Fullscreen browser
Author: d | 2025-04-24
APKPure uses signature verification to ensure virus-free Fullscreen Browser APK downloads for you. Old Versions of Fullscreen Browser. Fullscreen Browser 7. 873.3 KB . Download. Fullscreen Browser 6. 694.0 KB . Download. All Versions. Fullscreen Browser Alternative. Desktop FullScreen Web Browser.
I try to fullscreen the videoplayer but it fullscreens the browser
Applies to the element it’s called on and its descendants. In this demo, the fullscreen button is not a descendant of the video element so once the fullscreen mode is applied to the video, the fullscreen button will no longer be visible. Since we’ll no longer have access to the toggle button when the video is in fullscreen mode, we’ll need another method of ensuring the user can exit the full screen view. Luckily, the HTML5 video default controls include a fullscreen toggle so we can use this to our benefit by showing the video controls once fullscreen mode is active. We’ll see how to do that in the next section.FullScreen Event ListenerThere’s a specific event listener for detecting when the browser enters or leaves fullscreen mode. We can detect the fullscreen mode toggle with the fullscreenchange event listener and also detect if the browser is currently in fullscreen mode with the fullscreenElement property. The property returns the exact element currently in fullscreen view or returns null if no element is found.Using these two properties, we can make changes to our elements based on if they’re in fullscreen mode or not.In this demo, we’ll be adding the default controls to the video once it’s in fullscreen mode and removing them when it’s no longer in fullscreen mode using the setAttribute and removeAttribute methods. 1document.addEventListener("fullscreenchange", function () {2 if (document.fullscreenElement) {3 video.setAttribute("controls", true);4 return;5 }67 video.removeAttribute("controls");8});Styling FullScreen ElementsThere are also CSS selectors for styling elements when in fullscreen mode. The :fullscreen selector can be used to style elements when fullscreen mode is active and the ::backdrop pseudo-selector can be used to style the background of the fullscreen mode.These selectors are used by the browser to apply default styling to the fullscreen mode.5. Using FullScreenAPI on Non-Video ElementsAt the start of this tutorial, I mentioned that the FullScreen API is only fully supported on video elements for iOS devices. Now we’ll take a look at a non-cross-browser compliant method of using the FullScreen API on other elements.In this demo, we’ll be calling the FullScreen API on a carousel we previously created in another tutorial.Here’s the new demo (larger version on CodePen). Remember, this implementation won’t work on an iPhone.Full-screen mode can usually be activated within an iframe as long as the iframe has the allowfullscreen or allow="fullscreen" attribute.We’ll be using the layout from the carousel tutorial and adding a fullscreen button. We’ll also be using SVG icons to toggle the button display depending on if fullscreen mode is active or not.This is what our markup looks like:1 class="slider-wrapper" id="wrapper">23 class="full-screen" title="Enter full screen mode">4 class="full-screen--open">5 6 class="full-screen--close">7 8 9 class="slides-container" id="slides-container">10 11One difference with this implementation is that the fullscreen button is a descendant of the element we’ll be making fullscreen so we’ll still have access to it in fullscreen mode. Because of that, we can use the same button to exit fullscreen mode as well.Get ElementsFirst we’ll get the elements we’re targeting with JavaScript:1const wrapper = document.getElementById("wrapper");2const fullscreenButton = document.querySelector(".full-screen");Since we’re Jun 23, 2016 11:26 am Hello Pierre,thank you for reviewing my post. Please find below a comparison of XnView Classic/XnView MP F11 behaviour.1.XnView Classic: In browser view, with an image highlighted in the file window, pressing F11 cycles between browser and full screen view of the highlighted image.XnView MP : same2.XnView Classic: Viewing an image in viewer mode, pressing F11 cycles between full screen view and viewer mode.XnView MP : same3.XnView Classic: Viewing an image in fullscreen mode, pressing F11 