Gargoyle books
Author: p | 2025-04-25
The Gargoyles book series by Nia K. Foxx includes books Gargoyle's Challenge and Gargoyle's Quest/Gargoyle's Dominion. See the complete Gargoyles series book list in order, box sets or
Gargoyle Coloring Book: Mystical Gargoyles: A Coloring
The kapoacinth.The ironstone gargoyle, hornstone gargoyle, obsidian gargoyle, and runic gargoyle appeared in Monster Manual 3 (4e) (2010). Both the gargoyle and nabassu gargoyle were revised in Monster Vault (2010), appearing along with the gargoyle rake, gargoyle rock hurler, and rocktempest gargoyle.The gargoyle harrier appeared in Draconomicon: Metallic Dragons (2009). The four-armed gargoyle from the 1st edition Tomb of Horrors returned in the 4th edition Tomb of Horrors (4e) (2010), as the gargoyle mauler.The ice gargoyle and ice gargoyle reaver appeared in Alliance at Nefelus, Dungeon #165 (Apr 2009). They have the cold keyword instead of the earth keyword.A crystal gargoyle, different from the 3rd edition version, appeared in Warrens of the Stone Giant Thane, Dungeon #198 (Jan 2012).D&D 5th edition[]The gargoyle appeared in the online supplement for Hoard of the Dragon Queen (2014), before receiving a full entry in the Monster Manual (5e) (2014).The giant four-armed gargoyle appeared in Tomb of Annihilation (2017).D&D miniatures[]Wizards of the Coast released the following miniatures products featuring the gargoyle:D&D Miniatures: Dragoneye set #52 (2003)D&D Miniatures: Blood War set #48 (2006) (earth element gargoyle)D&D Miniatures: Dungeons of Dread set #10 (2008)Creative origins[]In Monsters & Treasure in the original Dungeons & Dragons 3-Volume Set, gargoyles were "as depicted in medieval architecture".Gary Gygax explained in 2007 that he envisioned gargoyles as creatures summoned from another plane, which escaped to the Material Plane and inspired architectural gargoyles. Gygax described their home plane as containing other grotesque creatures, including non-flying gargoyles and winged humanoids. Gygax also referenced a restaurant in Lake Geneva, Wisconsin, called "The Gargoyle, Royal Steak House, Paul Junker", which had a gargoyle fountain; early Gen Con banquets were held there.[53] While Gygax did not explicitly state if the restaurant was a source for D&D's gargoyles, the connection was made by Shannon Appelcline.[54]Gygax in 1984 expressed displeasure with the gargoyle's depiction without wings in the 1st edition Monster Manual.[55] David Collins wrote Why Gargoyles Don't Have Wings (But Should) (An Alternate Viewpoint), Polyhedron #23 (Apr 1985), as a response to Gygax, in which he suggested that gargoyles had detachable wings, and that while gargoyles could fly
When a Gargoyle Awakens (Gargoyles Book 1)
III, Dragon #101 (Sep 1985). It was designed by Michael Persinger.Gary Gygax detailed gargoyles further in the article Why gargoyles don't have Wings but should, Polyhedron #21 (1984). David Collins responded with the article Why Gargoyles Don't Have Wings (But Should) (An Alternate Viewpoint), Polyhedron #23 (Apr 1985).AD&D 2nd edition[] The gargoyle as it appeared in the Monstrous Manual (1993). The gargoyle returned in Monstrous Compendium Volume Two (1989), along with the kapoacinth, and both were reprinted in the Monstrous Manual (1993).Gargoyles play a significant role in the Planescape adventure Umbra, Dungeon #55 (Sep/Oct 1995).The gargoyle (of the Tors), or tor gargoyle, is introduced and features prominently in the World of Greyhawk adventure WG9 Gargoyle (2e) (1989). The gargoyle was card #70 in the 1991 Trading Cards Factory Set (1991).Dragonlance: Fifth Age[]The gargoyles and kapoacinths of the Dragonlance setting were described in the The Bestiary (1998).D&D 3rd edition[] The gargoyle as it appeared in the Monster Manual (3.0) (2000). The gargoyle and kapoacinth appeared in the Monster Manual (3.0) (2000), where they were assigned the magical beast creature type and the earth subtype. Both returned in the Monster Manual (3.5) (2003), which reassigned them to the monstrous humanoid type but retained the earth subtype; the kapoacinth was additionally assigned the aquatic subtype.The 3.5 Monster Manual also provided rules for gargoyle player characters. Their favored class was fighter.The crystal gargoyle appeared in the Psionic Bestiary article Crystal Gargoyle (2002), by Mark A. Jindra and Scott Brocius, on the Dungeons & Dragons web site.The Malgothian gargoyle appeared in Dungeon #117 (Dec 2004).The Eberron sourcebook Five Nations (2005) detailed the wingwyrd, both as a monster and as a player character option. Like the common gargoyle, their favored class was fighter.D&D 4th edition[] The gargoyle as it appeared in the Monster Manual (4e) (2008). The gargoyle appeared in the Monster Manual (4e) (2008), which also described the nabassu gargoyle. Gargoyles were assigned to the elemental origin and the humanoid type, with the earth keyword. Gargoyles were further detailed in Ecology of the Gargoyle, Dragon #423 (May 2013), by Jeff LaSala; the article also describedThe Gargoyle in the Cathedral (The Gargoyle Next Door Book 3)
