod Unlockable Bundles enables content creators to add their own custom bundles into the game with ease.Anything from a small repairable bridge to elaborate custom community centers is feasible.Create farm upgrades, shortcuts, repairable structures, quest npcs or even your own ginger island expansion. Requirements Permissions and credits Changelogs For Players- - - - - - - - - - -SetupInstall SMAPIUnpack Unlockable Bundles in your Mods FolderUnpack your content pack in your Mods FolderMake sure you've installed all requirements of the content packStart the game using the SMAPI LauncherMultiplayerAll Players need to have both Unlockable Bundles and matching content packs installed.Mismatching versions will cause issues. It is recommended to keep your mods updated to the latest version.✔ Multiplayer✔ Gamepad✔ Clean Savefiles✔ Android SupportFor Content Creators- - - - - - - - - - - - - - - - - - -Create your own Unlockable Bundles content pack for your project within minutes and benefit from a variety of bundle types and customizability. Not quite sure what to do with it yet? No problem! Just snoop through the Demo provided in the downloads section at your own pace.Please refer to the gitlab wiki for documentation: does it work?Just add "DLX.Bundles" in your manifest dependencies and append the UnlockableBundles/Bundles asset.Here's how that could look using content patcher{ "Format": "2.0.0", "Changes": [{"Action": "EditData","Target": "UnlockableBundles/Bundles","Entries": {"MyModName.Bridge": { //The bundle key has to be unique! "Location": "Farm", //You can use the ub location command in the smapi console to get the current location name "BundleDescription": "Do you want to build a bridge?", "ShopPosition": "18, 8", //The coordinates of the bundle shop theSMAPI -SMAPI v4.1.9
For SMAPI 3.18.1 or later. See the release highlights.You can now edit more complex mod data models using EditData. This fixes many cases where you'd encounter an error like "this asset has X values (but Y values were provided)".Improved patch export command:Added support for custom data types.Added support for maps (thanks to atravita!).Enum fields are now exported as their constant name instead of their numeric value.Added friendly error if an image can't be resized due to changes by Sprites in Detail.Raised min SMAPI version to 3.18.1 to prepare for the upcoming Stardew Valley 1.6.1.28.4Released 09 January 2023 for SMAPI 3.15.0 or later.Updated EditData ID detection for the upcoming Stardew Valley 1.6.Improved error handling for MoveEntries.1.28.3Released 30 October 2022 for SMAPI 3.15.0 or later.Updated integration with Generic Mod Config Menu.Fixed Include patches still trying to load when non-ready.Fixed error migrating locations from TMXL Map Toolkit when it has duplicate location data.1.28.2Released 10 October 2022 for SMAPI 3.15.0 or later.Improved performance and reduced memory usage when parsing tokenizable strings (thanks to atravita!).Reduced memory usage for loaded content packs a bit.Disabled the compatibility workaround for PyTK when running in SMAPI strict mode.1.28.1Released 29 August 2022 for SMAPI 3.15.0 or later.Updated compatibility workaround for the recent PyTK update.1.28.0Released 18 August 2022 for SMAPI 3.15.0 or later. See the release highlights.Added RemoveDelimited text operation (thanks to Shockah!).1.27.2Released 04 July 2022 for SMAPI 3.15.0 or later.Fixed patches with tokenized Target fields not correctly reapplied on token change after 1.26.6.Fixed typo in PyTK compatibility message (it applies to PyTK 1.23.0 or earlier, not 1.23.1).1.27.1Released 19 June 2022 for SMAPI 3.15.0 or later.Fixed compatibility with PyTK's scale-up feature.When PyTK 1.23.0 or earlier is installed, this will disable the main performance improvements in Content Patcher 1.27.0.1.27.0Released 17 June 2022 for SMAPI 3.15.0 or later. See the release highlights.Migrated image edits to SMAPI's new IRawTextureData asset type to reduce load times and improve performance.Optimized token updates to reduce in-game lag for some