Line marker
Author: w | 2025-04-25
Part No. Description; ACP066 66 inch Line Marker: ACP072 72 inch Line Marker: ACP078 78 inch Line Marker: D-375: Line Marker Driver Here is a list of the possible line and marker styles: ===== ===== character description ===== ===== - solid line style - dashed line style -. dash-dot line style : dotted line style . point marker, pixel marker o circle marker v
Screen Markers, Add Marker Lines On The
Filters: AllFreePremiumEnterprise PopularNewMost Download AllPNGAIPSDEPS AllExclude AI-generatedOnly AI-generated colorful watercolor highlight marker brush Free colorful highlight marker symbol brush Free highlight yellow marker symbol brush Free yellow highlight line notebook marker Free colored fluorescent highlighter markers Free stock red circle brush stroke marker highlighter pointer set vector image Free red highlighter marker strokes illustration brush pen underline lines crayon overlay wavy line highlight marker Free wavy line highlight marker symbol illustration Free colorful highlight marker symbol brush colorful bright flat Free highlight marker symbol blue brush Free wavy line highlight marker symbol illustration brush colorful gradient Free colorful highlight marker symbol brush Free colored wavy line highlight marker symbol Free wavy line highlight marker symbol illustration Free wavy line highlight marker symbol illustration Free marker underline highlighter marker strokes swoops waves brush marks set hand lettering lines isolated on white typographic design vintage elements vector illustration Free highlight marker symbol brush Free psd highlighter marker pen mockup Free wavy line highlight marker illustration Free blue highlighter marker strokes yellow highlighter marker strokes red highlighter marker strokes hand drawn yellow highlight marker lines color highlight marker lines highlight marker colorful graffiti brush Free green highlighter marker strokes pink highlighter marker strokes red highlighter marker strokes illustration brush pen underline lines highlight marker strokes arrow bright wavy shape line highlight marker symbol illustration Free colorful highlight marker symbol brush watercolor stripes Free wavy line highlight marker symbol illustration Free color highlight marker strokes highlight marker pen underline mark wavy line highlight marker symbol illustration styling Free hand drawn yellow highlight marker lines sketchy arrow highlight marker set vector illustration highlight marker sketchy scribble set vector illustration trendy highlighter marker Free handdrawn vector elements japan highlighter marker stripes in yellow with highlighted shapes vector marker pen icon felt highlighted marker vector trendy highlighter
LINE MARKER - DISTANCE MARKER (Easy to use)
You're currently working with, use the Alt key. To move both values simultaneously in opposite directions, Alt-Shift-Drag on either point.To delete a point, grab it with the mouse and drag it out of the Channel Panel.Contraption Preset Channel PanelsTo add a preset change, click on the horizontal line near the bottom of the Channel Panel. This creates a preset change marker on the line. To move the preset change in time, grab the drag handle at the left hand side of the marker and drag horizontally.Clicking the rollover preset number indicator on the preset change marker opens a popup menu. Choose the appropriate preset from this list.To delete a preset change, grab it with the mouse and drag it out of the Channel Panel.Checkbox Channel PanelsTo add a checkbox parameter, click on the horizontal line near the bottom of the Channel Panel. This creates a checkbox marker on the line. To move the checkbox marker in time, grab the drag handle at the left hand side of the marker and drag horizontally.Click the checkbox marker to enable or disable the parameter.To delete a checkbox marker, grab it with the mouse and drag it out of the Channel Panel.Trigger Channel PanelsTo add a trigger parameter, click on the horizontal line near the bottom of the Channel Panel. This creates a trigger marker on the line. To move the trigger marker in time, grab the drag handle at the left hand side of the marker and drag horizontally.To delete a trigger marker,Screen Markers, Add Marker Lines On The Screen
