007 nightfire
Author: m | 2025-04-25
Japanese James Bond 007: Nightfire 007: Nightfire Japanese 007 ~ナイトファイア~ 007: Nightfire Korean 007 나이트파이어 007: Nightfire
007 Nightfire Walkthrough - Tips and Techniques for 007 Nightfire
After last month’s massive exclusive preview, we couldn't wait to get our hands on the latest playable code of the game everyone's been talking about. James Bond 007: Nightfire. And after fighting (almost to the death) among ourselves in order to get a go, we can officially proclaim that it's looking every bit as good as we hoped it would.While we waited impatiently for our turn, we spoke to project director Landon Montgomery, and asked him a bit about the game's character."The player will interact with several characters throughout Nightfire - some helpful and some not so helpful. But as an MI6 agent. Bond generally acts as a lone wolf sent in to single-handedly take care of those messy situations that would normally require an entire covert team." So how about the villains? Anyone we'll recognise from the films? "Nightfire features an original storyline that has been developed in collaboration with MGM/Danjaq. so most villains and characters will feel fresh to fans of Bond."Playing Nightfire proved to be an exhilarating experience, with many ways of approaching each level. During his go, Dave used stealth tactics (aided by a pair of night vision sunglasses) to negotiate his way round wandering patrol men, cunningly utilising a knock-out dart-firing fountain pen to silently immobilise his foes. Hill on the other hand, piled in with a customary lack of caution, unloading countless clips into walls, the floor and other random pieces of scenery from his SG5 Commando (Nightfire will feature over 20 weapons in all), before being gunned down like a rabid dog. A more coordinated man would have succeeded. Landon promised us that in the finished product, you’ll get to travel to ten exotic locations around the world, in your quest to prevent evil criminal mastermind Rafael Drake from achieving world domination. He was also keen to stress how the PC version will differ from its console counterparts. "The PC version of Nightfire is focusing solely on providing a solid FPS experience. It's what Gearbox knows best and it’s what's been found lacking in the last few Bond titles on the consoles. Both versions (console and PC) are interpreting and executing the Nightfire storyline from two different angles and will offer people very different experiences. I think the PC version is most likely to appeal to fans of the FPS genre while the console versions are following in the footsteps of Agent Under Fire, and as such are incorporating driving missions into their mix."Gearbox has one of the best records in the PC gaming world, and believe us, once Nightfire is finished, it looks like it's going to be one hell of a ride. Download James Bond 007 Nightfire Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible
007: NightFire Review for Xbox: 007 Nightfire for the PC is
A Radio-Controlled Helicopter (also R/C helicopter) is miniature battery-powered aircraft that can be controlled from a distance by a radio-frequency link using a specialised transmitter or remote. Several Q Branch-built radio-controlled helicopters were featured in the James Bond video game series, starting with 2002's Nightfire and 2005's From Russia with Love.History[]Nightfire[]The first appearance of a remote-controlled helicopter was in the 2002 video game Nightfire. It appeared as an optional feature in the game's multiplayer mode and enabled players to operate a small helicopter from a first-person perspective. Found hovering at various locations in the multiplayer maps, the helicopter was equipped by walking into it and was armed with a chain-gun and AT-600 rocket launchers.From Russia with Love[]Electronic Arts' 2005 adaption of the classic 1963 film From Russia with Love prominently featured a radio-controlled helicopter as part of 007's arsenal of gadgets. Dubbed the Q-Copter, the miniature helicopter was typically used to traverse hard-to-reach places such as air vents and could be remotely detonated by the player. Unlike its Nightfire equivalent, it was flown from a third-person perspective and was otherwise unarmed.Gallery[]From Russia with Love's R/C helicopter (2005)." data-src=" src=" artwork of From Russia with Love's R/C helicopter (2005).Nightfire (2002) for the Nintendo Gamecube." data-src=" src=" radio-controlled helicopter featured in Nightfire (2002) for the Nintendo Gamecube.References[]See also[]Radio-controlled miniature M1 AbramsRadio-controlled dog robot007: NightFire Review for GameCube: 007 Nightfire for the PC
Have failed to realise the essence of all things Bond and have presented us with basic deathmatch and capture the flag sessions with Bond-style skins. It simply won't do.Aside from the fact that technologically your latest Unreals and Quakes are better at that particular job, there's just nothing about Nightfire online that appeals to the Bond fan. The lack of thought is evident the first time you see an ancient 'Q' bombing about with the same speed as a US Marine. Even the inclusion of gadgets is pointless, as the fast-paced nature of deathmatch means you never have any time to use them.Forgive me for going all Alan Partridge on you here, but Stop Getting Bond Wrong! These are Things That Matter. From a zero-gravity space station to deep beneath the South Pacific, NightFire runs the gamut in its 10 levels. Similar to Agent Under Fire, clever spy gadgets, stealth sniping and car chases are the cornerstones of this Bond experience. The story and most characters are original, but Zoe Nightshade and a few others from Agent are back once again. In addition, Eurocom (the game's developer) has taken pains to make the animation --particularly the stealthy movements--more lifelike and believable. Scope the scantily clad temptresses, dry martinis, car chases and ingenious spy gadgetry--James