Without them, they lost much of their maneuverability. This second article in turn inspired the tor gargoyles.[29]Reception and influence[]Reception[]The D&D gargoyle has been described as a "horror monster", alongside creatures such as shadows, vampires, werewolves, and zombies.[56]The gargoyle's 3.5 statblock was examined as an example of monster stats in Dungeons & Dragons for Dummies (2005).[57]Appearances in other D&D media[]Gargoyle miniatures were part of the Icons of the Realms: Tyranny of Dragons line produced by WizKids, as well as the fourth wave for the Dungeons & Dragons: Attack Wing game. A pack with two gargoyles was part of WizKids' Nolzur's Marvelous Miniatures line.A miniature of the giant four-armed gargoyle was produced for WizKids' Icons of the Realms: Tomb of Annihilation line.Influence on unofficial works[]The Hacklopedia of Beasts Volume III (2001), a monster book for the parodic but licensed AD&D-based HackMaster role-playing game,[58] included the common gargoyle and the kapoacinth, along with an original creation, the gargoyle lord.[59]Gargoyles and kapoacinths were included in the 3.5 System Reference Document, and appeared in the Pathfinder role-playing game, beginning with the Pathfinder Bestiary (2009). The gargoyle was also featured in the Pathfinder product Classic Horrors Revisited (2010). Total Party Kill Games also published the third-party Pathfinder supplement Scions of Stone (2013), which provided many new options for gargoyles.External links[]Gargoyle at the Hypertext d20 SRDGargoyle at D&D BeyondReferences[]↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 Monster Manual (5e) (2014), p.140.↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 Ecology of the Gargoyle, Dragon #423 (May 2013), p.8-12.↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 Monster Vault (2010), p.122-125.↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Monstrous Manual (1993), p.125.↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10. The Gargoyles book series by Nia K. Foxx includes books Gargoyle's Challenge and Gargoyle's Quest/Gargoyle's Dominion. See the complete Gargoyles series book list in order, box sets or SERIES READING ORDER GARGOYLE GUARDIAN CHRONICLES Magic of the Gargoyles (Book 1) Curse of the Gargoyles (Book 2) Secret of the Gargoyles (Book 3) LuredWhen a Gargoyle Kidnaps (Gargoyles Book 6) - amazon.com
When in their statue state, the aura inflicts fire and necrotic damage to nearby enemies, and the aura inflicts even more injury at the moment the gargoyle emerges from that state.[3] Unlike other 4th edition gargoyles, a nabassu gargoyle only regains health in their "stone form" at the same time that its "bloodfire" aura harms those around it.[3]In the 4th edition Monster Manual, their "bloodfire" aura was absent. Instead, nabassu gargoyles had a "bloodfire gaze" that weakened and inflicted fire damage on foes, and this gaze did not function while they were in their "stone form". Their bite also allowed them to regain health proportional to the damage inflicted. According to some accounts, the demon lord Orcus was once a primordial,[2] and nabassu gargoyles served him. When Orcus became a demon prince, his nabassu gargoyles were transformed: some became the demons known as nabassu,[21] while others only took on demonic aspects, becoming the modern nabassu gargoyles.[2]Giant four-armed gargoyle[] The giant four-armed gargoyle as it appeared in Tomb of Annihilation (2017). The giant four-armed gargoyle,[22] also known as the gargoyle mauler,[23] is a mutated[24] gargoyle created by the lich Acererak, using a method only known to him.[22] The giant four-armed gargoyle is stronger and tougher than the common gargoyle, and more perceptive. They stand eight to nine feet tall, and weigh about 5,000 pounds. These gargoyles rend foes with their fangs and claws.[22]Giant four-armed gargoyles are generally used to guard tombs.[22] The gargoyle mauler in the 4th edition Tomb of Horrors (4e) (2010) and the giant four-armed gargoyle in the 5th edition Tomb of Annihilation (2017) are immune to petrification, but the original four-armed gargoyle in the Advanced Dungeons & Dragons 1st edition S1 Tomb of Horrors (1e) (1978) listed no such immunity.The 5th edition update of the original Tomb of Horrors in Tales from the Yawning Portal (2017) treated the original four-armed gargoyle as a normal-sized gargoyle with four arms. However, the original Tomb of Horrors described it as "huge". Crystal gargoyles[]There are two known varieties of crystal gargoyle.One is much the same as the common gargoyle, but made fromFlight of the Gargoyles (Gargoyle Guardian Chronicles Book 4)