Hello Everyone, I have used the projected markers and the GCP's to get the error of markers. I have used ETRS89 / UTM zone 32N (N-E) (EPSG::3044) coordinate system. But I get a huge error. I have also attached the code for projecting marker and to get the error. Kindly help me to reduce the error of the markers projected. Thank you.ch = Metashape.app.document.chunkchunk = Metashape.app.document.chunkout_crs = Metashape.CoordinateSystem("EPSG::3044")for camera in chunk.cameras: if camera.reference.location: camera.reference.location = Metashape.CoordinateSystem.transform(camera.reference.location, chunk.crs, out_crs)for marker in chunk.markers: if marker.reference.location: marker.reference.location = Metashape.CoordinateSystem.transform(marker.reference.location, chunk.crs, out_crs)chunk.crs = out_crs# file = open('C:\\Program Files\\Agisoft\\Metashape Pro', "markers_projections_rgb_center.txt") #input filefile = open("marker_center_A_Manual.txt") #input fileeof = Falseline = file.readline()if not len(line): eof = Truewhile not eof: sp_line = line.rsplit(",", 3) #splitting read line by four parts y = float(sp_line[3]) #y- coordinate of the current projection in pixels x = float(sp_line[2]) #x- coordinate of the current projection in pixels path = sp_line[0] #camera label marker_name = sp_line[1] #marker label flag = 0 for i in range (len(ch.cameras)): if ch.cameras[i].label == path: #searching for the camera for j in range (len(ch.markers)): #searching for the marker (comparing with all the marker labels in chunk) if ch.markers[j].label == marker_name: ch.markers[j].projections[ch.cameras[i]] = Metashape.Marker.Projection(Metashape.Vector([x,y]), True) #setting up marker projection of the correct photo) flag = 1 break if not flag: marker = ch.addMarker() marker.label = marker_name marker.projections[ch.cameras[i]] = Metashape.Marker.Projection(Metashape.Vector([x,y]), True) break line = file.readline() #reading the line from input file if not len(line): eof = True break # EOFfile.close() doc = env.app.documentenv_type = 1#chunk = env.app.document.chunk#chunk = env.app.document.addChunk()chunk = Metashape.app.document.chunkpath = "C:\\Program Files\\Agisoft\\Metashape Pro\\ipi-measurement-gcp.txt"chunk.importReference(path, format = env.ReferenceFormatCSV, delimiter=",", columns="nxyz", create_markers=True)chunk = Metashape.app.document.chunk for marker in chunk.markers: source = marker.reference.location estim = chunk.crs.project(chunk.transform.matrix.mulp(marker.position)) error = estim - source total = error.norm() print(marker.label, error.x, error.y, error.z, total) Logged. Part No. Description; ACP066 66 inch Line Marker: ACP072 72 inch Line Marker: ACP078 78 inch Line Marker: D-375: Line Marker DriverMarker Line PNG Images, Transparent Marker Line Image Download
Greater visbility of additional traces but like fully opaque it is hard to distinguish density.In [6]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=4.5, size=(500,))x2 = np.random.uniform(low=3, high=6, size=(500,))y2 = np.random.uniform(low=4.5, high=6, size=(500,))data = [ go.Scatter( mode = 'markers', x = x, y = y, opacity = 0.5, marker = dict( color = 'rgb(17, 157, 255)', size = 20, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), name = 'Opacity 0.5' ), go.Scatter( mode = 'markers', x = x2, y = y2, marker = dict( color = 'rgb(17, 157, 255)', size = 20, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), name = 'Opacity 1.0' ), go.Scatter( mode = 'markers', x = [2,2], y = [4.25,4.75], opacity = 0.5, marker = dict( color = 'rgb(17, 157, 255)', size = 80, line = dict( color = 'rgb(231, 99, 250)', width = 8 ) ), showlegend = False )]py.iplot(data, filename = "style-opacity")Marker Opacity¶To maximise visibility of density, it is recommended to set the opacity inside the marker marker:{opacity:0.5}. If multiple traces exist with high density, consider using marker opacity in conjunction with trace opacity.In [7]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=6, size=(500,))data = [ go.Scatter( mode = 'markers', x = x, y = y, marker = dict( color = 'rgb(17, 157, 255)', size = 20, opacity = 0.5, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), showlegend = False ), go.Scatter( mode = 'markers', x = [2,2], y = [4.25,4.75], marker = dict( color = 'rgb(17, 157, 255)', size = 80, opacity = 0.5, line = dict( color = 'rgb(231, 99, 250)', width = 8 ) ), showlegend = False )]py.iplot(data, filename = "style-marker-opacity")Color Opacity¶To maximise visibility of each point, set the color opacity by using alpha: marker:{color: 'rgba(0,0,0,0.5)'}. Here, the marker line will remain opaque.In [8]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=6, size=(500,))data = [ go.Scatter( mode =Moukeren Court Line Marker Kit Yellow Line Boundary Markers
