Sfrom net

Author: f | 2025-04-23

★★★★☆ (4.1 / 1741 reviews)

camtasia 8.1

To use it just drag a sfrom ontop of the sfrom2sfc.exe icon, or supply a path to the sfrom on the command line. ROM files on the net are flawless, and may actually even be the source of

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DarkAkuma's: Release: sfrom Tool

SD card format to tools menuAdd ability to export and import folder structureAdd option to create save folder on usb exportAdd sega systems to interfaceAdd support for other gamepads in stock ui / emulatorGet retroarch core info from hmod filesSave folder structure as html file instead of xmlUpdate format command to remove the 5% filesystem reserve spaceUI Changes:Add information on common causes for taking too long to rebootChange "Export Games" to "Export to USB"Change dialog text when adding games to "Select games"Change menu item text for uninstall and factory reset when shift is heldMove game count warning in folder manager into tool tip and make the label red when too many games are presentReplace references of "NES/SNES Mini" with "mini"Set a minimum form size for mod hubStandardize on the term "Console"Typo: "Estimate tile left" to "Estimate time left"Fixes:Always use 228x204 for image resizingFix "Group games w/ no box art" option including stock games if using their stock artworkFix NES fadein durationsFix a crash when sorting by systemFix issues scanning for box artFix motd links not opening in default web browserFix preset ID in sfrom editor to be the proper byte orderFix problem importing legacy folders manager xml filesFix problem when assigning core mame2003-plus to roms from UIFix size calculation bug if /var/saves doesn't existImprove sfrom generationReturn the http status code if a mod repository is unable to be loadedSearch /media/ with the select firmware dialogBehind the Scenes:Add menu option to developer menu to download hakchi-latest.hmod from hakchi.netChanges to custom background hmodCopyleft update for translation mods and external UIGet nand partition devices based on labelLoad uboot from hakchi.hmod instead of fileMake MessageForm AutoSize to the text givenUpdate uninstall and flash uboot to latest hakchi commandsUse custom user agent for web requests Hakchi2 CE v3.5.3 This is a minor update:Adds in help linksSpring cleaning: remove mod store hakchi2 CE 3.5.2 This release includes some bugfixes that were reported in 3.5.1 and a new "Save dmesg output" menu item.Mod StoreDelete extracted hmod files if downloading a compressed versionMiscellaneousAdd "Save dmesg output" menu itemFix for importing multi-track cue files with a single data file Hakchi2 CE v3.5.1 - DraStic Measures This is a fairly minor release and mostly includes bugfixes.The full list of changes is as follows:New FeaturesWhen adding .cue files, also copy the associated data filesDon't sync empty pagesIncluded ModsUpdate cloverconUpdate snes_custom_filtersCore InfoAdd core info for DraSticAdd core info for QuickNESMiscellaneousUpdate the kernel hash whitelistRemove invalid characters from filename when archiving gamesUpdate hakchi to version 123

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sfrom.net - YouTube Downloader - Download - Sfrom