Originates in colder elemental realms, and can be found in other cold places.[28] Instead of freezing as a statue, these gargoyles freeze themselves in ice. In this state, beneath the steaming ice, they only appear as vague shapes. Their preferred tactic is to emerge from the ice, then fly at nearby prey and grab them. Once they have seized their target, they encase themselves in ice again, trapping the victim as well. The ice gargoyle feeds on the trapped victim, gradually regaining any lost health while their victim freezes. One sign of an ice gargoyle lair is the presence of creatures trapped in ice, with surprised and horrified looks on their faces.[28] Ice gargoyles are resistant to cold and immune to effects that slow. They are vulnerable to fire, and will focus their attacks on creatures that inflict fire-based damage.[28] The ice gargoyle reaver is a larger, stronger ice gargoyle. Their claws inflict lingering cold damage. While encased in ice, ice gargoyle reavers can subject nearby enemies to a weakening, freezing gaze. Their freezing bite also makes its targets more vulnerable to cold. A favored tactic of an ice gargoyle reaver is to encase itself in ice, then use their bite on a foe weakened by their gaze.[28]Runic gargoyle[]The runic gargoyle was originally created to serve the cult of the Elder Elemental Eye. Some runic gargoyles broke free from the cult of the Eye and sought out other masters, such as evil cults or spellcasters.[5] They can also be summoned from elemental realms by the ritual summon gargoyle.[2]A runic gargoyle has skin like white marble, and is covered with arcane runes that bind it to a master they defend in combat. They gain strength from this bond, especially when their master is injured, and can even teleport to their master's proximity at will. Typically, a wizard or priest master keeps their runic gargoyle out of sight when battle begins. Runic gargoyles are also occasionally sent to slay enemies or retrieve relics.[5] The runic gargoyle cannot take on a "stone form", unlike other 4th edition gargoyles.[5] Tor gargoyle[] The tor gargoyle,Curse of the Gargoyles (Gargoyle Guardian Chronicles Book 2)
Silver Flame and speaking about philosophical matters. However, they also know when to put duty before pleasure. Wingwyrds are found in packs of between three and twelve members, though solitary wingwyrds and pairs are also known. They speak Common as well as Terran.[30]A wingwyrd resembles the common gargoyle, save for its pale grey coloration. They have sharply pointed ears, broad noses, eyes of jet black, and horns that curve back from their brow.[30]Wingwyrds only rarely engage in combat, and then only in defense of their temples. They attack with their claws and wings, which do greater harm to evil outsiders. Wingwyrds wisely target the weakest foes first, before attacking stronger opponents as a unit. They are less resistant to damage from non-magical weapons than the common gargoyle, but also have a resistance to magic spells. When a wingwyrd is slain, they burst into silvery flames which leave nothing of the creature behind, save powdered grey stone and any possessions; these flames also harm nearby evil creatures.[30] Like the common gargoyle in Dungeons & Dragons 3.5,[7] wingwyrds' natural weapons are treated as magical weapons. They are also adept at hiding among stone architecture associated with the Silver Flame,[30] which replaces the common gargoyles' 3rd edition ability to hide against stony backgrounds.[7] Other variants[]Four-armed gargoyles are also found in the Doomvault in the Forgotten Realms, but while slightly tougher than normal, they are otherwise normal gargoyles.[31]Gargoyles with resistance to petrification are found in Cazhaak Draal in Eberron.[32]The gargoyle rock hurler throws stones at its enemies.[33] The gargoyle rock hurler cannot take on a "stone form", unlike other 4th edition gargoyles. Instead, they have resistance to damage from ranged attacks.[33] The earth element gargoyle is slightly stronger than the average gargoyle, can burrow through the ground, and possesses tremorsense. If the gargoyle and its opponents are both touching the ground, its attacks are strengthened, but their attacks are weaker otherwise. Earth element gargoyles are neutral evil.[34]The hornstone gargoyle charges at enemies with their horns, hoping to impale their prey; this tactic has made them feared by even the strongest warriors. They attack inWhen a Gargoyle Pretends to be Santa (Gargoyles Book 4)