Duck is solid in the second (You can pass through the pack of ducklings in the first group)The crown checkpoint position is change differently.The first release was 35%/60%/98%.then The Despacito update now at 30%/50%/60%.The second and third crown is very close to each other.The line changes from grey to white as it travels on the rainbow(~65%)The line turning white may symbolize the ugly duckling turning into a beautiful swan.This is the seventh level done in 3/4 time signature.First being The Mountains followed by The Chinese Garden, The Sailor's Tale, The Christmas Eve, Dream of Sky, and Dream of Sky Color.Percentage markersThe 10% marker is on a stone to the right of the path.The 20% marker is on the water to the right of the path.The 30% marker is on the water to the left of the path.The 40% marker is on the water to the right of the path, between the alligator and the rocks.The 50% marker is on a rock to the right of the path.The 60% marker is on the path.The 70% marker is on the mountain under the rainbow path.The 80% marker is on the ground under the path when the rainbow path part ends.The 90% marker is on the water to the left of the path.The 100% marker is not shown.Gameplay Dancing Line - The Ugly Duckling with Shadows (Alternate Music) Dancing Line The Ugly Duckling v - eDancing Line LevelsNormal The Spring Lullaby The Spring The Time The Piano The Journey The Ugly Duckling The Winter The Ocean The Hip Hop Evolution The Savanna The West The Valentines Dream of Sky The Halloween The Halloween Puzzle The Exodus The Plains The Loong The Desert The Alley The End - Theo5970 The Mountains The Easter The Maze The Earth The Storm The Christmas Eve The ChristmasLine marker Icons - Download 344 Free Line marker icons here
Parametric input for y-axis symbolic expression | symbolic functionParametric input for y-axis, specified as a symbolic expressionor function. fplot3 uses symvar tofind the parameter.zt — Parametric input for z-axis symbolic expression | symbolic functionParametric input for z-axis, specified as a symbolic expressionor function. fplot3 uses symvar tofind the parameter.[tmin tmax] — Range of values of parameter [–5 5] (default) | vector of two numbersRange of values of parameter, specified as a vector of two numbers.The default range is [-5 5].ax — Axes object axes objectAxes object. If you do not specify an axes object, then fplot3 usesthe current axes.LineSpec — Line style, marker, and color string scalar | character vectorLine style, marker, and color, specified as a string scalar or character vector containing symbols. The symbols can appear in any order. You do not need to specify all three characteristics (line style, marker, and color). For example, if you omit the line style and specify the marker, then the plot shows only the marker and no line.Example: "--or" is a red dashed line with circle markers. Line StyleDescriptionResulting Line"-"Solid line"--"Dashed line":"Dotted line"-."Dash-dotted line MarkerDescriptionResulting Marker"o"Circle"+"Plus sign"*"Asterisk"."Point"x"Cross"_"Horizontal line"|"Vertical line"square"Square"diamond"Diamond"^"Upward-pointing triangle"v"Downward-pointing triangle">"Right-pointing triangle"Left-pointing triangle"pentagram"Pentagram"hexagram"Hexagram Color NameShort NameRGB TripletAppearance"red""r"[1 0 0] "green""g"[0 1 0] "blue""b"[0 0 1] "cyan" "c"[0 1 1] "magenta""m"[1 0 1] "yellow""y"[1 1 0] "black""k"[0 0 0] "white""w"[1 1 1] Name-Value ArgumentsSpecify optional pairs of arguments as Name1=Value1,...,NameN=ValueN, where Name is the argument name and Value is the corresponding value. Name-value arguments must appear after other arguments, but the order of the pairs does not matter. Before R2021a, use commas to separate each name and value, and enclose Name in quotes. Example: 'Marker','o','MarkerFaceColor','red'The properties listed here are only a subset. For a completelist, see ParameterizedFunctionLine Properties.Number of evaluation points, specified as a number. The defaultis 23. Because fplot3 usesadaptive evaluation,30 Free Marker Line Marker Images - Pixabay
