Opengl extension viewer 6 3 0

Author: s | 2025-04-24

★★★★☆ (4.4 / 1841 reviews)

mohito clothing

Download OpenGL Extension Viewer. Display detailed information and diagnose performance for OpenGL graphics systems. Virus Free. Top 6 OpenGL Extension Viewer Alternatives Dahua SmartPSS 2.003. .0. Download OpenGL Extension Viewer. Display detailed information and diagnose performance for OpenGL graphics systems. Virus Free. Top 6 OpenGL Extension Viewer Alternatives Dahua SmartPSS 2.003. .0.

young radio plus

OpenGL Extensions Viewer Download - OpenGL Extensions Viewer

Muestra información útil sobre el acelerador 3D OpenGL actual Inicio Ajuste del Sistema GLview - OpenGL Extension Viewer 7.3.5 Versión Previas Navegar por EmpresaAdobe, Apowersoft, Ashampoo, Autodesk, Avast, Corel, Cyberlink, Google, iMyFone, iTop, Movavi, PassFab, Passper, Stardock, Tenorshare, Wargaming, Wondershare Patrocinado 27 de febrero de 2025 - 29.5 MB - Gratis Revisar Imágenes Version. Previas GLview - OpenGL Extension Viewer 7.3.5 Fecha Publicado: 27 feb.. 2025 (hace 2 semanas) GLview - OpenGL Extension Viewer 7.3.4 Fecha Publicado: 30 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.3 Fecha Publicado: 26 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.2 Fecha Publicado: 19 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.1 Fecha Publicado: 15 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.2.9 Fecha Publicado: 13 dic.. 2024 (hace 3 meses) GLview - OpenGL Extension Viewer 7.2.8 Fecha Publicado: 08 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.7 Fecha Publicado: 02 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.5 Fecha Publicado: 04 sept.. 2024 (hace 6 meses) GLview - OpenGL Extension Viewer 7.2.3 Fecha Publicado: 15 ago.. 2024 (hace 7 meses) GLview - OpenGL Extension Viewer 7.2.2 Fecha Publicado: 11 jul.. 2024 (hace 8 meses) GLview - OpenGL Extension Viewer 7.2.0 Fecha Publicado: 06 jun.. 2024 (hace 9 meses) GLview - OpenGL Extension Viewer 7.1.0 Fecha Publicado: 16 may.. 2024 (hace 10 meses) GLview - OpenGL Extension Viewer 7.0.11 Fecha Publicado: 09 may.. 2024 (hace 10 meses) OpenGL Extension Viewer 6.4.10 Fecha Publicado: 29 ene.. 2024 (hace 1 año) OpenGL Extension Viewer 6.4.9 Fecha Publicado: 11 dic.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.4 Fecha Publicado: 10 nov.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.3 Fecha Publicado: 16 sept.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.0 Fecha Publicado: 16 jun.. 2023 (hace 1 año) OpenGL Extension Viewer 6.3.8 Fecha Publicado: 15 nov.. 2022 (hace 2 años) 1 2 Latest Version GLview - OpenGL Extension Viewer 7.3.6 Operating System Windows 7 / Windows 8 / Windows 10 / Windows 11 User Rating Click to vote Author / Product realtech VR / External Link Filename glview643-setup.exe Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of OpenGL Extension Viewer 6.4.3. For those interested in downloading the most recent release of GLview - OpenGL Extension Viewer or reading our review, simply click here. All old versions distributed on our website are completely virus-free and available for download at no cost. We would love to hear from youIf you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback! What's new in this version: - Support for non standard installation path- Updated to Visual Studio 2022- Updated database