Countless hours on this and previous builds, thank you! Hakchi2 CE 3.7.0 This release brings full UI integration to the sega mini systems, it also makes use of additional space from the NAND that wasn't previously usable, so you get more space for all your games!New Features:Bluetooth support with optional hmod installable from the modules windowSega Support!Full stock UI integrationFoldersC button acts as a folder back buttonAbility to force a specific UI themeSupport for launching Genesis/MegaDrive games in stock emulatorSupport for launching games in other emulatorsSave compressionSave compatibility with retroarch and m2engageSpine generator with templatesGenesis/MegaDrive folder artworkMake use of additional space on the NAND that previously wasn't usableAdd SD card format to tools menuAdd ability to export and import folder structureAdd option to create save folder on usb exportAdd support for other gamepads in stock ui / emulatorGet retroarch core info from hmod filesSave folder structure as html file instead of xmlSave modules report as HTML file instead of plain textUI Changes:Add description, genre, region, and additional player count entries to game infoAdd information on common causes for taking too long to rebootChange "Export Games" to "Export to USB"Change dialog text when adding games to "Select games"Change menu item text for uninstall and factory reset when shift is heldMove game count warning in folder manager into tool tip and make the label red when too many games are presentReplace references of "NES/SNES Mini" with "mini"Set a minimum form size for mod hubStandardize on the term "Console"Typo: "Estimate tile left" to "Estimate time left"Fixes:Fix unintended scrolling when searching for imagesFix various bugs with the Google image searchAlways use 228x204 for image resizing with the NES/SNES classic artworkFix "Group games w/ no box art" option including stock games if using their stock artworkFix NES fadein durationsFix a crash when sorting by systemFix issues scanning for box artFix motd links not opening in default web browserFix preset ID in sfrom editor to be the proper byte orderFix problem importing legacy folders manager xml filesFix problem when assigning core mame2003-plus to roms from UIFix size calculation bug if /var/saves doesn't existImprove sfrom generationReturn the http status code if a mod repository is unable to be loadedSearch /media/ with the select firmware dialogBehind the Scenes:Add menu option to developer menu to download hakchi-latest.hmod from hakchi.netChanges to custom background hmodCopyleft update for translation mods and external UIGet nand partition devices based on labelLoad uboot from hakchi.hmod instead of fileMake MessageForm AutoSize to the text givenUpdate uninstall and flash uboot to latest hakchi commandsUse custom user agent for web requestsSpecial Thanks to Our Testers!AluCarDbslenulDR1001FireStrikerjoltronJW PepperKMFDManicluigy23MagnusRCnava™🇨🇦‼Patton PlaysRopenxboxisoTo all the developers who have put in countless hours on this and previous builds, thank you! Hakchi2 CE 3.6.0 New Features:Add

DarkAkuma's: Release: sfrom Tool v1.1.0.0