A Chip costume can be seen, likely intended to be a mascot.By looking closely near the end of 80%, the flying sheets are shown to have strategies on them.The sheets include phrases. Some include "Take the chance." and "Pass."The scoreboards write out DL / Devil, which represents the teams. DL is against Devil.DL is represented as orange and Devil is represented as blue, notably indicated by how the line changes colors and use of the colors throughout the level.This is the first level to use a physical prop as the finish.In The Football, the line "kicks" the soccer/football into the net. The line doesn't go into the net and instead goes back into the locker room.In The Racing, the line goes into the pyramid that only features the colors of a finish line, but not a physical finish line.At 100%, the scoreboard turns 99:99 to 102:99; that is because when the "ball" shoots from the 3-point line, 3 points are given to the DL team, thus winning the game.This level uses similar elements of past levels.From 10-20%, the colors and the flying cubes are similar to The Chaos.From 50-60%, the tunnel in which the line passes is similar to The Taurus and the path that forms before the line is similar to the path from the level The Alone.From 60-65%, the path resembles that of The Storm.Crossing from one scoreboard to the next is similar to The Mountains, and The Christmas Party (Mountain route), where you cross from one mountain to the next.Similar to a mechanic used from The Plains (Reggae Remix), with each tap, a basketball skin print can be seen under the line.When this level gets unlocked, a pink light replaces the falling squares in the background.Percentage markers[]The 10% marker is on the red glowing block to the left of the path.The 20% marker is on a black floating cube to the left of the path.The 30% marker is on the side of the path next to the basketball ring.The 40% marker is on top of one of the ball holders to the left of the path.The 50% marker is on the ground to the right of the path at the entrance of the blue-orange part.The 60% marker is under the path when the blue-orange part ends.The 70% marker is on the path at the falling orange rectangles part. When you reach this marker, you will sharply teleport to the next part.The 80% marker is on the ground to the right of the path.The 90% marker is on one of a cubes that forms the path. When the cube falls into place, the marker will be on the side of the path.The 100% marker is not shown.Gameplay[] Dancing Line - The Basketball v - eDancing Line LevelsNormal The Spring Lullaby The Spring The Time The Piano The Journey The Ugly Duckling The Winter The Ocean The Hip Hop Evolution The Savanna The West The Valentines Dream of Sky The Halloween The Halloween Puzzle The Exodus The Plains The. Part No. Description; ACP066 66 inch Line Marker: ACP072 72 inch Line Marker: ACP078 78 inch Line Marker: D-375: Line Marker Driver
LINE MARKER - DISTANCE MARKER (Easy to use) - Printables.com
Google Maps OverlaysAdd a marker to the Google map:function myMap(){var myCenter=new google.maps.LatLng(51.508742,-0.120850);var mapOptions = { center: myCenter, zoom:5, mapTypeId: google.maps.MapTypeId.ROADMAP };var map = new google.maps.Map(document.getElementById("googleMap"),mapOptions);var marker = new google.maps.Marker({ position: myCenter, });marker.setMap(map);}-->Google Maps - OverlaysOverlays are objects on the map that are bound to latitude/longitude coordinates.Google Maps has several types of overlays: Marker - Single locations on a map. Markers can also display custom icon images Polyline - Series of straight lines on a map Polygon - Series of straight lines on a map, and the shape is "closed" Circle and Rectangle Info Windows - Displays content within a popup balloon on top of a map Custom overlaysGoogle Maps - Add a MarkerThe Marker constructor creates a marker. Note that the position property must be set for the marker to display.Add the marker to the map by using the setMap() method:Examplevar marker = new google.maps.Marker({position: myCenter});marker.setMap(map);Try it Yourself »-->Google Maps - Animate the MarkerThe example below shows how to animate the marker with the animation property:Example varmarker = new google.maps.Marker({ position:myCenter, animation:google.maps.Animation.BOUNCE });marker.setMap(map);Try it Yourself »-->Google Maps - Icon Instead of MarkerThe example below specifies an image (icon) to use instead of the default marker:Examplevar marker = new google.maps.Marker({ position:myCenter, icon:'pinkball.png' });marker.setMap(map);Try it Yourself »-->Google Maps - PolylineA Polyline is a line that is drawn through a series of coordinates in an ordered sequence.A polyline supports the following properties: path - specifies several latitude/longitude coordinates for the line strokeColor - specifies a hexadecimal color for the line (format: "#FFFFFF") strokeOpacity - specifies the opacity of the line (a value between 0.0 and 1.0) strokeWeight - specifies the weight of the line's stroke in pixels editable - defines whether the line is editable by users (true/false)Examplevar myTrip = [stavanger,amsterdam,london];var flightPath = new google.maps.Polyline({ path:myTrip, strokeColor:"#0000FF", strokeOpacity:0.8, strokeWeight:2});Try it Yourself »-->Google MapsGolf Ball Triple line Marker Permanent Markers
Styling Markers in Python/v3 How to style markers in Python with Plotly. This page in another language Julia MATLAB® ggplot2 Python F# R --> Note: this page is part of the documentation for version 3 of Plotly.py, which is not the most recent version. See our Version 4 Migration Guide for information about how to upgrade.The version 4 version of this page is here. Version Check¶Plotly's python package is updated frequently. Run pip install plotly --upgrade to use the latest version.In [3]:import plotlyplotly.__version__Add Marker Border¶In order to make markers distinct, you can add a border to the markers. This can be achieved by adding the line dict to the marker dict. For example, marker:{..., line: {...}}.In [4]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=6, size=(500,))data = [ go.Scatter( mode = 'markers', x = x, y = y, marker = dict( color = 'rgb(17, 157, 255)', size = 20, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), showlegend = False ), go.Scatter( mode = 'markers', x = [2], y = [4.5], marker = dict( color = 'rgb(17, 157, 255)', size = 120, line = dict( color = 'rgb(231, 99, 250)', width = 12 ) ), showlegend = False )]py.iplot(data, filename = "style-add-border")Fully Opaque¶Fully opaque, the default setting, is useful for non-overlapping markers. When many points overlap it can be hard to observe density.In [5]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=6, size=(500,))data = [ go.Scatter( mode = 'markers', x = x, y = y, marker = dict( color = 'rgb(17, 157, 255)', size = 20, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), showlegend = False ), go.Scatter( mode = 'markers', x = [2,2], y = [4.25,4.75], marker = dict( color = 'rgb(17, 157, 255)', size = 80, line = dict( color = 'rgb(231, 99, 250)', width = 8 ) ), showlegend = False )]py.iplot(data, filename = "style-full-opaque")Opacity¶Setting opacity outside the marker will set the opacity of the trace. Thus, it will allow. Part No. Description; ACP066 66 inch Line Marker: ACP072 72 inch Line Marker: ACP078 78 inch Line Marker: D-375: Line Marker DriverLINE MARKER - DISTANCE MARKER (Version 2.0) - makerworld.com
No wire number change through it Cable Marker SymbolsAutoCAD Electrical toolset cable conductor marker symbols follow this convention: The first character is "H" or "V" for horizontal wire or vertical wire insertion. The next two characters are "W0." A zero (0) means that the symbol does not trigger a wire number change through it. The fourth character is either 1 or 2: "1" for parent marker or "2" for child marker. The remaining characters are not specified. Examples:HW01.dwgParent cable conductor marker, horizontal wire insertion HW02.dwgChild cable marker, horizontal wire insertion VW01.dwgParent cable conductor marker, vertical wire insertion VW02.dwgChild cable marker, vertical wire insertion Component Location Mark SymbolsAutoCAD Electrical toolset expects the location symbol names to begin with the characters "WDXX." Configuration and Ladder Master Line Reference SymbolsAutoCAD Electrical toolset expects to find these block inserts: WD_M.dwgBlock insert consisting of about 50 invisible attributes. They carry the settings of the drawing. WD_PNLM.dwgOptional block insert consisting of several invisible attributes. They carry the settings of the drawing for panel layout functions. WD_MLRH.dwgBlock insert that carries the first line reference number of a ladder and additional information such as rung spacing and ladder length. WD_MLRV.dwgSame as previous symbol, but for a ladder that lies on its side. WD_MLRHX.dwgOptional, user-defined alternative to WD_MLRH.dwg. AutoCAD Electrical toolset uses this symbol name when you select 'User Block' from the Line Reference Numbers subdialog box of the Drawing Properties Drawing Format dialog box (on the Drawing Properties Drawing Format dialog box, Format Referencing section, select Reference Numbers and click Setup). WD_MLRVX.dwgSame as previous symbol, but for a ladder that lies on its side. Note: The ladder line reference block used by AutoCAD Electrical toolset is determined by the ladder reference configuration selected in the Format Referencing section of the Drawing Properties Drawing Format dialog box. Connector SymbolsTheComments