OpenGL Extensions Viewer 5.0.7 - OpenGL Extensions Viewer

--> GPU Caps Viewer Portable is a feature-rich tool that quickly specifies the essential capabilities of your video card/GPU. Installer is also available.The specification includes GPU type, the amount of VRAM, OpenGL API support level, OpenGL API extensions database, general system configuration, and a GPU-Stress-Test functionality (GPU-Burner). Furthermore, this software will allow you to view extensive reports in text or XML format.GPU Caps Viewer Portable Features: quick view of the graphics configuration (graphics card / GPU type, amount of video memory, drivers version) display the main OpenGL capabilities (OpenGL version, texture size, number of texture units, etc.) display the OpenGL extensions supported by your graphics card or display all existing OpenGL extensions no matter what graphics card you have. You can open its description web page for each extension, available at the OpenGL Extension Registry or NVIDIA's OpenGL Extensions spec. Very handy for graphics developers! display of the system configuration: CPU type and speed, the amount of system memory, operating system GPU Burner: allows to make the GPU temperature climb to test the graphics card stability. You can open as many 3D views as you want to make your graphics card working to the maximum. For NVIDIA cards, the GPU temperature is also displayed. list of links related to your graphics card: graphics drivers and graphics card reviews. These links are regularly updated. full report in text and XML format. This report is useful for developers who need an outline of the customer graphics system (for support purposes, for example).Similar:. Download OpenGL Extension Viewer. Display detailed information and diagnose performance for OpenGL graphics systems. Virus Free. Top 6 OpenGL Extension Viewer Alternatives Dahua SmartPSS 2.003. .0. Download OpenGL Extension Viewer. Display detailed information and diagnose performance for OpenGL graphics systems. Virus Free. Top 6 OpenGL Extension Viewer Alternatives Dahua SmartPSS 2.003. .0.