.NET Framework (7.1.1.120)Released Nov 15, 2013Requires Microsoft .NET Framework 2.0 (works with .NET 3.x and 4.x).WPF controls and multithreaded recalc require .NET 4.0 (works with .NET 4.5).SpreadsheetGear 2012 for Silverlight (7.1.1.120)Released Nov 15, 2013Requires Silverlight 5.SpreadsheetGear 2012 for .NET Framework (7.0.6.138)Released Oct 29, 2012Requires Microsoft .NET Framework 2.0 (works with .NET 3.x and 4.x).WPF controls and multithreaded recalc require .NET 4.0 (works with .NET 4.5).SpreadsheetGear 2012 for Silverlight (7.0.6.138)Released Oct 29, 2012Requires Silverlight 5.SpreadsheetGear 2010 for .NET Framework (6.0.3.236)Released Jun 15, 2010Requires Microsoft .NET Framework 2.0 (works with .NET 3.x and 4.0).SpreadsheetGear 2009 for .NET Framework (5.1.1.198)Released Aug 7, 2009Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2009 for .NET Framework (5.0.3.118)Released Jun 16, 2009Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2008 for .NET Framework (4.0.12.106)Released Jul 1, 2008Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2007 for .NET Framework (3.1.2.102)Released Dec 12, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2007 for .NET Framework (3.1.1.106)Released Dec 12, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2007 for .NET Framework (3.1.0.104)Released Dec 12, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2007 for .NET Framework (3.0.2.112)Released May 23, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2007 for .NET Framework (3.0.1.104)Released May 23, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2007 for .NET Framework (3.0.0.122)Released May 23, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2006 for .NET Framework (2.5.1.120)Released Jan 9, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2006 for .NET Framework (2.5.0.106)Released Jan 9, 2007Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2006 for .NET Framework (2.1.0.16)Released Sep 19, 2006Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2006 for .NET Framework (2.0.1.14)Released Jun 22, 2006Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear 2006 for .NET Framework (2.0.0.50)Released Jun 22, 2006Requires Microsoft .NET Framework 2.0 (works with .NET 3.x).SpreadsheetGear for .NET Framework Version 1 (1.7.2.102)Released Dec 12, 2007Requires Microsoft .NET Framework 1.1 or 2.0 (works with .NET 3.x).Includes no Windows Forms controls.SpreadsheetGear for .NET Framework Version 1 (1.7.1.106)Released Dec 12, 2007Requires Microsoft .NET Framework 1.1 or 2.0 (works with .NET 3.x).Includes no Windows Forms controls.SpreadsheetGear for .NET Framework Version 1 (1.7.0.104)Released Dec 12, 2007Requires Microsoft .NET Framework 1.1 or 2.0 (works with .NET 3.x).Includes no Windows Forms controls.SpreadsheetGear for .NET Framework Version 1 (1.6.2.112)Released May 23, 2007Requires Microsoft .NET Framework 1.1 or 2.0 (works with .NET 3.x).Includes no Windows Forms controls.SpreadsheetGear for .NET Framework Version 1 (1.6.1.104)Released May 23, 2007Requires Microsoft .NET Framework 1.1 or 2.0 (works with .NET 3.x).Includes no Windows Forms controls.SpreadsheetGear for .NET Framework Version 1 (1.6.0.122)Released May 23, 2007Requires Microsoft .NET Framework 1.1 or 2.0 (works with .NET 3.x).Includes. To use it just drag a sfrom ontop of the sfrom2sfc.exe icon, or supply a path to the sfrom on the command line. ROM files on the net are flawless, and may actually even be the source of Tautan net Sfrom dapat digunakan sebagai alternatif untuk Savefrom; Di sini kami melampirkan tautan alternatif ke Savefrom.net yang dapat diakses melalui tautan net Sfrom, lengkap dengan metode sederhana untuk