Filters: AllFreePremiumEnterprise PopularNewMost Download AllPNGAIPSDEPS AllExclude AI-generatedOnly AI-generated colorful watercolor highlight marker brush Free colorful highlight marker symbol brush Free highlight yellow marker symbol brush Free yellow highlight line notebook marker Free colored fluorescent highlighter markers Free stock red circle brush stroke marker highlighter pointer set vector image Free red highlighter marker strokes illustration brush pen underline lines crayon overlay wavy line highlight marker Free wavy line highlight marker symbol illustration Free colorful highlight marker symbol brush colorful bright flat Free highlight marker symbol blue brush Free wavy line highlight marker symbol illustration brush colorful gradient Free colorful highlight marker symbol brush Free colored wavy line highlight marker symbol Free wavy line highlight marker symbol illustration Free wavy line highlight marker symbol illustration Free marker underline highlighter marker strokes swoops waves brush marks set hand lettering lines isolated on white typographic design vintage elements vector illustration Free highlight marker symbol brush Free psd highlighter marker pen mockup Free wavy line highlight marker illustration Free blue highlighter marker strokes yellow highlighter marker strokes red highlighter marker strokes hand drawn yellow highlight marker lines color highlight marker lines highlight marker colorful graffiti brush Free green highlighter marker strokes pink highlighter marker strokes red highlighter marker strokes illustration brush pen underline lines highlight marker strokes arrow bright wavy shape line highlight marker symbol illustration Free colorful highlight marker symbol brush watercolor stripes Free wavy line highlight marker symbol illustration Free color highlight marker strokes highlight marker pen underline mark wavy line highlight marker symbol illustration styling Free hand drawn yellow highlight marker lines sketchy arrow highlight marker set vector illustration highlight marker sketchy scribble set vector illustration trendy highlighter marker Free handdrawn vector elements japan highlighter marker stripes in yellow with highlighted shapes vector marker pen icon felt highlighted marker vector trendy highlighter
2025-04-22You're currently working with, use the Alt key. To move both values simultaneously in opposite directions, Alt-Shift-Drag on either point.To delete a point, grab it with the mouse and drag it out of the Channel Panel.Contraption Preset Channel PanelsTo add a preset change, click on the horizontal line near the bottom of the Channel Panel. This creates a preset change marker on the line. To move the preset change in time, grab the drag handle at the left hand side of the marker and drag horizontally.Clicking the rollover preset number indicator on the preset change marker opens a popup menu. Choose the appropriate preset from this list.To delete a preset change, grab it with the mouse and drag it out of the Channel Panel.Checkbox Channel PanelsTo add a checkbox parameter, click on the horizontal line near the bottom of the Channel Panel. This creates a checkbox marker on the line. To move the checkbox marker in time, grab the drag handle at the left hand side of the marker and drag horizontally.Click the checkbox marker to enable or disable the parameter.To delete a checkbox marker, grab it with the mouse and drag it out of the Channel Panel.Trigger Channel PanelsTo add a trigger parameter, click on the horizontal line near the bottom of the Channel Panel. This creates a trigger marker on the line. To move the trigger marker in time, grab the drag handle at the left hand side of the marker and drag horizontally.To delete a trigger marker,