OpenGL Extensions Viewer now - OpenGL Extensions Viewer

Adobe Photoshop Version: 21.0.3 20200115.r.91 2020/01/15: 21f283574f6 x64 Number of Launches: 13 Operating System: Mac OS 10.15.4 System architecture: Intel CPU Family:6, Model:14, Stepping:10 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading Physical processor count: 4 Logical processor count: 8 Processor speed: 2300 MHz Built-in memory: 8192 MB Free memory: 3248 MB Memory available to Photoshop: 6230 MB Memory used by Photoshop: 70 % ACP.local Status: - SDK Version: 1.24.4 - Core Sync Status: Not reachable - Core Sync Running: 4.3.4.2 - Min Core Sync Required: 4.3.4.2 ACPL Cache Config: Unavailable Alias Layers: Disabled. Modifier Palette: Disabled. Highbeam: Enabled. Touch Bar Property Feedback: Enabled. Image tile size: 1024K Image cache levels: 4 Font Preview: Medium TextComposer: Latin Display: 1 Main Display High DPI Monitor Display Bounds: top=0, left=0, bottom=1050, right=1680 OpenGL Drawing: Enabled. OpenGL Allow Old GPUs: Not Detected. OpenGL Drawing Mode: Advanced OpenGL Allow Normal Mode: True. OpenGL Allow Advanced Mode: True. AIFCoreInitialized=1AIFOGLInitialized=1OGLContextCreated=1NumGLGPUs=1NumCLGPUs=1NumNativeGPUs=1glgpu[0].GLVersion="2.1"glgpu[0].IsIntegratedGLGPU=0glgpu[0].GLMemoryMB=1536glgpu[0].GLName="Intel(R) Iris(TM) Plus Graphics 655"glgpu[0].GLVendor="Intel Inc."glgpu[0].GLVendorID=32902glgpu[0].GLRectTextureSize=16384glgpu[0].GLRenderer="Intel(R) Iris(TM) Plus Graphics 655"glgpu[0].GLRendererID=16925958glgpu[0].HasGLNPOTSupport=1glgpu[0].CanCompileProgramGLSL=1glgpu[0].GLFrameBufferOK=1glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.20"glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[16384]glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[16]glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096]glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[60]glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1clgpu[0].CLPlatformVersion="1.2 (Feb 29 2020 00:40:07)"clgpu[0].CLDeviceVersion="1.2 "clgpu[0].IsIntegratedCLGPU=1clgpu[0].CLMemoryMB=1536clgpu[0].CLName="Intel(R) Iris(TM) Plus Graphics 655"clgpu[0].CLVendor="Intel Inc."clgpu[0].CLVendorID=16925952clgpu[0].CLDriverVersion="1.2(Mar 15 2020 21:29:48)"clgpu[0].CLBandwidth=2.39174e+10clgpu[0].CLCompute=234.779nativegpu[0].NativeName="Intel(R) Iris(TM) Plus Graphics 655"License Type: TNT edition Serial number: Why join the navy, if you can be a pirate? GUIDBucket:Composite Core (enable_composite_core): onComposite Core GPU (comp_core_gpu): offComposite Core UI (comp_core_ui): offDocument Graph (enable_doc_graph): off Application folder: /Applications/Adobe Photoshop 2020/ Photoshop scratch has async I/O enabled Scratch volume(s): Startup, 465.6G, 431.9G free Required Plug-ins folder: /Applications/Adobe Photoshop 2020/Adobe Photoshop 2020.app/Contents/PlugIns/Required/ Primary Plug-ins folder: /Applications/Adobe Photoshop 2020/Plug-ins/ Installed components: dvametadata.framework dvametadata 12.1.0.0 AdobeXMPScript.framework AdobeXMPScript 79.164036 79.164036 ICUUnicode.framework ICUUnicode gtlib_12.0.23744 ICUConverter.framework ICUConverter gtlib_12.0.23744 AdobeCrashReporter.framework AdobeCrashReporter 7.7.2 boost_system.framework boost_system 12.1.0.0 AdobeACE.framework AdobeACE 2.20.02.45092 97.614776 AdobeOwl.framework AdobeOwl 5.5.0 mediacoreif.framework mediacoreif 12.1.0.0 dvascripting.framework dvascripting 12.1.0.0 dvaappsupport.framework dvaappsupport 12.1.0.0 dvaunittesting.framework dvaunittesting 12.1.0.0 AdobeAXE8SharedExpat.framework AdobeAXE8SharedExpat 3.8.0.44656 79.613314 k2.framework k2 1 AIDE.framework AIDE 1.5.0.44606 79.613133 dynamiclink.framework dynamiclink 12.1.0.0 dvaaccelerate.framework dvaaccelerate 12.1.0.0 dvametadataUI.framework dvametadataUI 12.1.0.0 AdobeExtendScript.framework AdobeExtendScript 4.5.11.1 82.2 boost_filesystem.framework boost_filesystem 12.1.0.0 AdobeBIB.framework AdobeBIB 1.2.03.44658 79.613319 AdobeXMPFiles.framework AdobeXMPFiles 79.164036 79.164036 AdobeLinguistic.framework 24237 dvaplayer.framework dvaplayer 12.1.0.0 PlugPlugOwl.framework PlugPlugOwl 9.4.0.46 AdobeAGM.framework AdobeAGM 4.30.87.44658 79.613319 adobe_caps.framework adobe_caps 11.0.0.14 1.584361 AdobeSVGRE.framework AdobeSVGRE 6.0 97.614776 AdobePDFL.framework AdobePDFL 15.0.0.44606 79.348578 dvacore.framework dvacore 12.1.0.0 AdobePIP.framework AdobePIP 8.1.0.40.48685 AdobePDFSettings.framework AdobePDFSettings 1.7 AdobeAXEDOMCore.framework AdobeAXEDOMCore 3.8.0.44656 79.613314 dvatransport.framework dvatransport 12.1.0.0 AdobeXMP.framework AdobeXMPCore 79.164036 79.164036 AdobeJP2K.framework AdobeJP2K 1.2.2.44568 79.273548 dvaaudiodevice.framework dvaaudiodevice 12.1.0.0 LogSession.framework LogSession 8.0.0.59.48276 PlugPlugExternalObject.framework 9.2.0.46 AdobeScCore.framework AdobeScCore 4.5.11.1 82.2 AdobeSVGAGM.framework AdobeSVGAGM 1.0.45092 97.614776 dvametadataapi.framework dvametadataapi 12.1.0.0 CITThreading.framework WRServices.framework AdobeBIBUtils.framework AdobeBIBUtils 1.1.44658 79.613319 boost_threads.framework boost_threads 12.1.0.0 aif.framework aif 6.0.00.1 1. AdobeCoolType.framework AdobeCoolType 5.17.00.45092 97.614776 dvamediatypes.framework dvamediatypes 12.1.0.0 AdbePM.framework AdbePM 4.0.00.377265 1.613549 boost_date_time.framework boost_date_time 12.1.0.0 dynamic-torqnative.framework Torq Native 1 AdobeMPS.framework AdobeMPS 5.8.1.44729 79.613613 dvaui.framework dvaui 12.1.0.0 ahclient.framework ahclient 4.1.1.0 ICUData.framework ICUData gtlib_12.0.23744 dvamarshal.framework dvamarshal 12.1.0.0 Unified Extensibility Platform uxp-3.3.7.56 Required plug-ins: Accented Edges 21.0.3, © 1991-2019 Adobe. All rights reserved. Editors’ ReviewDownload.com staffJune 5, 2024OpenGL Extension Viewer (GLview) is a lightweight application designed to provide users with detailed information about their system's OpenGL capabilities. While not a comprehensive graphics debugging suite, GLview offers a straightforward way for developers and enthusiasts to quickly assess OpenGL support on their machines.GLview focuses on displaying essential details about a user's graphics card. This includes the vendor name, renderer information, and most importantly, a comprehensive list of supported OpenGL extensions. Extensions are functionalities beyond the core OpenGL specification, implemented by graphics card manufacturers to enhance performance or introduce new features. By presenting this information, GLview allows users to verify compatibility between their hardware and specific OpenGL features required by certain applications.In comparison to heavyweight debuggers like RenderDoc, GLview keeps things simple. It lacks advanced features like frame capture and profiling tools, but this focus on core functionality translates to a user-friendly experience with minimal setup required.Beyond simply displaying information, GLview offers basic rendering tests to further assess OpenGL functionality. These tests cover various OpenGL versions, allowing users to confirm their graphics card's ability to handle specific rendering techniques. While not as robust as dedicated graphics benchmarks, these tests provide a quick way to identify potential compatibility issues.It's important to note that for in-depth performance analysis, dedicated benchmarking tools remain the preferred option.Cross-platform availabilityOne of GLview's strengths is its availability across multiple platforms. Users on Windows, macOS, and Android can all leverage the application to gain insights into their OpenGL capabilities. This cross-platform support makes GLview a versatile tool for developers working on projects targeting various operating systems.However, it's important to consider that the Android version of GLview focuses on OpenGL ES, a subset of the full OpenGL API designed for mobile devices. While it fulfills a similar role, it doesn't offer the same level of functionality as the desktop versions.Bottom LineOpenGL Extension Viewer caters to a specific niche. It's not a comprehensive development suite, but for those needing a quick and easy way to assess OpenGL support and identify potential compatibility issues, GLview proves to be a valuable tool. Its simple interface, cross-platform availability, and core functionality make it a well-suited option for developers and enthusiasts working with OpenGL graphics.If, however, you require advanced debugging features or in-depth performance analysis, more comprehensive graphics development suites like RenderDoc would be a better choice.