cycles between viewer mode and full screen view.XnView MP : Viewing an image in fullscreen mode, pressing F11 cycles between browser mode and full screen view.For No. 3, I would expect (and prefer) XnView MP to behave just like XnView Classic. If the different F11 behaviour is by design, I'd welcome an option to enable XnView Classic F11 mode. xnview Author of XnView Posts: 45555 Joined: Mon Oct 13, 2003 7:31 am Location: France Contact: Re: [v0.79]: Full screen toggle [F11] logic Post by xnview » Tue Jun 28, 2016 2:37 pm deus-ex wrote:3.XnView Classic: Viewing an image in fullscreen mode, pressing F11 cycles between viewer mode and full screen view.XnView MP : Viewing an image in fullscreen mode, pressing F11 cycles between browser mode and full screen view.I have the same behavior (cycle beween viewer & fullscreen mode)By viewing in fullscreen, you means start XnViewMP with a file from windows explorer? Pierre. deus-ex Posts: 171 Joined: Mon Sep 20, 2004 7:24 pm Location: Earth Re: [v0.79]: Full screen toggle [F11] logic Post by deus-ex » Wed Jun 29, 2016 7:34 am No, I don't have that, because I configured the interface switching modes differently to the default settings:Use double click to switch between: Browser -> Fullscreen -> ViewerUse middle click to switch between: Do nothingUse ENTER to switch between:FullScreen Browser v1.1 - QuickJump
In this tutorial, you’ll learn how to make an element enter fullscreen mode in any browser using the JavaScript FullScreen API.“The Fullscreen API adds methods to present a specific element and its descendants in fullscreen mode, and to exit fullscreen mode once it is no longer needed” - MDNFullscreen mode removes all other elements on screen (such as a browser navigation bar or a desktop dock) and fills available screen real estate with the selected element. A common example is when sharing a presentation or watching a video in fullscreen.One advantage of fullscreen mode is that it allows the user to focus solely on the element being viewed without being distracted by other elements onscreen. The FullScreen API also makes use of the system default behaviour so we can take advantage of some inbuilt features without having to write more code, such as pressing the Esc key to close fullscreen.1. Markup with HTMLFor our markup, we’ll be using a video element and a button element for our fullscreen toggle.Since we’re using a custom fullscreen button for our video element, we’ll need to turn off the default controls on the video element (not to worry, we can always get the controls back once the fullscreen mode is activated). We can do this by not including the controls attribute in our video tag.This is what our markup looks like:12 id="video" autoplay loop muted>3 id='mp4' src="video-src.mp4" type='video/mp4' />4 56 7 class="full-screen" 8 title="Enter fullscreen mode"9 aria-label="Enter fullscreen mode"10 >11 122. Styling with CSSWe’ll style the full-screen button to be placed in the middle of the video container. 1main {2 position: relative;3 height: auto;4}56video {7 min-height: 100vh;8 max-width: 100%;9 width: 100%;10 height: auto;11 padding: 0;12}1314.full-screen {15 transition: 150ms;16 position: absolute;17 top: 0;18 bottom: 0;19 right: 0;20 left: 0;21 margin: auto;22 height: fit-content;23 width: fit-content;24 background-color: rgba(255, 255, 255, 0.5);25 border-color: transparent;26 border-radius: 50%;27 padding: 16px;28 display: flex;29 justify-content: center;30 align-items: center;31 outline: none;32 cursor: pointer;33}3435.full-screen:hover {36 background-color: rgba(255, 255, 255, 1);37}We can also use the CSS media query hover to determine how the button should behave on hover devices (e.g. laptops) vs. touch devices (e.g. mobile phones). In this demo, we’ll set the button so it’s always visible on touch devices, and only visible when hovered over on hover devices.1@media (hover: hover) {2 .full-screen {3 opacity: 0;4 }56 main:hover .full-screen {7 opacity: 1;8 }9}3. FullScreen FunctionalityNow we have our layout and styling done, we can get started on the functionality using JavaScript.We’ll store the elements to be targeted as global variables.1const video = document.getElementById("video");2const fullscreenButton = document.querySelector(".full-screen");Using an event listener, we’ll look out for when the