players.1.26.6Released 05 June 2022 for SMAPI 3.14.0 or later.Rewrote patch change tracking, which should significantly improve load times and performance in some cases.Improved error when adding an invalid entry to a data model asset.1.26.5Released 27 May 2022 for SMAPI 3.14.0 or later.Fixed EditData patches in older content packs not applied correctly if FromFile has an immutable value.1.26.4Released 22 May 2022 for SMAPI 3.14.0 or later.Optimized load times and in-game performance.Optimized redundant reindex on context updates (thanks to SinZ163!).Fixed config UI dropdown values no longer matching order listed in ConfigSchema.Fixed custom tokens sometimes failing in SMAPI 3.14 with 'rejected token … because it could not be mapped' error.1.26.3Released 16 May 2022 for SMAPI 3.14.0 or later.Fixed token normalization not applied to conditions in 1.26.2.1.26.2Released 15 May 2022 for SMAPI. Download: Manual; 0 of 0. File information. Last updated 3:15AM. Original upload Runs the SMAPI part of the mod (handles everything)0 0 0 3 5 4 0 0 1 3 3 4 4 0 0 0 0 3 3 3 1 0 3 6 1 0 0 - fill-a
New asset structures in the upcoming Stardew Valley 1.4.Fixed incorrect error text when dynamic/config tokens conflict.Fixed config schema issues logged as Debug instead of Warning.Removed support for the condition value subkey syntax (like "Relationship": "Abigail:Married" instead of "Relationship:Abigail": "Married"). This only affects one content pack on Nexus.Update note for mod authors:Updating the Format field to 1.7.0 or later requires changes to your content.json. See the migration guide for more info.1.6.5Released 06 April 2019 for SMAPI 2.11.0 or later.Fixed EditData allowing field values containing / (which is the field delimiter).Fixed error with upcoming SMAPI 3.0 changes.Fixed some broken maps in Stardew Valley 1.3.36 not detected.Fixed typo in some errors.Internal rewriting to support upcoming features.1.6.4Released 05 March 2019 for SMAPI 2.11.0 or later.Added detection for most custom maps broken by Stardew Valley 1.3.36 (they'll now be rejected instead of crashing the game).1.6.3Released 15 January 2019 for SMAPI 2.10.1 or later.Fixed some conditions not available for multiplayer farmhands after 1.6.2.1.6.2Released 04 January 2019 for SMAPI 2.10.1 or later.Conditions are now checked much sooner when loading a save, so early setup like map debris spawning can be affected conditionally.Fixed token subkey form not allowed in boolean fields.Updated for changes in the upcoming SMAPI 3.0.1.6.1Released 08 December 2018 for SMAPI 2.9.0 or later.Fixed error when a content pack has a patch with no Target field.Fixed some conditions using subkeys marked invalid incorrectly.1.6.0Released 08 December 2018 for SMAPI 2.9.0 or later.Added new tokens:DaysPlayed: the number of in-game days played for the current save.HasWalletItem: the special items in the player wallet.SkillLevel: the player's level for a given skill.Added Wind value for Weather token.Added support for matching subkey/value pairs like "Relationship": "Abigail:Married, Marnie:Friend".Added support for conditional map edits (via SMAPI 2.9).Added support for editing Data\NPCDispositions after the NPC is already created (via SMAPI 2.9).Improved performance for most content packs.Improved patch summary format.Updated for the upcoming SMAPI 3.0.Fixed language token always marked 'not valid in this context'.Fixed token strings not validated for format version compatibility.Fixed some 1.5 tokens not validated for format version compatibility.Update note for mod authors:Updating the Format field to 1.6.0 or later requires changes to your content.json. See the migration guide for more info.1.5.3Released 08 November 2018 for SMAPI 2.8.0 or later.Added patch summary hint if Target value incorrectly includes a file extension.Migrated verbose logs to SMAPI's verbose logging feature.Fixed yet another error setting EditData entries to null since 1.5.1.5.2Released 29 September 2018 for SMAPI 2.8.0 or later.Improved patch summary output a bit.Fixed another error setting EditData