Release: SFROM Tool v1.3.0.0 - darkakuma.z-net.us

= falsebNotification_msg = falsesMessageText = ""sMessageFrom = -1term_width, term_height = term.getSize()bDragging = falsesDragTime = 0bStartingToDrag = false-- Computer Time TimersTime = os.startTimer(1)-- Background update checkingsUpdate = os.startTimer(10)-- Draw a box! functionfunction drawBox(tButton,extra,bIcon,bBackButton,bNotificationButton,bMsg,sFrom,sText) term.setBackgroundColor(tButton.bg)if not bNotificationButton then term.setTextColor(tColors["button"].fg)else term.setTextColor(tButton.fg)end term.setCursorPos(tButton.x,tButton.y)for i=1,tButton.h dofor i=1,tButton.w dowrite(" ")end term.setCursorPos(tButton.x,tButton.y+i)endif bNotificationButton then term.setCursorPos(tButton.x,tButton.y)if #tButton.text > 22 thenprint(string.sub(tButton.text,1,22))elseprint(tButton.text)end term.setCursorPos(tButton.x + tButton.w - 1, tButton.y) term.setTextColor(tColors["button"].close)print(string.char(7)) term.setCursorPos(tButton.x + tButton.w - 2, tButton.y) term.setTextColor(tColors["button"].edit)print(string.char(7))endif tButton.bBar then term.setCursorPos(tButton.x,tButton.y) term.setBackgroundColor(tColors["button"].bar)for i=1,tButton.w dowrite(" ")endif tButton.bDrag then term.setCursorPos(tButton.x,tButton.y) term.setTextColor(tColors["button"].drag)print(string.char(7))endif tButton.bClose then term.setCursorPos(tButton.x+tButton.w-1,tButton.y) term.setTextColor(tColors["button"].close)print(string.char(7))endif tButton.bEdit then term.setCursorPos(tButton.x+tButton.w-2,tButton.y) term.setTextColor(tColors["button"].edit)print(string.char(7))endif bBackButton then term.setCursorPos(tButton.x+tButton.w-2,tButton.y) term.setTextColor(tColors["button"].edit)print(string.char(17))endif bIcon then term.setCursorPos(tButton.x,tButton.y+tButton.h-1) term.setTextColor(tColors["icon"].fg) term.setBackgroundColor(tColors["icon"].bg)print(tButton.fg)else term.setCursorPos(tButton.x+1,tButton.y) term.setTextColor(tColors["button"].fg)print(tButton.fg)endelseif not bNotificationButton thenif tButton.h == 3 or tButton.h == 5 or tButton.h == 7 or tButton.h == 9 then term.setCursorPos(tButton.x+(tButton.w/2)-(#tButton.fg/2),tButton.y+(tButton.h/2))print(tButton.fg)else term.setCursorPos(tButton.x+(tButton.w/2)-(#tButton.fg/2),tButton.y+(tButton.h/2)-1)print(tButton.fg)endendend term.setCursorPos(tButton.x+(tButton.w/2)-(#extra/2),tButton.y+(tButton.h/2)+1) term.setTextColor(colors.gray)print(extra)if bMsg then term.setCursorPos(tButtons["notification_msg"].x+1,tButtons["notification_msg"].y+2) term.setBackgroundColor(tButtons["notification_msg"].bg) term.setTextColor(tColors["button"].fg)write("From: ") term.setTextColor(colors.lightGray)write(sFrom) term.setTextColor(tColors["button"].fg) term.setCursorPos(tButtons["notification_msg"].x+1,tButtons["notification_msg"].y+3)write("Message: ") term.setTextColor(colors.lightGray)if #sText >= 18 thenwrite(string.sub(sText,1,18))if #sText >= 36 thenif (string.sub(sText,19,19)) == " " then term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,20,36))else term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,19,36))endif (string.sub(sText,37,37)) == " " then term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+5)print(string.sub(sText,38,#sText))else term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+5)print(string.sub(sText,37,#sText))endelseif (string.sub(sText,19,19)) == " " then term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,20,#sText))else term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,19,#sText))endendelsewrite(sText)endendendfunction addNotification(name,extra,func)local bChosen = -1for i=1,#tNotifications doif tNotifications[i].text == "" then bChosen = ibreakendendif bChosen == -1 then bChosen = 10 tNotifications[1].text = tNotifications[2].text tNotifications[1].sAction = tNotifications[2].sAction tNotifications[2].text = tNotifications[3].text tNotifications[2].sAction = tNotifications[3].sAction tNotifications[3].text = tNotifications[4].text tNotifications[3].sAction = tNotifications[4].sAction tNotifications[4].text = tNotifications[5].text tNotifications[4].sAction = tNotifications[5].sAction tNotifications[5].text = tNotifications[6].text tNotifications[5].sAction = tNotifications[6].sAction tNotifications[6].text = tNotifications[7].text tNotifications[6].sAction = tNotifications[7].sAction tNotifications[7].text = tNotifications[8].text tNotifications[7].sAction = tNotifications[8].sAction tNotifications[8].text = tNotifications[9].text tNotifications[8].sAction = tNotifications[9].sAction tNotifications[9].text = tNotifications[10].text tNotifications[9].sAction = tNotifications[10].sActionend tNotifications[bChosen].text = name tNotifications[bChosen].sAction = funcend-- Draw everything! functionfunction drawBackground() term.setBackgroundColor(tColors["main"].bg) term.clear() term.setCursorPos(1,1) term.setBackgroundColor(tColors["taskbar"].bg) term.clearLine() term.setCursorPos(1,1) term.setTextColor(tColors["taskbar"].fg)print("GUI