Translucent crystal, giving it an advantage on stealth. Similar to obsidian gargoyles (see Other variants below), they injure enemies that try to move away from them during combat.[25] This crystal gargoyle cannot take on a "stone form", unlike other 4th edition gargoyles.[25] The other variety are crystalline gargoyles, smaller and weaker than the common gargoyle. They have psionic abilities that include charming people and inflicting pain, each once per day. These crystal gargoyles can also generate a burst of light once a day that can blind or stun foes, or even knock them unconscious. They are solitary creatures immune to cold, and prefer a cold climate, though they may also be found in temperate lands.[26]There is also a marine variety of this crystal gargoyle, the crystal kapaocinth, that uses its wings to swim.[26] Like other 3rd edition gargoyles,[9] the second type of crystal gargoyle was skilled at concealing itself against stony backgrounds, although they were not as adept as the common gargoyle. However, these crystal gargoyles were highly adept at hiding against icy backgrounds, or when concealed by water.[26] Gargorian[] The gargorian as it appeared in Dragon #101 (Sep 1985). The gargorian is a stronger gargoyle variant, standing six feet tall and possessing four arms. Gargorians actively use their four limbs in combat, often to restrain enemies while rending with their natural weapons. However, they sometimes wield four longswords, or other weapons four feet or less in length, with one in each hand. They can take on multiple opponents at the same time. Gargorians heal from injuries at an accelerated rate, although this is inhibited by acid and fire; they can also survive being struck by an arrow of slaying gargoyles, although they will still be seriously injured.[27]Gargorians are friendly towards other gargoyles, and often cooperate with them, although conflicts between gargoyles and gargorians are not unknown. However, they tend to dislike humans and usually attack them. Gargorians are nevertheless sometimes forced into service as guardians by powerful humans and monsters.[27]Ice gargoyle[] The ice gargoyle and ice gargoyle reaver, as they appeared in Dungeon #165 (Apr 2009). The ice gargoyle. The Gargoyles book series by Nia K. Foxx includes books Gargoyle's Challenge and Gargoyle's Quest/Gargoyle's Dominion. See the complete Gargoyles series book list in order, box sets or SERIES READING ORDER GARGOYLE GUARDIAN CHRONICLES Magic of the Gargoyles (Book 1) Curse of the Gargoyles (Book 2) Secret of the Gargoyles (Book 3) Lured
Secret of the Gargoyles (Gargoyle Guardian Chronicles Book 3)
Stone bodies. Another is to carry victims into the air, where the gargoyle can not only attack more easily, but can drop them to their death.[47]The competing theories on gargoyles' origins in Krynn are that they are animated statues, or that the gargoyle sculptures were inspired by living gargoyles.[47]Kapoacinths in Krynn sink like stones if they stop using their wings to swim. They are known to suffocate enemies. Kapoacinths are feared by Dimernesti, despite the Dimernesti's presence in deeper water than kapoacinths typically visit, as they are known to attack Dimernesti hunting parties and small, remote communities.[47]Planescape[]Sigil's gargoyles have long gathered at the Screaming Tower. The current population of 99 gargoyles serves the annis hag Zaraga, but most also have part-time jobs guarding cathedrals and strongholds throughout the city.[48]Eberron[]Gargoyles are found in the monster nation of Droaam,[49] and in Xen'drik.[50]In Sharn, House Tharashk employs gargoyles as couriers, for letters or small packages.[51] House Vadalis also employs gargoyles in Sharn as couriers for hire, as well as bounty hunters; in exchange, they offer the gargoyles wider opportunities for hunting.[2]The daelkyr Orlassk is said to have a gigantic gargoyle as his living citadel in Khyber.[52]Publication history[]Original D&D[]The gargoyle first appeared in Dungeons & Dragons 3-Volume Set, Monsters & Treasure (1974). Supplement II: Blackmoor (1975) introduces the kapoacinth.Basic D&D[] The gargoyle as it appeared in the Rules Cyclopedia (1991). The gargoyle returned for the Basic Set (Holmes) (1977), Basic Set (B/X) (1981), and Basic Rules (BECMI) (1983). The BECMI version was updated for the Rules Cyclopedia (1991). In the Rules Cyclopedia, they were assigned the construct monster type, and were specifically "greater" constructs. They were also designated as "enchanted" monsters. Previously, in the AC9 Creature Catalogue (1986), gargoyles had been assigned to the conjuration type.The Companion Rules (BECMI) (1984) detail a gargoyle gargantua, which is also included in the Rules Cyclopedia.AD&D 1st edition[] The gargoyle as it appeared in the Monster Manual (1e) (1977). The gargoyle appeared in the Monster Manual (1e) (1977), along with the kapoacinth.The "mutated 4-armed gargoyle" appeared in S1 Tomb of Horrors (1e) (1978).The gargorian appeared in Creature CatalogGargoyle's Mate (Gargoyles Book 1) Kindle Edition