fullscreen button has been clicked and make a call to the FullScreen API. This can be done using the .requestFullScreen() method directly on the element to be made fullscreen.1fullscreenButton.addEventListener("click", function () {2 video.requestFullscreen();3});FullScreen Support on iOSFor iOS devices, we require a different method so we’ll need to update our function to take that into account.1fullscreenButton.addEventListener("click", function () {2 if (video.webkitSupportsFullscreen) {3 video.webkitEnterFullscreen();4 return;5 }67 video.requestFullscreen();8});The requestFullScreen method only. APKPure uses signature verification to ensure virus-free Fullscreen Browser APK downloads for you. Old Versions of Fullscreen Browser. Fullscreen Browser 7. 873.3 KB . Download. Fullscreen Browser 6. 694.0 KB . Download. All Versions. Fullscreen Browser Alternative. Desktop FullScreen Web Browser. Cloudy - Fullscreen Browser for iPhone, free and safe download. Cloudy - Fullscreen Browser latest version: Cloudy - Fullscreen Browser. Cloudy - FullFullScreen Browser For PSP v1.1
概述 Changes fullscreen buttons so they will put a window around the fullscreen app. This allows you to put a Youtube video about a subject next to the paper you are writing or watch a show on Netflix while chatting. This extension will not reload the video you are watching, nor use some custom controls: it puts the website in its own fullscreen mode. Now also supports Picture-in-Picture mode when fullscreening a video, but this takes away the websites video controls.---This extension requires "Read sites data" permission to function, but you can right-click the extension icon, click "This Can Read and Change Site Data" and enable it only for websites that you are comfortable with. Also the source is open, so you can read that no data is actually read or changed by this extension :)---It will present you with a small menu when you click fullscreen, so you can choose to go fullscreen or windowed.Some of the website confirmed to work:- Youtube- Netflix- Twitch- Most other websites...Does not work on- Flash videos (these are outside of the scope of browser extensions, I tried)- Videos with native html controls (as they use native fullscreen, not javascript fullscreen)It is possible there are websites where this does not work, even though they are not flash. If you happen to find one, please let me know! :)Firefox extension: code: 🤩 🤤 🧛🏻♂️ 🦄Michiel Dral 留言 Thus Premiere window gets deactivated, pressing again makes Premiere an active app again). It looks like re-activating Premiere application while the fullscreen is on, forces it to recalculate image size and position using the proper "new fullscreen".Unfortunately most of the minimizing or deactivating Premiere application and then re-activating it results in preview changing its position/size in an improper way, or disappearing completely (which probably means the preview runs somewhere offscreen where we can't see it).3. Improperly sized "Custom setup" windows for all the effects with that optionEffects like Multiband Compressor, DeHummer, and pretty much every other effect with "custom setup" option will result with setup window too small.The only know solution is to manually resize the window EVERY TIME WHEN USED. image by TeeKayCC, randyalan994. Usless color pickerThe color picker in any effect does not work. Or, to be more precise, it works, but just like the other bugs (which are all caused by this one über-BUG) it reads the cursor position from shrinked "old fullscreen". The user has to guess the picker's position judging by changes in the little colored square near the picker icon, blindly moving the mouse across the screen. In our example scenario, if the project window is located in the upper right corner of the monitor (default setup), to get the proper color or even "hit" the "real" project window seen by Premiere with the picker at all, we would have to operate in the area where number 11 is located on every rectangular clock (I can't find any easier way to explain this, but take a look at Antoine's 55" tv in the picture above - see how his "fullscreen" only takes up 1/4 of space? That's what Premiere sees as its whole application window. So in this small space, it's upper right quarter would be the right area to blindly try picking any color ).The workaround to this is to manually eyeball the color we intended to pick in the first place.5. Improper clip selecting in Media BrowserWhen opening a bin containing many clips in Media Browser, something strange happens. You can highlight/select specific clips, but only if you click on the area on them which size corresponds to the "old fullscreen" area of your monitor. In other words every clip in Media Browser (thumbnail view) acts as if it was your tiny monitor, with its own "old fullscreen" area that works forFullscreen browser for Raspberry Pi