Release: SFROM Tool v1.2.0.0 - darkakuma.z-net.us

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Release: SFROM Tool v1.1.1.0 - darkakuma.z-net.us

PhilosophyDownload04UGC NET PsychologyDownload05UGC NET SociologyDownload06UGC NET HistoryDownload07UGC NET AnthropologyDownload08UGC NET CommerceDownload09UGC NET EducationDownload10UGC NET Social WorkDownload11UGC NET Defence and Strategic StudiesDownload12UGC NET Home ScienceDownload14UGC NET Public AdministrationDownload15UGC NET Population StudiesDownload16UGC NET MusicDownload17UGC NET Management (including Business Admn. Mgt./Marketing/ Marketing Mgt./Industrial Relations and Personnel Mgt./ Personnel Mgt./Financial Mgt./Co-operative Management)Download18UGC NET MaithiliDownload19UGC NET BengaliDownload20UGC NET HindiDownload21UGC NET KannadaDownload22UGC NET MalayalamDownload23UGC NET OriyaDownload24UGC NET PunjabiDownload25UGC NET SanskritDownload26UGC NET TamilDownload27UGC NET TeluguDownload28UGC NET UrduDownload29UGC NET ArabicDownload30UGC NET EnglishDownload31UGC NET LinguisticsDownload32UGC NET ChineseDownload33UGC NET DogriDownload34UGC NET NepaliDownload35UGC NET ManipuriDownload36UGC NET AssameseDownload37UGC NET GujaratiDownload38UGC NET MarathiDownload39UGC NET French (French Version)Download UGC NET French (English Version)Download40UGC NET SpanishDownload41UGC NET RussianDownload42UGC NET PersianDownload43UGC NET RajasthaniDownload44UGC NET GermanDownload45UGC NET JapaneseDownload46UGC NET Adult Education/ Continuing Education/ Andragogy/ Non Formal Education.Download47UGC NET Physical EducationDownload49UGC NET Arab Culture and Islamic StudiesDownload50UGC NET Indian CultureDownload55UGC NET Labour Welfare/Personnel Management/Industrial Relations/ Labour and Social Welfare/Human Resource ManagementDownload58UGC NET LawDownload59UGC NET Library and Information ScienceDownload60UGC NET Buddhist, Jain, Gandhian and Peace StudiesDownload62UGC NET Comparative Study of ReligionsDownload63UGC NET Mass Communication and JournalismDownload65UGC NET Performing Art – Dance/Drama/TheatreDownload66UGC NET Museology & ConservationDownload67UGC NET ArchaeologyDownload68UGC NET CriminologyDownload70UGC NET Tribal and Regional Language/LiteratureDownload71UGC NET Folk LiteratureDownload72UGC NET Comparative LiteratureDownload73UGC NET Sanskrit traditional subjects (including) Jyotisha/Sidhanta Jyotish/ Navya Vyakarna/ Vyakarna/ Mimansa/ Navya Nyaya/ Sankhya Yoga/ Tulanatmaka Darsan/ Shukla Yajurveda/ Madhav Vedant/ Dharmasasta/ Sahitya/ Puranotihasa /Agama).Download74UGC NET Women StudiesDownload79UGC NET Visual Art (including Drawing & Painting/Sculpture Graphics/Applied Art/History of Art)Download80UGC NET GeographyDownload81UGC NET Social Medicine & Community HealthDownload82UGC NET Forensic ScienceDownload83UGC NET PaliDownload84UGC NET KashmiriDownload85UGC NET KonkaniDownload87UGC NET Computer Science. To use it just drag a sfrom ontop of the sfrom2sfc.exe icon, or supply a path to the sfrom on the command line. ROM files on the net are flawless, and may actually even be the source of Tautan net Sfrom dapat digunakan sebagai alternatif untuk Savefrom; Di sini kami melampirkan tautan alternatif ke Savefrom.net yang dapat diakses melalui tautan net Sfrom, lengkap dengan metode sederhana untuk

Comments

User3269

SD card format to tools menuAdd ability to export and import folder structureAdd option to create save folder on usb exportAdd sega systems to interfaceAdd support for other gamepads in stock ui / emulatorGet retroarch core info from hmod filesSave folder structure as html file instead of xmlUpdate format command to remove the 5% filesystem reserve spaceUI Changes:Add information on common causes for taking too long to rebootChange "Export Games" to "Export to USB"Change dialog text when adding games to "Select games"Change menu item text for uninstall and factory reset when shift is heldMove game count warning in folder manager into tool tip and make the label red when too many games are presentReplace references of "NES/SNES Mini" with "mini"Set a minimum form size for mod hubStandardize on the term "Console"Typo: "Estimate tile left" to "Estimate time left"Fixes:Always use 228x204 for image resizingFix "Group games w/ no box art" option including stock games if using their stock artworkFix NES fadein durationsFix a crash when sorting by systemFix issues scanning for box artFix motd links not opening in default web browserFix preset ID in sfrom editor to be the proper byte orderFix problem importing legacy folders manager xml filesFix problem when assigning core mame2003-plus to roms from UIFix size calculation bug if /var/saves doesn't existImprove sfrom generationReturn the http status code if a mod repository is unable to be loadedSearch /media/ with the select firmware dialogBehind the Scenes:Add menu option to developer menu to download hakchi-latest.hmod from hakchi.netChanges to custom background hmodCopyleft update for translation mods and external UIGet nand partition devices based on labelLoad uboot from hakchi.hmod instead of fileMake MessageForm AutoSize to the text givenUpdate uninstall and flash uboot to latest hakchi commandsUse custom user agent for web requests Hakchi2 CE v3.5.3 This is a minor update:Adds in help linksSpring cleaning: remove mod store hakchi2 CE 3.5.2 This release includes some bugfixes that were reported in 3.5.1 and a new "Save dmesg output" menu item.Mod StoreDelete extracted hmod files if downloading a compressed versionMiscellaneousAdd "Save dmesg output" menu itemFix for importing multi-track cue files with a single data file Hakchi2 CE v3.5.1 - DraStic Measures This is a fairly minor release and mostly includes bugfixes.The full list of changes is as follows:New FeaturesWhen adding .cue files, also copy the associated data filesDon't sync empty pagesIncluded ModsUpdate cloverconUpdate snes_custom_filtersCore InfoAdd core info for DraSticAdd core info for QuickNESMiscellaneousUpdate the kernel hash whitelistRemove invalid characters from filename when archiving gamesUpdate hakchi to version 123