2025-04-02Greater visbility of additional traces but like fully opaque it is hard to distinguish density.In [6]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=4.5, size=(500,))x2 = np.random.uniform(low=3, high=6, size=(500,))y2 = np.random.uniform(low=4.5, high=6, size=(500,))data = [ go.Scatter( mode = 'markers', x = x, y = y, opacity = 0.5, marker = dict( color = 'rgb(17, 157, 255)', size = 20, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), name = 'Opacity 0.5' ), go.Scatter( mode = 'markers', x = x2, y = y2, marker = dict( color = 'rgb(17, 157, 255)', size = 20, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), name = 'Opacity 1.0' ), go.Scatter( mode = 'markers', x = [2,2], y = [4.25,4.75], opacity = 0.5, marker = dict( color = 'rgb(17, 157, 255)', size = 80, line = dict( color = 'rgb(231, 99, 250)', width = 8 ) ), showlegend = False )]py.iplot(data, filename = "style-opacity")Marker Opacity¶To maximise visibility of density, it is recommended to set the opacity inside the marker marker:{opacity:0.5}. If multiple traces exist with high density, consider using marker opacity in conjunction with trace opacity.In [7]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=6, size=(500,))data = [ go.Scatter( mode = 'markers', x = x, y = y, marker = dict( color = 'rgb(17, 157, 255)', size = 20, opacity = 0.5, line = dict( color = 'rgb(231, 99, 250)', width = 2 ) ), showlegend = False ), go.Scatter( mode = 'markers', x = [2,2], y = [4.25,4.75], marker = dict( color = 'rgb(17, 157, 255)', size = 80, opacity = 0.5, line = dict( color = 'rgb(231, 99, 250)', width = 8 ) ), showlegend = False )]py.iplot(data, filename = "style-marker-opacity")Color Opacity¶To maximise visibility of each point, set the color opacity by using alpha: marker:{color: 'rgba(0,0,0,0.5)'}. Here, the marker line will remain opaque.In [8]:import plotly.plotly as pyimport plotly.graph_objs as goimport numpy as npx = np.random.uniform(low=3, high=6, size=(500,))y = np.random.uniform(low=3, high=6, size=(500,))data = [ go.Scatter( mode =
2025-04-22Duck is solid in the second (You can pass through the pack of ducklings in the first group)The crown checkpoint position is change differently.The first release was 35%/60%/98%.then The Despacito update now at 30%/50%/60%.The second and third crown is very close to each other.The line changes from grey to white as it travels on the rainbow(~65%)The line turning white may symbolize the ugly duckling turning into a beautiful swan.This is the seventh level done in 3/4 time signature.First being The Mountains followed by The Chinese Garden, The Sailor's Tale, The Christmas Eve, Dream of Sky, and Dream of Sky Color.Percentage markersThe 10% marker is on a stone to the right of the path.The 20% marker is on the water to the right of the path.The 30% marker is on the water to the left of the path.The 40% marker is on the water to the right of the path, between the alligator and the rocks.The 50% marker is on a rock to the right of the path.The 60% marker is on the path.The 70% marker is on the mountain under the rainbow path.The 80% marker is on the ground under the path when the rainbow path part ends.The 90% marker is on the water to the left of the path.The 100% marker is not shown.Gameplay Dancing Line - The Ugly Duckling with Shadows (Alternate Music) Dancing Line The Ugly Duckling v - eDancing Line LevelsNormal The Spring Lullaby The Spring The Time The Piano The Journey The Ugly Duckling The Winter The Ocean The Hip Hop Evolution The Savanna The West The Valentines Dream of Sky The Halloween The Halloween Puzzle The Exodus The Plains The Loong The Desert The Alley The End - Theo5970 The Mountains The Easter The Maze The Earth The Storm The Christmas Eve The Christmas
2025-03-31A Chip costume can be seen, likely intended to be a mascot.By looking closely near the end of 80%, the flying sheets are shown to have strategies on them.The sheets include phrases. Some include "Take the chance." and "Pass."The scoreboards write out DL / Devil, which represents the teams. DL is against Devil.DL is represented as orange and Devil is represented as blue, notably indicated by how the line changes colors and use of the colors throughout the level.This is the first level to use a physical prop as the finish.In The Football, the line "kicks" the soccer/football into the net. The line doesn't go into the net and instead goes back into the locker room.In The Racing, the line goes into the