As it appeared in WG9 Gargoyle (2e) (1989). Tor gargoyles are found in the World of Greyhawk. They look like other gargoyles, but have detachable wings, attached to their body by a special joint. Several pairs of wings will grow during a tor gargoyle's lifetime, during which they are held in place by ligaments; once the wings are fully grown, the ligaments decay. The process of growing new wings requires years for an adult tor gargoyle, and they only do so to replace lost wings. Tor gargoyles detach their wings for increased mobility underground, and in locations such as ruins; detaching the wings also allows them to lie on their back, making sleeping and mating easier. They can fly without their wings, but lose most of their maneuverability; such flights tend to be chaotic and brief. Detached wings are of no use to non-gargoyles. [29]Tor gargoyles are peaceful, and neutral in alignment. They will never intentionally attack humans unless provoked, although it can be difficult to predict what will provoke them. Tor gargoyles sometimes co-exist with humanoid communities.[29]Tor gargoyles are vegetarians, favoring potatoes and turnips. They usually extort food from humanoid communities, but only in a polite, good-natured way. If denied, they will beg incessantly until they are finally given food. A very hungry tor gargoyle may eat small animals, but they are averse to attacking anything more dangerous than a sheep.[29]Some sages have suggested, in light of the tor gargoyle, that detachable wings are the norm for all gargoyles.[29] In WG9 Gargoyle (2e) (1989), the authors suggested that the tor gargoyle was likely the result of a mad wizard's experiment, or the result of a combination of recessive, mutant genes. The authors also thought it likely that the tor gargoyle was destined for extinction. Wingwyrd[] The wingwyrd, as it appeared in Five Nations (2005). The wingwyrd of Eberron is descended from normal gargoyles touched by the Silver Flame. Lawful good by temperament, they serve the temples of the Silver Flame, as guardians and occasionally as messengers. Wingwyrds are communicative, social creatures, and they spend their time reflecting on the. The Gargoyles book series by Nia K. Foxx includes books Gargoyle's Challenge and Gargoyle's Quest/Gargoyle's Dominion. See the complete Gargoyles series book list in order, box sets or SERIES READING ORDER GARGOYLE GUARDIAN CHRONICLES Magic of the Gargoyles (Book 1) Curse of the Gargoyles (Book 2) Secret of the Gargoyles (Book 3) LuredThe Gargoyle Book - Dover Publications
Packs, and ignore counterattacks, instead returning to the air for new victims if a charge fails.[5]The ironstone gargoyle is distinguished by the rusty streaks that cover their bodies. Active at night, they dwell in mountain passes and stone towers. Ironstone gargoyles raid caravans and travelers moving through remote, mountainous regions, and attack as a pack. They are known to drive victims towards the edges of cliffs, if they don't kill their victims outright.[5]The obsidian gargoyle is found in elemental realms. Obsidian gargoyles are covered in weapon-like edges, which they use to hinder or injure enemies that try to escape them during combat. The cult of the Elder Elemental Eye bred these gargoyles to have a suicidal courage, and they happily form living barriers against the cult's foes.[5] The hornstone, ironstone, and obsidian gargoyles cannot take on a "stone form", unlike other 4th edition gargoyles. Instead, they have a "lurking presence" that increases their stealth against an enemy's passive perception.[5] The rocktempest gargoyle is a larger, more powerful gargoyle. Its claw attacks can inflict lingering damage, and it can also strike its foes more rapidly than other gargoyles.[35] In the 4th edition Monster Vault, the rocktempest gargoyle is chaotic evil, rather than evil like other 4th edition gargoyles. Unlike the other gargoyles in Monster Vault, they have immunity to petrification. The Malgothian gargoyle is created by the Malgoth, through the infusion of inanimate gargoyle statues with Abyssal energies, to serve as agents of its vengeance. Bigger and stronger than normal gargoyles, they can spew a torrent of foul water with enough force to push foes back. Those hit by the water also have a risk of contracting blinding sickness. Malgothian gargoyles speak Abyssal rather than Terran.[36]Construct gargoyles[]In some worlds such as Mystara, gargoyles are constructs created by wizards for various tasks, most often serving as guardians. Such gargoyles usually outlive or escape their masters, and form groups of their own. They typically remain territorial creatures, and will choose sites such as ruins, mountains, or caverns to guard against outsiders. Construct gargoyles share many of the traits of gargoyles in other worlds,Comments