entries to null since 1.5.1.5.1Released 23 September 2018 for SMAPI 2.8.0 or later.Added token support in EditData keys.Fixed error setting EditData entries to null since 1.5.Fixed error using tokens in Enabled field since 1.5.1.5.0Released 17 September 2018 for SMAPI Unofficial Mod Update Menu v2.7.0 Unofficial ModUpdateMenu v2.7.0 - Compatibility Update for Stardew Valley 1.6.9 and SMAPI 4.1+This is the latest unofficial update of ModUpdateMenu, now optimized for Stardew Valley 1.6.9 and SMAPI 4.1+Release HighlightsStardew Valley 1.6.9 Compatibility: Updated ModUpdateMenu to work seamlessly with the latest game update.SMAPI 4.1+ Requirement: This update requires SMAPI version 4.1 or later. Please ensure that your SMAPI installation is up-to-date before using this mod.Installation InstructionsEnsure that your game is updated to Stardew Valley version 1.6.Download and install the latest version of SMAPI (4.1 or newer) from the official SMAPI website.Download UnofficialModUpdateMenu from this release page.Remove Old Versions: Delete any previous versions of this mod from your Mods folder.Extract the downloaded mod archive into your Stardew Valley/Mods folder.Launch the game using SMAPI and enjoy!Credits and AcknowledgmentsA huge thank you to CatCattyCat for creating the original ModUpdateMenu.Special thanks to ConcernedApe for developing and supporting Stardew Valley.This is an unofficial update, and all credit for the original mod goes to the original creator.DownloadUnofficialModUpdateMenu.zipSupport and FeedbackIf you encounter any issues or have feedback, please reach reach out on Nexus Mods [2.6.0-unofficial-1] Stardew Valley 1.6 Release ModUpdateMenu v2.6.0-unofficial-1 - Compatibility Update for Stardew Valley 1.6This is the first release of the unofficially updated ModUpdateMenu for Stardew Valley 1.6!Release Highlights:Stardew Valley 1.6 Compatibility: Updated ModUpdateMenu to work with Stardew Valley 1.6SMAPI 4.0 Requirement: This update requires SMAPI version 4.0 or later to run. Please ensure that you have updated SMAPI to the latest version before installing this mod update.Installation Instructions:Ensure that Stardew Valley is updated to version 1.6.Download and install SMAPI 4.0 (or whatever is newest version) from the official SMAPI website.Download UnofficialModUpdateMenul from this release page.Delete any version of the mod currently present in your Mods folder.Extract the downloaded mod archive into your Stardew Valley/Mods folder.Run the game using SMAPI and enjoy!Credits and Acknowledgments:A huge thank you to CatCattyCat for creating the original version of ModUpdateMenuThank you to ConcernedApe for his continued support of this amazing game.Download:ModUpdateMenu.zipPlease feel free to report any issues using the github issues page or by reaching out to me on nexus!Smapi will not launch : r/SMAPI - Reddit
~$ locate tp_smapi/lib/modules/3.0.0-19-generic/updates/dkms/tp_smapi.ko/lib/modules/3.2.0-26-generic/updates/dkms/tp_smapi.ko/lib/modules/3.2.0-29-generic/updates/dkms/tp_smapi.ko/usr/src/tp-smapi-0.41/tp_smapi.c/var/lib/dkms/tp-smapi/0.41/3.0.0-19-generic/x86_64/module/tp_smapi.ko/var/lib/dkms/tp-smapi/0.41/3.2.0-26-generic/x86_64/module/tp_smapi.ko/var/lib/dkms/tp-smapi/0.41/3.2.0-29-generic/x86_64/module/tp_smapi.ko/var/lib/dkms/tp-smapi/0.41/build/tp_smapi.c'How to remove the 2 old Linux kernel modules from kernels 3.0.0-19 und 3.2.0-26?~$ man dkms "'dkms remove [module/module-version]' removes a module/version combination from a tree.'What is a "[module/module-version]", please?Please notice:I do not want to remove old Linux kernel modules tp_smapi from a tree but I'd like to remove old Linux kernel modules from my Ubuntu 12.04.1 computer. BuZZ-dEE14.5k18 gold badges67 silver badges80 bronze badges asked Sep 4, 2012 at 8:33 3 This has been tried on 10.04, 11.10, and 12.10. However ... I do not guarantee you if it will preserve your modules!List your kernels withdpkg --list | grep linux-imageThen just sudo apt-get purge [image name(s) from the list]*On older versions of Ubuntu (not 12.04 onwards), you need to say "hi" to GRUB:sudo update-grub2 Eliah Kagan119k58 gold badges324 silver badges504 bronze badges answered Sep 27, 2012 at 5:31 VoracVorac3174 silver badges17 bronze badges 3 Actually an easier (for people who favor GUIs over command line) and apparently more thorough (it found and deleted header files "apt-get purge ..." missed) alternative is to just install Ubuntu Tweak.Go to Janitor/System/Old Kernel, select it, and press "Clean". answered Sep 29, 2012 at 23:48 Fred HamiltonFred Hamilton6673 gold badges10 silver badges28 bronze badges Maybe you should see this link; it has good instruction except perhaps the grub update.Or, more safely, open the Ubuntu Software Center then search for Linux Kernel Image. Make sure to show the technical terms (click on "Show Technical Terms" located on the lower left of the screen).Then update grub with the command:user#: sudo update-grub(# - root or administrative privileges)Cheers! :) jobin28.5k17 gold badges103 silver badges118 bronze badges answered May 3, 2013 at 7:06 Start asking to get answers Find the answer to your question by asking. Ask question Explore related questions See similar questions with these tags.SMAPI Not Starting? : r/SMAPI - Reddit
This Mod is based on SMAPI 3.0+, for installing SMAPI refer to installation unpack the zip-File in the Mods Folder, just like any other SMAPI Mod.An elevator like in the normal mine is added to the Skull Cavern, like in the normal mine the elevator is updated every 5th Floor by default.Note: The elevator is always placed to the right of the ladder. If you want to support us, feel free to leave us a tip at: Buy me a CoffeeThanksUpdate 1.1.2In the folder SkullCavernElevator there will be a file called config.json after starting the game with the mod, in this file you can change how frequent the elevators appear. You just need to change the value behind the "elevatorStep" : (the 5). Update 1.2.1A new setting called "difficulty" has been added to the config.json file. It changes the number of elevator levels appearing in the menu. The value is calculated as follows: deepestMineLevel/elevatorSteps/difficulty.Update 1.3.0A new setting called "FirstLevelElevatorActive": has been added to the config.json file. It is used as a workaround if the elevator is not shown in the entrance area, but if set to "true" the elevator will appear in the first floor.Update 1.4.0The settings in the config.json were renamed to start with a Capital letter, difficulty -> Difficulty, elevatorStep -> ElevatorStep, firstLevelElevatorActive -> FirstLevelElevatorActive.A new setting called "ElevatorCostPerStep": with default value 0 has been added to the config.json file. If this value is set to > 0, a cost will be calculated and displayed in the elevator menu. The formula is (Position of Elevator displayed) * ElevatorCostPerStep. This cost will be subtracted from your current available money. If you do not have enough, the elevator will not be used.Difficulty and elevator settingA few examples to illustrate how difficulty and elevatorStep work. In all examples it is assumed that the lowest mine level reached is 40.First elevatorStep, this changes step width between elevators appearing.elevatorStep 5 (and default difficulty 1) means when you reach level 40 of the SkullCavern, you will see the elevators: 5, 10, 15, 20, 25, 30, 35 and 40elevatorStep 10 (and default difficulty 1) means. Download: Manual; 0 of 0. File information. Last updated 3:15AM. Original upload Runs the SMAPI part of the mod (handles everything) Download: Manual; 0 of 0 File information. Last updated 3:15AM. Original upload 7:25PM. Created by Pathoschild . Uploaded by Runs the SMAPI partSMAPI issue? : r/SMAPI - Reddit