OpenGL Extensions Viewer 5.3.2 - OpenGL Extensions Viewer

Gl3w: Simple OpenGL core profile loadingIntroductiongl3w is the easiest way to get your hands on the functionality offered by theOpenGL core profile specification.Its main part is a simple gl3w_gen.py Python script that downloads theKhronos supported glcorearb.h header and generates gl3w.h and gl3w.c from it.Those files can then be added and linked (statically or dynamically) into yourproject.Requirementsgl3w_gen.py requires Python version 2.7 or newer.It is also compatible with Python 3.x.ExampleHere is a simple example of using gl3w with glut. Note that GL/gl3w.h must beincluded before any other OpenGL related headers:#include #include #include // ...int main(int argc, char **argv){ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); glutInitWindowSize(width, height); glutCreateWindow("cookie"); glutReshapeFunc(reshape); glutDisplayFunc(display); glutKeyboardFunc(keyboard); glutSpecialFunc(special); glutMouseFunc(mouse); glutMotionFunc(motion); if (gl3wInit()) { fprintf(stderr, "failed to initialize OpenGL\n"); return -1; } if (!gl3wIsSupported(3, 2)) { fprintf(stderr, "OpenGL 3.2 not supported\n"); return -1; } printf("OpenGL %s, GLSL %s\n", glGetString(GL_VERSION), glGetString(GL_SHADING_LANGUAGE_VERSION)); // ... glutMainLoop(); return 0;}API ReferenceThe gl3w API consists of just three functions:int gl3wInit(void)Initializes the library. Should be called once after an OpenGL context hasbeen created. Returns 0 when gl3w was initialized successfully,non-zero if there was an error.int gl3wIsSupported(int major, int minor)Returns 1 when OpenGL core profile version major.minor is availableand 0 otherwise.GL3WglProc gl3wGetProcAddress(const char *proc)Returns the address of an OpenGL extension function. Generally, you won'tneed to use it since gl3w loads all functions defined in the OpenGL coreprofile on initialization. It allows you to load OpenGL extensions outsideof the core profile.OptionsThe generator script optionally takes the arguments:--ext to include the GL Extensions in output header.--root=outputdir to set the