What's Autoprefixer? Some CSS rules need weird "vendor prefixes" to work in certain browsers. Autoprefixer adds these prefixes to CSS rules automatically. Dynamic Detection Autoprefixer uses the Can I Use database to determine when a rule needs a prefix, based on the browsers you tell it to support. This means you get prefixes only when you need them, so when you write: :fullscreen a { transition: transform 1s; } Autoprefixer transforms that rule into cross-browser CSS::-webkit-full-screen a { -webkit-transition: -webkit-transform 1s; transition: transform 1s }:-moz-full-screen a { transition: transform 1s }:-ms-fullscreen a { transition: transform 1s }:fullscreen a { -webkit-transition: -webkit-transform 1s; transition: transform 1s } Enabling Autoprefixer First, make sure you've read Setting Language Options. Autoprefixer is available for Sass, Less, Stylus, and regular CSS files. Select one of those files and check the Run Autoprefixer box in the inspector pane. You can also turn on Autoprefixer for all files at once. Open Project Settings, choose one of the languages above, then check the Run Autoprefixer box. Autoprefixer Options Open Project Settings, then choose the Autoprefixer category: Browser String This tells Autoprefixer the browsers for which it should write prefixes. You can customize this setting in the Target Browsers category. (It's shared by several tools in CodeKit.) Internet Explorer Grid Support Grid statements require Microsoft-specific prefixes to work in certain versions of Internet Explorer. If you need to support those browsers, enable this option.FullScreen Browser. on the App Store
ОбзорExtends Crunchyroll's player to the full width and height of the browser for all resolutionsCrunchyroll's default player is pretty small and on larger monitors can be annoying to use if you don't want to full screen. This extension makes the player use the full viewport of the browser for the best non-fullscreen viewing experience! Support for all ratios!Ability to hide the Crunchyroll header and scrollbar so the player can take advantage of the entire window view!v1.0.1 Update Notes-----* Fixed Header not being properly hidden * Fixed issue when un-fullscreening playerSource is available at there any bugs or problems with the extension, please leave feedback and an issue on GitHub!If you like (or dislike) the extension, please consider rating for feedback!If you really like the extension, consider buying me a coffee :) сентября 2023 г.Автор:Anthony BennettРазмер75.08KiBЯзыкиРазработчик Электронная почта [email protected]Не продавецРазработчик не указал для себя статус продавца. Просим клиентов из Европейского союза обратить внимание, что на сделки между вами и этим разработчиком не распространяются законы о защите прав потребителей.КонфиденциальностьРазработчик сообщил, что продукт не собирает и не использует ваши данные.Этот разработчик утверждает, что ваши данные:Не продаются третьим лицам, за исключением разрешенных вариантов использованияНе используются и не передаются в целях, не связанных с работой основных функций продуктаНе используются и не передаются для определения платежеспособности или в целях кредитованияПоддержкаПохожиеCrunchyroll Full Screen, All The Time4,2(26)Keeps fullscreen, even after autoplay. Click on a show, click on the toggle button, and press F11, and enjoy your binge.Disney Plus Ultrawide Fullscreen Support3,8(333)Toggle 21:9 Video on Disney Plus to be full screen on Ultrawide monitors (Removes Black Bars)UltraWideo4,4(406)Расширение для кросс-браузера, которое меняет соотношение сторон видео, чтобы заполнить весь экран.UltraWide Video4,1(889)Allows wider than average screens (e.g. 21:9) to play online video content and fit the screen properly in fullscreen mode.Improve Crunchyroll4,6(196)Enhance Crunchyroll: theater mode, skip intros/outros, mark as watched/not watched, fast. APKPure uses signature verification to ensure virus-free Fullscreen Browser APK downloads for you. Old Versions of Fullscreen Browser. Fullscreen Browser 7. 873.3 KB . Download. Fullscreen Browser 6. 694.0 KB . Download. All Versions. Fullscreen Browser Alternative. Desktop FullScreen Web Browser. Cloudy - Fullscreen Browser for iPhone, free and safe download. Cloudy - Fullscreen Browser latest version: Cloudy - Fullscreen Browser. Cloudy - FullFullscreen Browser on the App Store