You are using an out of date browser. It may not display this or other websites correctly.You should upgrade or use an alternative browser. Modding Help Do's and Don'ts of reporting issues with SMAPI mods Discussion in 'Mods' started by Entoarox, Oct 5, 2016. Thread Status: Not open for further replies. It looks like you are using a few mods that are broken, there may be unofficial updates to them.15:14:40 ERROR SMAPI - __MACOSX\[CP] Pegasus Horse because it contains files, but none of them are manifest.json.This mod is installed incorrectly. Inside the original folder that you downloaded, You should see a folder name [CP]Pegasus Horse, you install that into to your mods folder.15:14:40 ERROR SMAPI - AnimalChooser 1.3 because it's no longer compatible. Please check for a new version at This mod is broken in the current version. There's an unoffiial update located at ERROR SMAPI - Categorize Chests 1.4.2 because it's no longer compatible. Please check for a new version at one is broken with no update yet. 15:14:40 ERROR SMAPI - Elle's Brown Cow Replacement 1.0 because you have multiple copies of this mod installed I believe you have to choose ONE of the replacements, it looks like you have them all in there.15:14:40 ERROR SMAPI - Elle's Goat Replacement 1.0 because you have multiple copies of this mod installed I believe you have to choose ONE of the replacements, it looks like you have them all in there.15:14:40 ERROR SMAPI - Elle's Pig Replacement 1.0 because you have multiple copies of this mod installed I believe you have to choose ONE of the replacements, it looks like you have them all in there.15:14:40 ERROR SMAPI - Elle's Sheep Replacement 1.0 because you have multiple copies of this mod installed I believe you have to choose ONE of the replacements, it looks like you have them all in there.15:14:40 ERROR SMAPI - Elle's White Cow Replacement 1.0 because you have multiple copies of this mod installed I believe you have to choose ONE of the replacements, it looks like you have them all in there.15:14:40 ERROR SMAPI - Elle's White Cow Replacement [Hornless] [Brown] because it contains files, but none of them are manifest.json. I believe you have to choose ONE of the replacements, it looks like you have them all in there.15:14:40 ERROR SMAPI - GetDressed 3.5.2 because it's no longer compatible. Please check for a newComments
Mod-provided tokens without a dependency if the patch has an appropriate HasMod condition.Improved error if a content pack sets a FromFile path with invalid characters.Fixed Hearts and Relationship tokens not working for unmet NPCs. They now return 0 and Unmet respectively.Fixed issue where dynamic tokens weren't correctly updated in some cases if they depend on another dynamic token whose conditions changed. (Thanks to kfahy!)Fixed patch summary display for mod-provided tokens which require an unbounded input.Fixed patch summary not showing token input validation errors in some cases.Fixed NullReferenceException in some cases with invalid Entries keys.1.9.2Released 25 July 2019 for SMAPI 2.11.2 or later.Fixed Day token not allowing zero values.Fixed dynamic tokens validated before they're ready.Fixed mod-provided tokens called with non-ready inputs in some cases.Fixed Linux/Mac players getting HasFile-related errors in some cases.1.9.1Released 12 June 2019 for SMAPI 2.11.1 or later.Fixed error loading local XNB files in some cases with Content Patcher 1.9.Fixed mod-provided tokens being asked for values when they're marked non-ready.1.9.0Released 09 June 2019 for SMAPI 2.11.1 or later.Added API to let other mods create custom tokens and conditions.Fixed config parsing errors for some players.Fixed tokens not being validated consistently in some cases.Fixed a broken warning message.1.8.2Released 27 May 2019 for SMAPI 2.11.1 or later.Fixed some patches broken in Content Patcher 1.8.1.Fixed EditMap working with older format versions.1.8.1Released 26 May 2019 for SMAPI 2.11.1 or later.Improved patch summary:now tracks the reason a patch wasn't loaded (instead of showing a heuristic guess);added more info for local tokens;simplified some output.Improved errors when a local file doesn't exist.Fixed patch update bugs in Content Patcher 1.8.1.8.0Released 16 May 2019 for SMAPI 2.11.1 or later.Added new tokens:IsOutdoors: whether the player is outdoors.LocationName: the name of the player's current location.Target: the