OpenGL Extensions Viewer 5.2.0 - OpenGL Extensions Viewer

Efficiency and the need to encode at a fixed frame rate, because it is assumed that-- at least with double-buffered OpenGL applications-- each frame sent through VirtualGL will share few pixels with the previous frame (but, in some cases, the differences will be within the scope of H.264's predictive abilities.)Encoding the video stream is easy, because the pixels are already on the GPU. VirtualGL would simply encode them using NvENC or similar and transmit the H.264 stream directly from GPU memory. But that's where things get dicey. How would we transmit the stream through the TurboVNC Server and to the client? We could implement some sort of "compressed PutImage extension", whereby the compressed stream could be passed through unmodified by the TurboVNC Server and decompressed by the viewer, but this introduces all-new problems:How would we handle window overlapping? The hypothetical compressed PutImage extension would have to communicate the structure of an overlapped window image back to VirtualGL so that it could break the image down into component rectangles and send each separately, or perhaps we could just make the simplifying assumption that, if the window is overlapped or obscured, H.264 will be temporarily disabled for that window.How would we handle combined OpenGL and X operations? An OpenGL/X11 application is well within its rights to request a copy of the OpenGL-rendered pixels using X11 functions (XGetImage(), for instance), assuming that it has called glXWaitGL() to ensure that the pixels have been delivered to the X server. So how would the TurboVNC Server accommodate that request if the OpenGL-rendered pixels are being passed through as an encoded H.264 stream. It would have to keep a copy of the video stream all the way back to the last I-frame, or it would have to somehow notify VirtualGL that it needs an uncompressed copy of the current frame (problematic, since VirtualGL may not have it anymore), or VirtualGL would have to deliver two copies of the frame to the X server-- one compressed and one uncompressed. Delivering two copies isn't a huge deal, since the current VirtualGL/TurboVNC solution already delivers an uncompressed version of the frame. The increase in bus usage would be only incremental, due to the addition of delivering the compressed H.264 version of the frame.How would we ensure that the viewer can handle H.264? This is normally negotiated by the VNC server, and since it has access to all of the. Download OpenGL Extension Viewer. Display detailed information and diagnose performance for OpenGL graphics systems. Virus Free. Top 6 OpenGL Extension Viewer Alternatives Dahua SmartPSS 2.003. .0.

OpenGL Extensions Viewer 6.3.1 - OpenGL Extensions Viewer

GlUseProgram(program); glDrawArrays(GL_TRIANGLES, 0, 3);}Application::~Application(){ glDeleteVertexArrays(1, &vao); glDeleteProgram(program);} Now we only need to call update over and over again(if you want something to move)Implement in your objective-c class-(void) drawLoop:(NSTimer*) timer{if(shouldStop){ [self close]; return;}if([self isVisible]){ appInstance->update(); [glView update]; [[glView openGLContext] flushBuffer];}} And add the this method in the implementation of your objective-c class:- (void)applicationDidFinishLaunching:(NSNotification *)notification { [NSTimer scheduledTimerWithTimeInterval:0.000001 target:self selector:@selector(drawLoop:) userInfo:nil repeats:YES];} this will call the update function of your c++ class over and over again(each 0.000001 seconds to be precise)To finish up we close the window when the close button is pressed:- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication{ return YES;}- (void)applicationWillTerminate:(NSNotification *)aNotification{ shouldStop = YES;} Congratulations, now you have a awesome window with a OpenGL triangle without any third party frameworks. Cross Platform OpenGL context creation (using SDL2)Creating a Window with OpenGL context (extension loading through GLEW):#define GLEW_STATIC#include #include int main(int argc, char* argv[]){ SDL_Init(SDL_INIT_VIDEO); /* Initialises Video Subsystem in SDL */ /* Setting up OpenGL version and profile details for context creation */ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); /* A 800x600 window. Pretty! */ SDL_Window* window = SDL_CreateWindow ( "SDL Context", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, SDL_WINDOW_OPENGL ); /* Creating OpenGL Context */ SDL_GLContext gl_context = SDL_GL_CreateContext(window); /* Loading Extensions */ glewExperimental = GL_TRUE; glewInit(); /* The following code is for error checking. * If OpenGL has initialised properly, this should print 1. * Remove it in production code. */ GLuint vertex_buffer; glGenBuffers(1, &vertex_buffer); printf("%u\n", vertex_buffer); /* Error checking ends here */ /* Main Loop */ SDL_Event window_event; while(1) { if (SDL_PollEvent(&window_event)) { if (window_event.type == SDL_QUIT) { /* If user is exiting the application */ break; } } /* Swap the front and back buffer for flicker-free rendering */ SDL_GL_SwapWindow(window); } /* Freeing Memory */ glDeleteBuffers(1, &vertex_buffer); SDL_GL_DeleteContext(gl_context); SDL_Quit(); return 0;} Manual OpenGL setup on WindowsFull example code included at the endWindows components for OpenGLWGLWGL (can be pronounced wiggle) stands for "Windows-GL", as in "an interface between Windows and OpenGL" - a set of functions from the Windows API to communicate with OpenGL. WGL functions have a wgl prefix and its tokens have a WGL_ prefix.Default OpenGL version supported on Microsoft systems is