pyramid that only features the colors of a finish line, but not a physical finish line.At 100%, the scoreboard turns 99:99 to 102:99; that is because when the "ball" shoots from the 3-point line, 3 points are given to the DL team, thus winning the game.This level uses similar elements of past levels.From 10-20%, the colors and the flying cubes are similar to The Chaos.From 50-60%, the tunnel in which the line passes is similar to The Taurus and the path that forms before the line is similar to the path from the level The Alone.From 60-65%, the path resembles that of The Storm.Crossing from one scoreboard to the next is similar to The Mountains, and The Christmas Party (Mountain route), where you cross from one mountain to the next.Similar to a mechanic used from The Plains (Reggae Remix), with each tap, a basketball skin print can be seen under the line.When this level gets unlocked, a pink light replaces the falling squares in the background.Percentage markers[]The 10% marker is on the red glowing block to the left of the path.The 20% marker is on a black floating cube to the left of the path.The 30% marker is on the side of the path next to the basketball ring.The 40% marker is on top of one of the ball holders to the left of the path.The 50% marker is on the ground to the right of the path at the entrance of the blue-orange part.The 60% marker is under the path when the blue-orange part ends.The 70% marker is on the path at the falling orange rectangles part. When you reach this marker, you will sharply teleport to the next part.The 80% marker is on the ground to the right of the path.The 90% marker is on one of a cubes that forms the path. When the cube falls into place, the marker will be on the side of the path.The 100% marker is not shown.Gameplay[] Dancing Line - The Basketball v - eDancing Line LevelsNormal The Spring Lullaby The Spring The Time The Piano The Journey The Ugly Duckling The Winter The Ocean The Hip Hop Evolution The Savanna The West The Valentines Dream of Sky The Halloween The Halloween Puzzle The Exodus The Plains The
2025-04-14Google Maps OverlaysAdd a marker to the Google map:function myMap(){var myCenter=new google.maps.LatLng(51.508742,-0.120850);var mapOptions = { center: myCenter, zoom:5, mapTypeId: google.maps.MapTypeId.ROADMAP };var map = new google.maps.Map(document.getElementById("googleMap"),mapOptions);var marker = new google.maps.Marker({ position: myCenter, });marker.setMap(map);}-->Google Maps - OverlaysOverlays are objects on the map that are bound to latitude/longitude coordinates.Google Maps has several types of overlays: Marker - Single locations on a map. Markers can also display custom icon images Polyline - Series of straight lines on a map Polygon - Series of straight lines on a map, and the shape is "closed" Circle and Rectangle Info Windows - Displays content within a popup balloon on top of a map Custom overlaysGoogle Maps - Add a MarkerThe Marker constructor creates a marker. Note that the position property must be set for the marker to display.Add the marker to the map by using the setMap() method:Examplevar marker = new google.maps.Marker({position: myCenter});marker.setMap(map);Try it Yourself »-->Google Maps - Animate the MarkerThe example below shows how to animate the marker with the animation property:Example varmarker = new google.maps.Marker({ position:myCenter, animation:google.maps.Animation.BOUNCE });marker.setMap(map);Try it Yourself »-->Google Maps - Icon Instead of MarkerThe example below specifies an image (icon) to use instead of the default marker:Examplevar marker = new google.maps.Marker({ position:myCenter, icon:'pinkball.png' });marker.setMap(map);Try it Yourself »-->Google Maps - PolylineA Polyline is a line that is drawn through a series of coordinates in an ordered sequence.A polyline supports the following properties: path - specifies several latitude/longitude coordinates for the line strokeColor - specifies a hexadecimal color for the line (format: "#FFFFFF") strokeOpacity - specifies the opacity of the line (a value between 0.0 and 1.0) strokeWeight - specifies the weight of the line's stroke in pixels editable - defines whether the line is editable by users (true/false)Examplevar myTrip = [stavanger,amsterdam,london];var flightPath = new google.maps.Polyline({ path:myTrip, strokeColor:"#0000FF", strokeOpacity:0.8, strokeWeight:2});Try it Yourself »-->Google Maps
2025-03-28