The kapoacinth.The ironstone gargoyle, hornstone gargoyle, obsidian gargoyle, and runic gargoyle appeared in Monster Manual 3 (4e) (2010). Both the gargoyle and nabassu gargoyle were revised in Monster Vault (2010), appearing along with the gargoyle rake, gargoyle rock hurler, and rocktempest gargoyle.The gargoyle harrier appeared in Draconomicon: Metallic Dragons (2009). The four-armed gargoyle from the 1st edition Tomb of Horrors returned in the 4th edition Tomb of Horrors (4e) (2010), as the gargoyle mauler.The ice gargoyle and ice gargoyle reaver appeared in Alliance at Nefelus, Dungeon #165 (Apr 2009). They have the cold keyword instead of the earth keyword.A crystal gargoyle, different from the 3rd edition version, appeared in Warrens of the Stone Giant Thane, Dungeon #198 (Jan 2012).D&D 5th edition[]The gargoyle appeared in the online supplement for Hoard of the Dragon Queen (2014), before receiving a full entry in the Monster Manual (5e) (2014).The giant four-armed gargoyle appeared in Tomb of Annihilation (2017).D&D miniatures[]Wizards of the Coast released the following miniatures products featuring the gargoyle:D&D Miniatures: Dragoneye set #52 (2003)D&D Miniatures: Blood War set #48 (2006) (earth element gargoyle)D&D Miniatures: Dungeons of Dread set #10 (2008)Creative origins[]In Monsters & Treasure in the original Dungeons & Dragons 3-Volume Set, gargoyles were "as depicted in medieval architecture".Gary Gygax explained in 2007 that he envisioned gargoyles as creatures summoned from another plane, which escaped to the Material Plane and inspired architectural gargoyles. Gygax described their home plane as containing other grotesque creatures, including non-flying gargoyles and winged humanoids. Gygax also referenced a restaurant in Lake Geneva, Wisconsin, called "The Gargoyle, Royal Steak House, Paul Junker", which had a gargoyle fountain; early Gen Con banquets were held there.[53] While Gygax did not explicitly state if the restaurant was a source for D&D's gargoyles, the connection was made by Shannon Appelcline.[54]Gygax in 1984 expressed displeasure with the gargoyle's depiction without wings in the 1st edition Monster Manual.[55] David Collins wrote Why Gargoyles Don't Have Wings (But Should) (An Alternate Viewpoint), Polyhedron #23 (Apr 1985), as a response to Gygax, in which he suggested that gargoyles had detachable wings, and that while gargoyles could fly
2025-04-13III, Dragon #101 (Sep 1985). It was designed by Michael Persinger.Gary Gygax detailed gargoyles further in the article Why gargoyles don't have Wings but should, Polyhedron #21 (1984). David Collins responded with the article Why Gargoyles Don't Have Wings (But Should) (An Alternate Viewpoint), Polyhedron #23 (Apr 1985).AD&D 2nd edition[] The gargoyle as it appeared in the Monstrous Manual (1993). The gargoyle returned in Monstrous Compendium Volume Two (1989), along with the kapoacinth, and both were reprinted in the Monstrous Manual (1993).Gargoyles play a significant role in the Planescape adventure Umbra, Dungeon #55 (Sep/Oct 1995).The gargoyle (of the Tors), or tor gargoyle, is introduced and features prominently in the World of Greyhawk adventure WG9 Gargoyle (2e) (1989). The gargoyle was card #70 in the 1991 Trading Cards Factory Set (1991).Dragonlance: Fifth Age[]The gargoyles and kapoacinths of the Dragonlance setting were described in the The Bestiary (1998).D&D 3rd edition[] The gargoyle as it appeared in the Monster Manual (3.0) (2000). The gargoyle and kapoacinth appeared in the Monster Manual (3.0) (2000), where they were assigned the magical beast creature type and the earth subtype. Both returned in the Monster Manual (3.5) (2003), which reassigned them to the monstrous humanoid type but retained the earth subtype; the kapoacinth was additionally assigned the aquatic subtype.The 3.5 Monster Manual also provided rules for gargoyle player characters. Their favored class was fighter.The crystal gargoyle appeared in the Psionic Bestiary article Crystal Gargoyle (2002), by Mark A. Jindra and Scott Brocius, on the Dungeons & Dragons web site.The Malgothian gargoyle appeared in Dungeon #117 (Dec 2004).The Eberron sourcebook Five Nations (2005) detailed the wingwyrd, both as a monster and as a player character option. Like the common gargoyle, their favored class was fighter.D&D 4th edition[] The gargoyle as it appeared in the Monster Manual (4e) (2008). The gargoyle appeared in the Monster Manual (4e) (2008), which also described the nabassu gargoyle. Gargoyles were assigned to the elemental origin and the humanoid type, with the earth keyword. Gargoyles were further detailed in Ecology of the Gargoyle, Dragon #423 (May 2013), by Jeff LaSala; the article also described