Is wider than game gameScale = height / GAME_HEIGHT; gameOffsetX = (width - GAME_WIDTH * gameScale) / 2; gameOffsetY = 0; } else { // Screen is taller than game gameScale = width / GAME_WIDTH; gameOffsetX = 0; gameOffsetY = (height - GAME_HEIGHT * gameScale) / 2; }}// Listen for resize eventswindow.addEventListener('resize', resizeCanvas);// Initial sizingresizeCanvas();This approach keeps your game properly scaled regardless of screen size.Handling fullscreen modeAdd fullscreen support:const fullscreenButton = document.getElementById('fullscreenButton');fullscreenButton.addEventListener('click', toggleFullscreen);function toggleFullscreen() { if (!document.fullscreenElement) { // Enter fullscreen if (canvas.requestFullscreen) { canvas.requestFullscreen(); } else if (canvas.webkitRequestFullscreen) { canvas.webkitRequestFullscreen(); } else if (canvas.msRequestFullscreen) { canvas.msRequestFullscreen(); } } else { // Exit fullscreen if (document.exitFullscreen) { document.exitFullscreen(); } else if (document.webkitExitFullscreen) { document.webkitExitFullscreen(); } else if (document.msExitFullscreen) { document.msExitFullscreen(); } }}// Handle fullscreen changesdocument.addEventListener('fullscreenchange', resizeCanvas);document.addEventListener('webkitfullscreenchange', resizeCanvas);document.addEventListener('mozfullscreenchange', resizeCanvas);document.addEventListener('MSFullscreenChange', resizeCanvas);Libraries like Babylon.js include these features out of the box for WebGL applications.ConclusionWrapping up, what is JavaScript game loop brings us to the core function that keeps games ticking smoothly. It synchronizes state updates and graphics rendering, creating seamless interactions. Understanding this helps us, as developers, to tackle challenges like CPU load and frame rate consistency, which are critical for real-time applications.By mastering components like requestAnimationFrame and maintaining stable loop cycles, we push web games to new performance levels. This approach isn’t just about code—it’s about crafting engaging user experiences. With these insights, building dynamic, browser-based games becomes not only feasible but truly exciting.The JavaScript game loop is a powerful tool in our web development toolkit. As technologies evolve, keeping up with performance techniques will remain crucial. Exploring these methods helps ensure the games we design are responsive, efficient, and ready for the future. Stay curious and keep coding!Comments
Applies to the element it’s called on and its descendants. In this demo, the fullscreen button is not a descendant of the video element so once the fullscreen mode is applied to the video, the fullscreen button will no longer be visible. Since we’ll no longer have access to the toggle button when the video is in fullscreen mode, we’ll need another method of ensuring the user can exit the full screen view. Luckily, the HTML5 video default controls include a fullscreen toggle so we can use this to our benefit by showing the video controls once fullscreen mode is active. We’ll see how to do that in the next section.FullScreen Event ListenerThere’s a specific event listener for detecting when the browser enters or leaves fullscreen mode. We can detect the fullscreen mode toggle with the fullscreenchange event listener and also detect if the browser is currently in fullscreen mode with the fullscreenElement property. The property returns the exact element currently in fullscreen view or returns null if no element is found.Using these two properties, we can make changes to our elements based on if they’re in fullscreen mode or not.In this demo, we’ll be adding the default controls to the video once it’s in fullscreen mode and removing them when it’s no longer in fullscreen mode using the setAttribute and removeAttribute methods. 