target field value for the current patch.TargetWithoutPath: the target field value for the current patch (only the part after the last path separator).Added map patching.Added support for list assets in the upcoming Stardew Valley 1.4.Improved errors when token parsing fails.Fixed patches not applied in some cases.Fixed incorrect error message when Default and AllowValues conflict.Fixed confusing errors when a content pack is broken and using an old format version.Thanks to spacechase0 for contributions to support the new tokens!1.7.0Released 08 May 2019 for SMAPI 2.11.0 or later.Added new tokens:HasReadLetter: whether the player has opened a given mail letter.HasValue: whether the input argument is non-blank, like HasValue:{{spouse}}.IsCommunityCenterComplete: whether all bundles in the community center are completed.IsMainPlayer: whether the player is the main player.Tokens can now be nested (like Hearts:{{spouse}}).Tokens can now be used almost everywhere (including dynamic token values, condition values, and Fields keys).Tokens with multiple values can now be used as placeholders.Tokens from config.json can now be unrestricted (AllowValues is now optional).Improved input argument validation.Added support for
2025-04-10File information Last updated 10 March 2025 6:19PM Original upload 04 July 2023 9:33PM Virus scan Description Files 3 Images 13 Videos 0 Posts 187 Bugs 0 Logs Stats About this mod Unlockable Bundles enables content creators to add their own custom bundles into the game with ease.Anything from a small repairable bridge to elaborate custom community centers is feasible.Create farm upgrades, shortcuts, repairable structures, quest npcs or even your own ginger island expansion. Requirements Permissions and credits Changelogs For Players- - - - - - - - - - -SetupInstall SMAPIUnpack Unlockable Bundles in your Mods FolderUnpack your content pack in your Mods FolderMake sure you've installed all requirements of the content packStart the game using the SMAPI LauncherMultiplayerAll Players need to have both Unlockable Bundles and matching content packs installed.Mismatching versions will cause issues. It is recommended to keep your mods updated to the latest version.✔ Multiplayer✔ Gamepad✔ Clean Savefiles✔ Android SupportFor Content Creators- - - - - - - - - - - - - - - - - - -Create your own Unlockable Bundles content pack for your project within minutes and benefit from a variety of bundle types and customizability. Not quite sure what to do with it yet? No problem! Just snoop through the Demo provided in the downloads section at your own pace.Please refer to the gitlab wiki for documentation: does it work?Just add "DLX.Bundles" in your manifest dependencies and append the UnlockableBundles/Bundles asset.Here's how that could look using content patcher{ "Format": "2.0.0", "Changes": [{"Action": "EditData","Target": "UnlockableBundles/Bundles","Entries": {"MyModName.Bridge": { //The bundle key has to be unique! "Location": "Farm", //You can use the ub location command in the smapi console to get the current location name "BundleDescription": "Do you want to build a bridge?", "ShopPosition": "18, 8", //The coordinates of the bundle shop the
2025-04-03For SMAPI 3.18.1 or later. See the release highlights.You can now edit more complex mod data models using EditData. This fixes many cases where you'd encounter an error like "this asset has X values (but Y values were provided)".Improved patch export command:Added support for custom data types.Added support for maps (thanks to atravita!).Enum fields are now exported as their constant name instead of their numeric value.Added friendly error if an image can't be resized due to changes by Sprites in Detail.Raised min SMAPI version to 3.18.1 to prepare for the upcoming Stardew Valley 1.6.1.28.4Released 09 January 2023 for SMAPI 3.15.0 or later.Updated EditData ID detection for the upcoming Stardew Valley 1.6.Improved error handling for MoveEntries.1.28.3Released 30 October 2022 for SMAPI 3.15.0 or later.Updated integration with Generic Mod Config Menu.Fixed