2025-04-16
User8757

Countless hours on this and previous builds, thank you! Hakchi2 CE 3.7.0 This release brings full UI integration to the sega mini systems, it also makes use of additional space from the NAND that wasn't previously usable, so you get more space for all your games!New Features:Bluetooth support with optional hmod installable from the modules windowSega Support!Full stock UI integrationFoldersC button acts as a folder back buttonAbility to force a specific UI themeSupport for launching Genesis/MegaDrive games in stock emulatorSupport for launching games in other emulatorsSave compressionSave compatibility with retroarch and m2engageSpine generator with templatesGenesis/MegaDrive folder artworkMake use of additional space on the NAND that previously wasn't usableAdd SD card format to tools menuAdd ability to export and import folder structureAdd option to create save folder on usb exportAdd support for other gamepads in stock ui / emulatorGet retroarch core info from hmod filesSave folder structure as html file instead of xmlSave modules report as HTML file instead of plain textUI Changes:Add description, genre, region, and additional player count entries to game infoAdd information on common causes for taking too long to rebootChange "Export Games" to "Export to USB"Change dialog text when adding games to "Select games"Change menu item text for uninstall and factory reset when shift is heldMove game count warning in folder manager into tool tip and make the label red when too many games are presentReplace references of "NES/SNES Mini" with "mini"Set a minimum form size for mod hubStandardize on the term "Console"Typo: "Estimate tile left" to "Estimate time left"Fixes:Fix unintended scrolling when searching for imagesFix various bugs with the Google image searchAlways use 228x204 for image resizing with the NES/SNES classic artworkFix "Group games w/ no box art" option including stock games if using their stock artworkFix NES fadein durationsFix a crash when sorting by systemFix issues scanning for box artFix motd links not opening in default web browserFix preset ID in sfrom editor to be the proper byte orderFix problem importing legacy folders manager xml filesFix problem when assigning core mame2003-plus to roms from UIFix size calculation bug if /var/saves doesn't existImprove sfrom generationReturn the http status code if a mod repository is unable to be loadedSearch /media/ with the select firmware dialogBehind the Scenes:Add menu option to developer menu to download hakchi-latest.hmod from hakchi.netChanges to custom background hmodCopyleft update for translation mods and external UIGet nand partition devices based on labelLoad uboot from hakchi.hmod instead of fileMake MessageForm AutoSize to the text givenUpdate uninstall and flash uboot to latest hakchi commandsUse custom user agent for web requestsSpecial Thanks to Our Testers!AluCarDbslenulDR1001FireStrikerjoltronJW PepperKMFDManicluigy23MagnusRCnava™🇨🇦‼Patton PlaysRopenxboxisoTo all the developers who have put in countless hours on this and previous builds, thank you! Hakchi2 CE 3.6.0 New Features:Add