1document.addEventListener("fullscreenchange", function () {2 if (document.fullscreenElement) {3 video.setAttribute("controls", true);4 return;5 }67 video.removeAttribute("controls");8});Styling FullScreen ElementsThere are also CSS selectors for styling elements when in fullscreen mode. The :fullscreen selector can be used to style elements when fullscreen mode is active and the ::backdrop pseudo-selector can be used to style the background of the fullscreen mode.These selectors are used by the browser to apply default styling to the fullscreen mode.5. Using FullScreenAPI on Non-Video ElementsAt the start of this tutorial, I mentioned that the FullScreen API is only fully supported on video elements for iOS devices. Now we’ll take a look at a non-cross-browser compliant method of using the FullScreen API on other elements.In this demo, we’ll be calling the FullScreen API on a carousel we previously created in another tutorial.Here’s the new demo (larger version on CodePen). Remember, this implementation won’t work on an iPhone.Full-screen mode can usually be activated within an iframe as long as the iframe has the allowfullscreen or allow="fullscreen" attribute.We’ll be using the layout from the carousel tutorial and adding a fullscreen button. We’ll also be using SVG icons to toggle the button display depending on if fullscreen mode is active or not.This is what our markup looks like:1 class="slider-wrapper" id="wrapper">23 class="full-screen" title="Enter full screen mode">4 class="full-screen--open">5 6 class="full-screen--close">7 8 9 class="slides-container" id="slides-container">10 11One difference with this implementation is that the fullscreen button is a descendant of the element we’ll be making fullscreen so we’ll still have access to it in fullscreen mode. Because of that, we can use the same button to exit fullscreen mode as well.Get ElementsFirst we’ll get the elements we’re targeting with JavaScript:1const wrapper = document.getElementById("wrapper");2const fullscreenButton = document.querySelector(".full-screen");Since we’re
2025-04-19Jun 23, 2016 11:26 am Hello Pierre,thank you for reviewing my post. Please find below a comparison of XnView Classic/XnView MP F11 behaviour.1.XnView Classic: In browser view, with an image highlighted in the file window, pressing F11 cycles between browser and full screen view of the highlighted image.XnView MP : same2.XnView Classic: Viewing an image in viewer mode, pressing F11 cycles between full screen view and viewer mode.XnView MP : same3.XnView Classic: Viewing an image in fullscreen mode, pressing F11 cycles between viewer mode and full screen view.XnView MP : Viewing an image in fullscreen mode, pressing F11 cycles between browser mode and full screen view.For No. 3, I would expect (and prefer) XnView MP to behave just like XnView Classic. If the different F11 behaviour is by design, I'd welcome an option to enable XnView Classic F11 mode. xnview Author of XnView Posts: 45555 Joined: Mon Oct 13, 2003 7:31 am Location: France Contact: Re: [v0.79]: Full screen toggle [F11] logic Post by xnview » Tue Jun 28, 2016 2:37 pm deus-ex wrote:3.XnView Classic: Viewing an image in fullscreen mode, pressing F11 cycles between viewer mode and full screen view.XnView MP : Viewing an image in fullscreen mode, pressing F11 cycles between browser mode and full screen view.I have the same behavior (cycle beween viewer & fullscreen mode)By viewing in fullscreen, you means start XnViewMP with a file from windows explorer? Pierre. deus-ex Posts: 171 Joined: Mon Sep 20, 2004 7:24 pm Location: Earth Re: [v0.79]: Full screen toggle [F11] logic Post by deus-ex » Wed Jun 29, 2016 7:34 am No, I don't have that, because I configured the interface switching modes differently to the default settings:Use double click to switch between: Browser -> Fullscreen -> ViewerUse middle click to switch between: Do nothingUse ENTER to switch between:
2025-04-11In this tutorial, you’ll learn how to make an element enter fullscreen mode in any browser using the JavaScript FullScreen API.“The Fullscreen API adds methods to present a specific element and its descendants in fullscreen mode, and to exit fullscreen mode once it is no longer needed” - MDNFullscreen mode removes all other elements on screen (such as a browser navigation bar or a desktop dock) and fills available screen real estate with the selected element. A common example is when sharing a presentation or watching a video in fullscreen.One advantage of fullscreen mode is that it allows the user to focus solely on the element being viewed without being distracted by other elements onscreen. The FullScreen API also makes use of the system default behaviour so we can take advantage of some inbuilt features without having to write more code, such as pressing the Esc key to close fullscreen.1. Markup with HTMLFor our markup, we’ll be using a video element and a button element for our fullscreen toggle.Since we’re using a custom fullscreen button for our video element, we’ll need to turn off the default controls on the video element (not to worry, we can always get the controls back once the fullscreen mode is activated). We can do this by not including the controls attribute in our video tag.This is what our markup looks like:12 id="video" autoplay loop muted>3 id='mp4' src="video-src.mp4" type='video/mp4' />4 56 7 class="full-screen" 8 title="Enter fullscreen mode"9 aria-label="Enter fullscreen mode"10 >11 122. Styling with CSSWe’ll style the full-screen button to be placed in the middle of the video container. 1main {2 position: relative;3 height: auto;4}56video {7 min-height: 100vh;8 max-width: 100%;9 width: 100%;10 height: auto;11 padding: 0;12}1314.full-screen {15 transition: 150ms;16 position: absolute;17 top: 0;18 bottom: 0;19 right: 0;20 left: 0;21 margin: auto;22 height: fit-content;23 width: fit-content;24 background-color: rgba(255, 255, 255, 0.5);25 border-color: transparent;26 border-radius: 50%;27 padding: 16px;28 display: flex;29 justify-content: center;30 align-items: center;31 outline: none;32 cursor: pointer;33}3435.full-screen:hover {36 background-color: rgba(255, 255, 255, 1);37}We can also use the CSS media query hover to determine how the button should behave on hover devices (e.g. laptops) vs. touch devices (e.g. mobile phones). In this demo, we’ll set the button so it’s always visible on touch devices, and only visible when hovered over on hover devices.1@media (hover: hover) {2 .full-screen {3 opacity: 0;4 }56 main:hover .full-screen {7 opacity: 1;8 }9}3. FullScreen FunctionalityNow we have our layout and styling done, we can get started on the functionality using JavaScript.We’ll store the elements to be targeted as global variables.1const video = document.getElementById("video");2const fullscreenButton = document.querySelector(".full-screen");Using an event listener, we’ll look out for when the fullscreen button has been clicked and make a call to the FullScreen API. This can be done using the .requestFullScreen() method directly on the element to be made fullscreen.1fullscreenButton.addEventListener("click", function () {2 video.requestFullscreen();3});FullScreen Support on iOSFor iOS devices, we require a different method so we’ll need to update our function to take that into account.1fullscreenButton.addEventListener("click", function () {2 if (video.webkitSupportsFullscreen) {3 video.webkitEnterFullscreen();4 return;5 }67 video.requestFullscreen();8});The requestFullScreen method only
2025-04-18概述 Changes fullscreen buttons so they will put a window around the fullscreen app. This allows you to put a Youtube video about a subject next to the paper you are writing or watch a show on Netflix while chatting. This extension will not reload the video you are watching, nor use some custom controls: it puts the website in its own fullscreen mode. Now also supports Picture-in-Picture mode when fullscreening a video, but this takes away the websites video controls.---This extension requires "Read sites data" permission to function, but you can right-click the extension icon, click "This Can Read and Change Site Data" and enable it only for websites that you are comfortable with. Also the source is open, so you can read that no data is actually read or changed by this extension :)---It will present you with a small menu when you click fullscreen, so you can choose to go fullscreen or windowed.Some of the website confirmed to work:- Youtube- Netflix- Twitch- Most other websites...Does not work on- Flash videos (these are outside of the scope of browser extensions, I tried)- Videos with native html controls (as they use native fullscreen, not javascript fullscreen)It is possible there are websites where this does not work, even though they are not flash. If you happen to find one, please let me know! :)Firefox extension: code: 🤩 🤤 🧛🏻♂️ 🦄Michiel Dral 留言