Comments

User9731

Muestra información útil sobre el acelerador 3D OpenGL actual Inicio Ajuste del Sistema GLview - OpenGL Extension Viewer 7.3.5 Versión Previas Navegar por EmpresaAdobe, Apowersoft, Ashampoo, Autodesk, Avast, Corel, Cyberlink, Google, iMyFone, iTop, Movavi, PassFab, Passper, Stardock, Tenorshare, Wargaming, Wondershare Patrocinado 27 de febrero de 2025 - 29.5 MB - Gratis Revisar Imágenes Version. Previas GLview - OpenGL Extension Viewer 7.3.5 Fecha Publicado: 27 feb.. 2025 (hace 2 semanas) GLview - OpenGL Extension Viewer 7.3.4 Fecha Publicado: 30 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.3 Fecha Publicado: 26 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.2 Fecha Publicado: 19 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.1 Fecha Publicado: 15 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.2.9 Fecha Publicado: 13 dic.. 2024 (hace 3 meses) GLview - OpenGL Extension Viewer 7.2.8 Fecha Publicado: 08 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.7 Fecha Publicado: 02 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.5 Fecha Publicado: 04 sept.. 2024 (hace 6 meses) GLview - OpenGL Extension Viewer 7.2.3 Fecha Publicado: 15 ago.. 2024 (hace 7 meses) GLview - OpenGL Extension Viewer 7.2.2 Fecha Publicado: 11 jul.. 2024 (hace 8 meses) GLview - OpenGL Extension Viewer 7.2.0 Fecha Publicado: 06 jun.. 2024 (hace 9 meses) GLview - OpenGL Extension Viewer 7.1.0 Fecha Publicado: 16 may.. 2024 (hace 10 meses) GLview - OpenGL Extension Viewer 7.0.11 Fecha Publicado: 09 may.. 2024 (hace 10 meses) OpenGL Extension Viewer 6.4.10 Fecha Publicado: 29 ene.. 2024 (hace 1 año) OpenGL Extension Viewer 6.4.9 Fecha Publicado: 11 dic.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.4 Fecha Publicado: 10 nov.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.3 Fecha Publicado: 16 sept.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.0 Fecha Publicado: 16 jun.. 2023 (hace 1 año) OpenGL Extension Viewer 6.3.8 Fecha Publicado: 15 nov.. 2022 (hace 2 años) 1 2

2025-04-09
User3994

Latest Version GLview - OpenGL Extension Viewer 7.3.6 Operating System Windows 7 / Windows 8 / Windows 10 / Windows 11 User Rating Click to vote Author / Product realtech VR / External Link Filename glview643-setup.exe Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of OpenGL Extension Viewer 6.4.3. For those interested in downloading the most recent release of GLview - OpenGL Extension Viewer or reading our review, simply click here. All old versions distributed on our website are completely virus-free and available for download at no cost. We would love to hear from youIf you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback! What's new in this version: - Support for non standard installation path- Updated to Visual Studio 2022- Updated database