2025-04-05When in their statue state, the aura inflicts fire and necrotic damage to nearby enemies, and the aura inflicts even more injury at the moment the gargoyle emerges from that state.[3] Unlike other 4th edition gargoyles, a nabassu gargoyle only regains health in their "stone form" at the same time that its "bloodfire" aura harms those around it.[3]In the 4th edition Monster Manual, their "bloodfire" aura was absent. Instead, nabassu gargoyles had a "bloodfire gaze" that weakened and inflicted fire damage on foes, and this gaze did not function while they were in their "stone form". Their bite also allowed them to regain health proportional to the damage inflicted. According to some accounts, the demon lord Orcus was once a primordial,[2] and nabassu gargoyles served him. When Orcus became a demon prince, his nabassu gargoyles were transformed: some became the demons known as nabassu,[21] while others only took on demonic aspects, becoming the modern nabassu gargoyles.[2]Giant four-armed gargoyle[] The giant four-armed gargoyle as it appeared in Tomb of Annihilation (2017). The giant four-armed gargoyle,[22] also known as the gargoyle mauler,[23] is a mutated[24] gargoyle created by the lich Acererak, using a method only known to him.[22] The giant four-armed gargoyle is stronger and tougher than the common gargoyle, and more perceptive. They stand eight to nine feet tall, and weigh about 5,000 pounds. These gargoyles rend foes with their fangs and claws.[22]Giant four-armed gargoyles are generally used to guard tombs.[22] The gargoyle mauler in the 4th edition Tomb of Horrors (4e) (2010) and the giant four-armed gargoyle in the 5th edition Tomb of Annihilation (2017) are immune to petrification, but the original four-armed gargoyle in the Advanced Dungeons & Dragons 1st edition S1 Tomb of Horrors (1e) (1978) listed no such immunity.The 5th edition update of the original Tomb of Horrors in Tales from the Yawning Portal (2017) treated the original four-armed gargoyle as a normal-sized gargoyle with four arms. However, the original Tomb of Horrors described it as "huge". Crystal gargoyles[]There are two known varieties of crystal gargoyle.One is much the same as the common gargoyle, but made from
2025-04-12Originates in colder elemental realms, and can be found in other cold places.[28] Instead of freezing as a statue, these gargoyles freeze themselves in ice. In this state, beneath the steaming ice, they only appear as vague shapes. Their preferred tactic is to emerge from the ice, then fly at nearby prey and grab them. Once they have seized their target, they encase themselves in ice again, trapping the victim as well. The ice gargoyle feeds on the trapped victim, gradually regaining any lost health while their victim freezes. One sign of an ice gargoyle lair is the presence of creatures trapped in ice, with surprised and horrified looks on their faces.[28] Ice gargoyles are resistant to cold and immune to effects that slow. They are vulnerable to fire, and will focus their attacks on creatures that inflict fire-based damage.[28] The ice gargoyle reaver is a larger, stronger ice gargoyle. Their claws inflict lingering cold damage. While encased in ice, ice gargoyle reavers can subject nearby enemies to a weakening, freezing gaze. Their freezing bite also makes its targets more vulnerable to cold. A favored tactic of an ice gargoyle reaver is to encase itself in ice, then use their bite on a foe weakened by their gaze.[28]Runic gargoyle[]The runic gargoyle was originally created to serve the cult of the Elder Elemental Eye. Some runic gargoyles broke free from the cult of the Eye and sought out other masters, such as evil cults or spellcasters.[5] They can also be summoned from elemental realms by the ritual summon gargoyle.[2]A runic gargoyle has skin like white marble, and is covered with arcane runes that bind it to a master they defend in combat. They gain strength from this bond, especially when their master is injured, and can even teleport to their master's proximity at will. Typically, a wizard or priest master keeps their runic gargoyle out of sight when battle begins. Runic gargoyles are also occasionally sent to slay enemies or retrieve relics.[5] The runic gargoyle cannot take on a "stone form", unlike other 4th edition gargoyles.[5] Tor gargoyle[] The tor gargoyle,