Include patches still trying to load when non-ready.Fixed error migrating locations from TMXL Map Toolkit when it has duplicate location data.1.28.2Released 10 October 2022 for SMAPI 3.15.0 or later.Improved performance and reduced memory usage when parsing tokenizable strings (thanks to atravita!).Reduced memory usage for loaded content packs a bit.Disabled the compatibility workaround for PyTK when running in SMAPI strict mode.1.28.1Released 29 August 2022 for SMAPI 3.15.0 or later.Updated compatibility workaround for the recent PyTK update.1.28.0Released 18 August 2022 for SMAPI 3.15.0 or later. See the release highlights.Added RemoveDelimited text operation (thanks to Shockah!).1.27.2Released 04 July 2022 for SMAPI 3.15.0 or later.Fixed patches with tokenized Target fields not correctly reapplied on token change after 1.26.6.Fixed typo in PyTK compatibility message (it applies to PyTK 1.23.0 or earlier, not 1.23.1).1.27.1Released 19 June 2022 for SMAPI 3.15.0 or later.Fixed compatibility with PyTK's scale-up feature.When PyTK 1.23.0 or earlier is installed, this will disable the main performance improvements in Content Patcher 1.27.0.1.27.0Released 17 June 2022 for SMAPI 3.15.0 or later. See the release highlights.Migrated image edits to SMAPI's new IRawTextureData asset type to reduce load times and improve performance.Optimized token updates to reduce in-game lag for some players.1.26.6Released 05 June 2022 for SMAPI 3.14.0 or later.Rewrote patch change tracking, which should significantly improve load times and performance in some cases.Improved error when adding an invalid entry to a data model asset.1.26.5Released 27 May 2022 for SMAPI 3.14.0 or later.Fixed EditData patches in older content packs not applied correctly if FromFile has an immutable value.1.26.4Released 22 May 2022 for SMAPI 3.14.0 or later.Optimized load times and in-game performance.Optimized redundant reindex on context updates (thanks to SinZ163!).Fixed config UI dropdown values no longer matching order listed in ConfigSchema.Fixed custom tokens sometimes failing in SMAPI 3.14 with 'rejected token … because it could not be mapped' error.1.26.3Released 16 May 2022 for SMAPI 3.14.0 or later.Fixed token normalization not applied to conditions in 1.26.2.1.26.2Released 15 May 2022 for SMAPI
2025-04-11New asset structures in the upcoming Stardew Valley 1.4.Fixed incorrect error text when dynamic/config tokens conflict.Fixed config schema issues logged as Debug instead of Warning.Removed support for the condition value subkey syntax (like "Relationship": "Abigail:Married" instead of "Relationship:Abigail": "Married"). This only affects one content pack on Nexus.Update note for mod authors:Updating the Format field to 1.7.0 or later requires changes to your content.json. See the migration guide for more info.1.6.5Released 06 April 2019 for SMAPI 2.11.0 or later.Fixed EditData allowing field values containing / (which is the field delimiter).Fixed error with upcoming SMAPI 3.0 changes.Fixed some broken maps in Stardew Valley 1.3.36 not detected.Fixed typo in some errors.Internal rewriting to support upcoming features.1.6.4Released 05 March 2019 for SMAPI 2.11.0 or later.Added detection for most custom maps broken by Stardew Valley 1.3.36 (they'll now be rejected instead of crashing the game).1.6.3Released 15 January 2019 for SMAPI 2.10.1 or later.Fixed some conditions not available for multiplayer farmhands after 1.6.2.1.6.2Released 04 January 2019 for SMAPI 2.10.1 or later.Conditions are now checked much sooner when loading a save, so early setup like map debris spawning can be affected conditionally.Fixed token subkey form not allowed in boolean fields.Updated for changes in the upcoming SMAPI 3.0.1.6.1Released 08 December 2018 for SMAPI 2.9.0 or later.Fixed error when a content pack has a patch with no Target field.Fixed some conditions using subkeys marked invalid incorrectly.1.6.0Released 08 December 2018 for SMAPI 2.9.0 or later.Added new tokens:DaysPlayed: the number of in-game days played for the current save.HasWalletItem: the special items in the player wallet.SkillLevel: the player's level for a given skill.Added Wind value for Weather token.Added support for matching subkey/value pairs like "Relationship": "Abigail:Married, Marnie:Friend".Added support for conditional map edits (via SMAPI 2.9).Added support for editing Data\NPCDispositions after the NPC is already created (via SMAPI 2.9).Improved performance for most content packs.Improved patch summary format.Updated for the upcoming SMAPI 3.0.Fixed language token always marked 'not valid in this context'.Fixed token strings not validated for format version compatibility.Fixed some 1.5 tokens not validated for format version compatibility.Update note for mod authors:Updating the Format field to 1.6.0 or later requires changes to your content.json. See the migration guide for more info.1.5.3Released 08 November 2018 for SMAPI 2.8.0 or later.Added patch summary hint if Target value incorrectly includes a file extension.Migrated verbose logs to SMAPI's verbose logging feature.Fixed yet another error setting EditData entries to null since 1.5.1.5.2Released 29 September 2018 for SMAPI 2.8.0 or later.Improved patch summary output a bit.Fixed another error setting EditData entries to null since 1.5.1.5.1Released 23 September 2018 for SMAPI 2.8.0 or later.Added token support in EditData keys.Fixed error setting EditData entries to null since 1.5.Fixed error using tokens in Enabled field since 1.5.1.5.0Released 17 September 2018 for SMAPI
2025-04-04Unofficial Mod Update Menu v2.7.0 Unofficial ModUpdateMenu v2.7.0 - Compatibility Update for Stardew Valley 1.6.9 and SMAPI 4.1+This is the latest unofficial update of ModUpdateMenu, now optimized for Stardew Valley 1.6.9 and SMAPI 4.1+Release HighlightsStardew Valley 1.6.9 Compatibility: Updated ModUpdateMenu to work seamlessly with the latest game update.SMAPI 4.1+ Requirement: This update requires SMAPI version 4.1 or later. Please ensure that your SMAPI installation is up-to-date before using this mod.Installation InstructionsEnsure that your game is updated to Stardew Valley version 1.6.Download and install the latest version of SMAPI (4.1 or newer) from the official SMAPI website.Download UnofficialModUpdateMenu from this release page.Remove Old Versions: Delete any previous versions of this mod from your Mods folder.Extract the downloaded mod archive into your Stardew Valley/Mods folder.Launch the game using SMAPI and enjoy!Credits and AcknowledgmentsA huge thank you to CatCattyCat for creating the original ModUpdateMenu.Special thanks to ConcernedApe for developing and supporting Stardew Valley.This is an unofficial update, and all credit for the original mod goes to the original creator.DownloadUnofficialModUpdateMenu.zipSupport and FeedbackIf you encounter any issues or have feedback, please reach reach out on Nexus Mods [2.6.0-unofficial-1] Stardew Valley 1.6 Release ModUpdateMenu v2.6.0-unofficial-1 - Compatibility Update for Stardew Valley 1.6This is the first release of the unofficially updated ModUpdateMenu for Stardew Valley 1.6!Release Highlights:Stardew Valley 1.6 Compatibility: Updated ModUpdateMenu to work with Stardew Valley 1.6SMAPI 4.0 Requirement: This update requires SMAPI version 4.0 or later to run. Please ensure that you have updated SMAPI to the latest version before installing this mod update.Installation Instructions:Ensure that Stardew Valley is updated to version 1.6.Download and install SMAPI 4.0 (or whatever is newest version) from the official SMAPI website.Download UnofficialModUpdateMenul from this release page.Delete any version of the mod currently present in your Mods folder.Extract the downloaded mod archive into your Stardew Valley/Mods folder.Run the game using SMAPI and enjoy!Credits and Acknowledgments:A huge thank you to CatCattyCat for creating the original version of ModUpdateMenuThank you to ConcernedApe for his continued support of this amazing game.Download:ModUpdateMenu.zipPlease feel free to report any issues using the github issues page or by reaching out to me on nexus!
2025-04-04