2025-04-11
User7112

--> GPU Caps Viewer Portable is a feature-rich tool that quickly specifies the essential capabilities of your video card/GPU. Installer is also available.The specification includes GPU type, the amount of VRAM, OpenGL API support level, OpenGL API extensions database, general system configuration, and a GPU-Stress-Test functionality (GPU-Burner). Furthermore, this software will allow you to view extensive reports in text or XML format.GPU Caps Viewer Portable Features: quick view of the graphics configuration (graphics card / GPU type, amount of video memory, drivers version) display the main OpenGL capabilities (OpenGL version, texture size, number of texture units, etc.) display the OpenGL extensions supported by your graphics card or display all existing OpenGL extensions no matter what graphics card you have. You can open its description web page for each extension, available at the OpenGL Extension Registry or NVIDIA's OpenGL Extensions spec. Very handy for graphics developers! display of the system configuration: CPU type and speed, the amount of system memory, operating system GPU Burner: allows to make the GPU temperature climb to test the graphics card stability. You can open as many 3D views as you want to make your graphics card working to the maximum. For NVIDIA cards, the GPU temperature is also displayed. list of links related to your graphics card: graphics drivers and graphics card reviews. These links are regularly updated. full report in text and XML format. This report is useful for developers who need an outline of the customer graphics system (for support purposes, for example).Similar:

2025-04-12
User9910

Adobe Photoshop Version: 21.0.3 20200115.r.91 2020/01/15: 21f283574f6 x64 Number of Launches: 13 Operating System: Mac OS 10.15.4 System architecture: Intel CPU Family:6, Model:14, Stepping:10 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading Physical processor count: 4 Logical processor count: 8 Processor speed: 2300 MHz Built-in memory: 8192 MB Free memory: 3248 MB Memory available to Photoshop: 6230 MB Memory used by Photoshop: 70 % ACP.local Status: - SDK Version: 1.24.4 - Core Sync Status: Not reachable - Core Sync Running: 4.3.4.2 - Min Core Sync Required: 4.3.4.2 ACPL Cache Config: Unavailable Alias Layers: Disabled. Modifier Palette: Disabled. Highbeam: Enabled. Touch Bar Property Feedback: Enabled. Image tile size: 1024K Image cache levels: 4 Font Preview: Medium TextComposer: Latin Display: 1 Main Display High DPI Monitor Display Bounds: top=0, left=0, bottom=1050, right=1680 OpenGL Drawing: Enabled. OpenGL Allow Old GPUs: Not Detected. OpenGL Drawing Mode: Advanced OpenGL Allow Normal Mode: True. OpenGL Allow Advanced Mode: True. AIFCoreInitialized=1AIFOGLInitialized=1OGLContextCreated=1NumGLGPUs=1NumCLGPUs=1NumNativeGPUs=1glgpu[0].GLVersion="2.1"glgpu[0].IsIntegratedGLGPU=0glgpu[0].GLMemoryMB=1536glgpu[0].GLName="Intel(R) Iris(TM) Plus Graphics 655"glgpu[0].GLVendor="Intel Inc."glgpu[0].GLVendorID=32902glgpu[0].GLRectTextureSize=16384glgpu[0].GLRenderer="Intel(R) Iris(TM) Plus Graphics 655"glgpu[0].GLRendererID=16925958glgpu[0].HasGLNPOTSupport=1glgpu[0].CanCompileProgramGLSL=1glgpu[0].GLFrameBufferOK=1glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.20"glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[16384]glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[16]glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096]glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[60]glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1clgpu[0].CLPlatformVersion="1.2 (Feb 29 2020 00:40:07)"clgpu[0].CLDeviceVersion="1.2 "clgpu[0].IsIntegratedCLGPU=1clgpu[0].CLMemoryMB=1536clgpu[0].CLName="Intel(R) Iris(TM) Plus Graphics 655"clgpu[0].CLVendor="Intel Inc."clgpu[0].CLVendorID=16925952clgpu[0].CLDriverVersion="1.2(Mar 15 2020 21:29:48)"clgpu[0].CLBandwidth=2.39174e+10clgpu[0].CLCompute=234.779nativegpu[0].NativeName="Intel(R) Iris(TM) Plus Graphics 655"License Type: TNT edition Serial number: Why join the navy, if you can be a pirate? GUIDBucket:Composite Core (enable_composite_core): onComposite Core GPU (comp_core_gpu): offComposite Core UI (comp_core_ui): offDocument Graph (enable_doc_graph): off Application folder: /Applications/Adobe Photoshop 2020/ Photoshop scratch has async I/O enabled Scratch volume(s): Startup, 465.6G, 431.9G free Required Plug-ins folder: /Applications/Adobe Photoshop 2020/Adobe Photoshop 2020.app/Contents/PlugIns/Required/ Primary Plug-ins folder: /Applications/Adobe Photoshop 2020/Plug-ins/ Installed components: dvametadata.framework dvametadata 12.1.0.0 AdobeXMPScript.framework AdobeXMPScript 79.164036 79.164036 ICUUnicode.framework ICUUnicode gtlib_12.0.23744 ICUConverter.framework ICUConverter gtlib_12.0.23744 AdobeCrashReporter.framework AdobeCrashReporter 7.7.2 boost_system.framework boost_system 12.1.0.0 AdobeACE.framework AdobeACE 2.20.02.45092 97.614776 AdobeOwl.framework AdobeOwl 5.5.0 mediacoreif.framework mediacoreif 12.1.0.0 dvascripting.framework dvascripting 12.1.0.0 dvaappsupport.framework dvaappsupport 12.1.0.0 dvaunittesting.framework dvaunittesting 12.1.0.0 AdobeAXE8SharedExpat.framework AdobeAXE8SharedExpat 3.8.0.44656 79.613314 k2.framework k2 1 AIDE.framework AIDE 1.5.0.44606 79.613133 dynamiclink.framework dynamiclink 12.1.0.0 dvaaccelerate.framework dvaaccelerate 12.1.0.0 dvametadataUI.framework dvametadataUI 12.1.0.0 AdobeExtendScript.framework AdobeExtendScript 4.5.11.1 82.2 boost_filesystem.framework boost_filesystem 12.1.0.0 AdobeBIB.framework AdobeBIB 1.2.03.44658 79.613319 AdobeXMPFiles.framework AdobeXMPFiles 79.164036 79.164036 AdobeLinguistic.framework 24237 dvaplayer.framework dvaplayer 12.1.0.0 PlugPlugOwl.framework PlugPlugOwl 9.4.0.46 AdobeAGM.framework AdobeAGM 4.30.87.44658 79.613319 adobe_caps.framework adobe_caps 11.0.0.14 1.584361 AdobeSVGRE.framework AdobeSVGRE 6.0 97.614776 AdobePDFL.framework AdobePDFL 15.0.0.44606 79.348578 dvacore.framework dvacore 12.1.0.0 AdobePIP.framework AdobePIP 8.1.0.40.48685 AdobePDFSettings.framework AdobePDFSettings 1.7 AdobeAXEDOMCore.framework AdobeAXEDOMCore 3.8.0.44656 79.613314 dvatransport.framework dvatransport 12.1.0.0 AdobeXMP.framework AdobeXMPCore 79.164036 79.164036 AdobeJP2K.framework AdobeJP2K 1.2.2.44568 79.273548 dvaaudiodevice.framework dvaaudiodevice 12.1.0.0 LogSession.framework LogSession 8.0.0.59.48276 PlugPlugExternalObject.framework 9.2.0.46 AdobeScCore.framework AdobeScCore 4.5.11.1 82.2 AdobeSVGAGM.framework AdobeSVGAGM 1.0.45092 97.614776 dvametadataapi.framework dvametadataapi 12.1.0.0 CITThreading.framework WRServices.framework AdobeBIBUtils.framework AdobeBIBUtils 1.1.44658 79.613319 boost_threads.framework boost_threads 12.1.0.0 aif.framework aif 6.0.00.1 1. AdobeCoolType.framework AdobeCoolType 5.17.00.45092 97.614776 dvamediatypes.framework dvamediatypes 12.1.0.0 AdbePM.framework AdbePM 4.0.00.377265 1.613549 boost_date_time.framework boost_date_time 12.1.0.0 dynamic-torqnative.framework Torq Native 1 AdobeMPS.framework AdobeMPS 5.8.1.44729 79.613613 dvaui.framework dvaui 12.1.0.0 ahclient.framework ahclient 4.1.1.0 ICUData.framework ICUData gtlib_12.0.23744 dvamarshal.framework dvamarshal 12.1.0.0 Unified Extensibility Platform uxp-3.3.7.56 Required plug-ins: Accented Edges 21.0.3, © 1991-2019 Adobe. All rights reserved.

2025-03-28

Add Comment