2025-04-14Translucent crystal, giving it an advantage on stealth. Similar to obsidian gargoyles (see Other variants below), they injure enemies that try to move away from them during combat.[25] This crystal gargoyle cannot take on a "stone form", unlike other 4th edition gargoyles.[25] The other variety are crystalline gargoyles, smaller and weaker than the common gargoyle. They have psionic abilities that include charming people and inflicting pain, each once per day. These crystal gargoyles can also generate a burst of light once a day that can blind or stun foes, or even knock them unconscious. They are solitary creatures immune to cold, and prefer a cold climate, though they may also be found in temperate lands.[26]There is also a marine variety of this crystal gargoyle, the crystal kapaocinth, that uses its wings to swim.[26] Like other 3rd edition gargoyles,[9] the second type of crystal gargoyle was skilled at concealing itself against stony backgrounds, although they were not as adept as the common gargoyle. However, these crystal gargoyles were highly adept at hiding against icy backgrounds, or when concealed by water.[26] Gargorian[] The gargorian as it appeared in Dragon #101 (Sep 1985). The gargorian is a stronger gargoyle variant, standing six feet tall and possessing four arms. Gargorians actively use their four limbs in combat, often to restrain enemies while rending with their natural weapons. However, they sometimes wield four longswords, or other weapons four feet or less in length, with one in each hand. They can take on multiple opponents at the same time. Gargorians heal from injuries at an accelerated rate, although this is inhibited by acid and fire; they can also survive being struck by an arrow of slaying gargoyles, although they will still be seriously injured.[27]Gargorians are friendly towards other gargoyles, and often cooperate with them, although conflicts between gargoyles and gargorians are not unknown. However, they tend to dislike humans and usually attack them. Gargorians are nevertheless sometimes forced into service as guardians by powerful humans and monsters.[27]Ice gargoyle[] The ice gargoyle and ice gargoyle reaver, as they appeared in Dungeon #165 (Apr 2009). The ice gargoyle
2025-04-04Stone bodies. Another is to carry victims into the air, where the gargoyle can not only attack more easily, but can drop them to their death.[47]The competing theories on gargoyles' origins in Krynn are that they are animated statues, or that the gargoyle sculptures were inspired by living gargoyles.[47]Kapoacinths in Krynn sink like stones if they stop using their wings to swim. They are known to suffocate enemies. Kapoacinths are feared by Dimernesti, despite the Dimernesti's presence in deeper water than kapoacinths typically visit, as they are known to attack Dimernesti hunting parties and small, remote communities.[47]Planescape[]Sigil's gargoyles have long gathered at the Screaming Tower. The current population of 99 gargoyles serves the annis hag Zaraga, but most also have part-time jobs guarding cathedrals and strongholds throughout the city.[48]Eberron[]Gargoyles are found in the monster nation of Droaam,[49] and in Xen'drik.[50]In Sharn, House Tharashk employs gargoyles as couriers, for letters or small packages.[51] House Vadalis also employs gargoyles in Sharn as couriers for hire, as well as bounty hunters; in exchange, they offer the gargoyles wider opportunities for hunting.[2]The daelkyr Orlassk is said to have a gigantic gargoyle as his living citadel in Khyber.[52]Publication history[]Original D&D[]The gargoyle first appeared in Dungeons & Dragons 3-Volume Set, Monsters & Treasure (1974). Supplement II: Blackmoor (1975) introduces the kapoacinth.Basic D&D[] The gargoyle as it appeared in the Rules Cyclopedia (1991). The gargoyle returned for the Basic Set (Holmes) (1977), Basic Set (B/X) (1981), and Basic Rules (BECMI) (1983). The BECMI version was updated for the Rules Cyclopedia (1991). In the Rules Cyclopedia, they were assigned the construct monster type, and were specifically "greater" constructs. They were also designated as "enchanted" monsters. Previously, in the AC9 Creature Catalogue (1986), gargoyles had been assigned to the conjuration type.The Companion Rules (BECMI) (1984) detail a gargoyle gargantua, which is also included in the Rules Cyclopedia.AD&D 1st edition[] The gargoyle as it appeared in the Monster Manual (1e) (1977). The gargoyle appeared in the Monster Manual (1e) (1977), along with the kapoacinth.The "mutated 4-armed gargoyle" appeared in S1 Tomb of Horrors (1e) (1978).The gargorian appeared in Creature Catalog
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