2025-04-08
User9247

= falsebNotification_msg = falsesMessageText = ""sMessageFrom = -1term_width, term_height = term.getSize()bDragging = falsesDragTime = 0bStartingToDrag = false-- Computer Time TimersTime = os.startTimer(1)-- Background update checkingsUpdate = os.startTimer(10)-- Draw a box! functionfunction drawBox(tButton,extra,bIcon,bBackButton,bNotificationButton,bMsg,sFrom,sText) term.setBackgroundColor(tButton.bg)if not bNotificationButton then term.setTextColor(tColors["button"].fg)else term.setTextColor(tButton.fg)end term.setCursorPos(tButton.x,tButton.y)for i=1,tButton.h dofor i=1,tButton.w dowrite(" ")end term.setCursorPos(tButton.x,tButton.y+i)endif bNotificationButton then term.setCursorPos(tButton.x,tButton.y)if #tButton.text > 22 thenprint(string.sub(tButton.text,1,22))elseprint(tButton.text)end term.setCursorPos(tButton.x + tButton.w - 1, tButton.y) term.setTextColor(tColors["button"].close)print(string.char(7)) term.setCursorPos(tButton.x + tButton.w - 2, tButton.y) term.setTextColor(tColors["button"].edit)print(string.char(7))endif tButton.bBar then term.setCursorPos(tButton.x,tButton.y) term.setBackgroundColor(tColors["button"].bar)for i=1,tButton.w dowrite(" ")endif tButton.bDrag then term.setCursorPos(tButton.x,tButton.y) term.setTextColor(tColors["button"].drag)print(string.char(7))endif tButton.bClose then term.setCursorPos(tButton.x+tButton.w-1,tButton.y) term.setTextColor(tColors["button"].close)print(string.char(7))endif tButton.bEdit then term.setCursorPos(tButton.x+tButton.w-2,tButton.y) term.setTextColor(tColors["button"].edit)print(string.char(7))endif bBackButton then term.setCursorPos(tButton.x+tButton.w-2,tButton.y) term.setTextColor(tColors["button"].edit)print(string.char(17))endif bIcon then term.setCursorPos(tButton.x,tButton.y+tButton.h-1) term.setTextColor(tColors["icon"].fg) term.setBackgroundColor(tColors["icon"].bg)print(tButton.fg)else term.setCursorPos(tButton.x+1,tButton.y) term.setTextColor(tColors["button"].fg)print(tButton.fg)endelseif not bNotificationButton thenif tButton.h == 3 or tButton.h == 5 or tButton.h == 7 or tButton.h == 9 then term.setCursorPos(tButton.x+(tButton.w/2)-(#tButton.fg/2),tButton.y+(tButton.h/2))print(tButton.fg)else term.setCursorPos(tButton.x+(tButton.w/2)-(#tButton.fg/2),tButton.y+(tButton.h/2)-1)print(tButton.fg)endendend term.setCursorPos(tButton.x+(tButton.w/2)-(#extra/2),tButton.y+(tButton.h/2)+1) term.setTextColor(colors.gray)print(extra)if bMsg then term.setCursorPos(tButtons["notification_msg"].x+1,tButtons["notification_msg"].y+2) term.setBackgroundColor(tButtons["notification_msg"].bg) term.setTextColor(tColors["button"].fg)write("From: ") term.setTextColor(colors.lightGray)write(sFrom) term.setTextColor(tColors["button"].fg) term.setCursorPos(tButtons["notification_msg"].x+1,tButtons["notification_msg"].y+3)write("Message: ") term.setTextColor(colors.lightGray)if #sText >= 18 thenwrite(string.sub(sText,1,18))if #sText >= 36 thenif (string.sub(sText,19,19)) == " " then term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,20,36))else term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,19,36))endif (string.sub(sText,37,37)) == " " then term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+5)print(string.sub(sText,38,#sText))else term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+5)print(string.sub(sText,37,#sText))endelseif (string.sub(sText,19,19)) == " " then term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,20,#sText))else term.setCursorPos(tButtons["notification_msg"].x+10,tButtons["notification_msg"].y+4)print(string.sub(sText,19,#sText))endendelsewrite(sText)endendendfunction addNotification(name,extra,func)local bChosen = -1for i=1,#tNotifications doif tNotifications[i].text == "" then bChosen = ibreakendendif bChosen == -1 then bChosen = 10 tNotifications[1].text = tNotifications[2].text tNotifications[1].sAction = tNotifications[2].sAction tNotifications[2].text = tNotifications[3].text tNotifications[2].sAction = tNotifications[3].sAction tNotifications[3].text = tNotifications[4].text tNotifications[3].sAction = tNotifications[4].sAction tNotifications[4].text = tNotifications[5].text tNotifications[4].sAction = tNotifications[5].sAction tNotifications[5].text = tNotifications[6].text tNotifications[5].sAction = tNotifications[6].sAction tNotifications[6].text = tNotifications[7].text tNotifications[6].sAction = tNotifications[7].sAction tNotifications[7].text = tNotifications[8].text tNotifications[7].sAction = tNotifications[8].sAction tNotifications[8].text = tNotifications[9].text tNotifications[8].sAction = tNotifications[9].sAction tNotifications[9].text = tNotifications[10].text tNotifications[9].sAction = tNotifications[10].sActionend tNotifications[bChosen].text = name tNotifications[bChosen].sAction = funcend-- Draw everything! functionfunction drawBackground() term.setBackgroundColor(tColors["main"].bg) term.clear() term.setCursorPos(1,1) term.setBackgroundColor(tColors["taskbar"].bg) term.clearLine() term.setCursorPos(1,1) term.setTextColor(tColors["taskbar"].fg)print("GUI

2025-04-03

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