2025-04-20Thus Premiere window gets deactivated, pressing again makes Premiere an active app again). It looks like re-activating Premiere application while the fullscreen is on, forces it to recalculate image size and position using the proper "new fullscreen".Unfortunately most of the minimizing or deactivating Premiere application and then re-activating it results in preview changing its position/size in an improper way, or disappearing completely (which probably means the preview runs somewhere offscreen where we can't see it).3. Improperly sized "Custom setup" windows for all the effects with that optionEffects like Multiband Compressor, DeHummer, and pretty much every other effect with "custom setup" option will result with setup window too small.The only know solution is to manually resize the window EVERY TIME WHEN USED. image by TeeKayCC, randyalan994. Usless color pickerThe color picker in any effect does not work. Or, to be more precise, it works, but just like the other bugs (which are all caused by this one über-BUG) it reads the cursor position from shrinked "old fullscreen". The user has to guess the picker's position judging by changes in the little colored square near the picker icon, blindly moving the mouse across the screen. In our example scenario, if the project window is located in the upper right corner of the monitor (default setup), to get the proper color or even "hit" the "real" project window seen by Premiere with the picker at all, we would have to operate in the area where number 11 is located on every rectangular clock (I can't find any easier way to explain this, but take a look at Antoine's 55" tv in the picture above - see how his "fullscreen" only takes up 1/4 of space? That's what Premiere sees as its whole application window. So in this small space, it's upper right quarter would be the right area to blindly try picking any color ).The workaround to this is to manually eyeball the color we intended to pick in the first place.5. Improper clip selecting in Media BrowserWhen opening a bin containing many clips in Media Browser, something strange happens. You can highlight/select specific clips, but only if you click on the area on them which size corresponds to the "old fullscreen" area of your monitor. In other words every clip in Media Browser (thumbnail view) acts as if it was your tiny monitor, with its own "old fullscreen" area that works for
2025-04-13What's Autoprefixer? Some CSS rules need weird "vendor prefixes" to work in certain browsers. Autoprefixer adds these prefixes to CSS rules automatically. Dynamic Detection Autoprefixer uses the Can I Use database to determine when a rule needs a prefix, based on the browsers you tell it to support. This means you get prefixes only when you need them, so when you write: :fullscreen a { transition: transform 1s; } Autoprefixer transforms that rule into cross-browser CSS::-webkit-full-screen a { -webkit-transition: -webkit-transform 1s; transition: transform 1s }:-moz-full-screen a { transition: transform 1s }:-ms-fullscreen a { transition: transform 1s }:fullscreen a { -webkit-transition: -webkit-transform 1s; transition: transform 1s } Enabling Autoprefixer First, make sure you've read Setting Language Options. Autoprefixer is available for Sass, Less, Stylus, and regular CSS files. Select one of those files and check the Run Autoprefixer box in the inspector pane. You can also turn on Autoprefixer for all files at once. Open Project Settings, choose one of the languages above, then check the Run Autoprefixer box. Autoprefixer Options Open Project Settings, then choose the Autoprefixer category: Browser String This tells Autoprefixer the browsers for which it should write prefixes. You can customize this setting in the Target Browsers category. (It's shared by several tools in CodeKit.) Internet Explorer Grid Support Grid statements require Microsoft-specific prefixes to work in certain versions of Internet Explorer. If you need to support those browsers, enable this option.
2025-04-10