Bond is back. EA follows up the success of last year's Agent Under Fire with an all-new adventure to coincide with the launch of the latest 007 flick, Die Another Day. The simultaneous releases aren't directly related, though, as NightFire is a completely new production, not a movie tie-in. "With an original game, you're able to craft your story around interesting game experiences instead of a script that was written with only the silver screen in mind," explains producer joel Wade. "This allows us to create fantastic game experiences without being restricted to the exact fiction of the movie, and to let the story and game design play off each other."Even though NightFire's not based on a movie, the stylin' production values of the blockbusters remain intact. For example, the game opens with a breakneck shooting level in which you're sniping cars from a helicopter. Just like in the films, that over-the-top action scene segues into a traditional credits sequence, complete with sultry, undulating vixens and that unforgettable Bond music. After that, the pace never lets up as Bond explores over 10 exotic locales to uncover the diabolical plans of master-mind Rafael Drake.You'll soon discover that international intrigue involves more than just first-person shooting. Missions run the gamut between shooting, stealth, driving, flying and underwater combat. Unlike in some games (cough Dead to Rights), these additional gameplay modes aren't mere afterthoughts--they're packed with depth. In fact, the driving bits (in Bond's oh-so-sexy Aston Martin V-12 Vanquish) use the amazing Need For Speed: Hot Pursuit 2 engine to offer serious thrills.The GoldenEye-inspired shooter levels remain the central gameplay draw, but how you tackle these stages is largely up to you. "Action fans can attack the majority of. Japanese James Bond 007: Nightfire 007: Nightfire Japanese 007 ~ナイトファイア~ 007: Nightfire Korean 007 나이트파이어 007: NightfireJames Bond 007 Nightfire - Theme Song in 007 Nightfire
Gearbox, the makers of the wonderful Opposing Force add-on for Half-Life and the upcoming mouth-watering prospect that is Counter-Strike: Condition Zero. What's more, close links with Valve Software mean that the pedigree behind the title is second-to-none.The Name Is Life, Half-LifeWe spoke to EA producer Michael Condrey and Gearbox Director of Development Landon Montgomery to squeeze out every bit of info we possibly could. And being Half-Life freaks we couldn't help asking just how much like it NightFire will be. "This Bond game is a first-person action adventure," says Landon. "And as such, Bond will have to think and shoot - just as Gordon did. But, James Bond has a lot more resources at his disposal and as a result, the gadgetry in NightFire is unprecedented. Also, in classic 007 narrative style, Bond will go all over the world to exotic locales (and meet exotic women in exotic situations). I like to think of this game as the ultimate Bond story that could never be made into a movie. With all of the sets, special effects and specialised equipment this game has, a movie version would cost a billion dollars to produce."That doesn't hide the fact that this will be Gearbox's first full game from scratch, but Landon isn't worried. "We've worked on quite a few FPS titles so we definitely have the experience to deliver a quality game As individuals, we re accustomed to building games from scratch And certainly, as a company, we're very accustomed to working with established properties - such as Half-Life, Tony Hawk's Pro Skater and now James Bond Our combined experience, technical expertise and passion for the subject matter made the NightFire project a nice fit for us."This is James Bond for the new millennium, so don't expect to play a 1960s hairy-chested chauvinist who likes to slap his women about. Although Michael Condrey assures us they're aiming to capture the essence of Bond, no one wants to play a pigheaded harasser Instead. NightFire will concentrate on the cool and smooth action hero wl believe Bond is probably the most recognised superhero in the world." says Michael "With 40 years of nch history Bond encompasses a multitude of things: he's suave, sophisticated and smart. Our Bond will deliver just that" That doesn't mean 007's amorous nature has been put aside, though. As well as the stealth, the shooting, the puzzle-solving and the gadgets, you'll still have to keep the ladies happy. How this will be incorporated into the gameplay (dirty cut-scenes or save-the-girl missions) isn't quite clear. But we're definitely in a full-blown Bond adventure here.Spy HardIt's not too hard to cook up the main ingredients of a James Bond plot (world domination, exotic scenery, a beautiful evil woman, a beautiful good woman and so on) but it's how it all comes together to create a thrilling visual spectacle that matters. And NightFire is shaping up very nicely indeed. Rather than taking some of the scenes and locations from an upcoming film - as007: NightFire Review for PC: 007 Nightfire for the PC is a prime
Bande-annonce Incarnez James Bond, l'agent secret le plus classe de toute l'Angleterre dans 007 : Nightfire sur Xbox. Ce jeu de tir à la première personne vous fera traverser le monde pour résoudre une intrigue originale, tout en utilisant un arsenal varié et des gadgets surprenants. Sortie : 28 nov. 2002 Caractéristiques détaillées News jeu James Bond : Les meilleurs jeux 007 pour fêter le lancement de Mourir Peut Attendre 09 oct. 2021, 14:05 Dossier James Bond en sept jeux 26 nov. 2015, 12:43 News archive Images de NightFire Xbox 27 sept. 2002, 00:04 20/20Xbox Brunii28 J'avais ce jeu quand j'étais plus jeune et je me souvien qu'il étai tro bien !! Je jouais toujours avec mes potes en mul... Lire la suite 20/20Xbox teknire56 13, pourquoi 13, ce jeu est une pure merveille ! J'avais déjà la version gamecube et j'ai acheter celle sur xbox, le jeu... Lire la suite Donner mon avis sur Xbox ToeJam & Earl III : Mission to Earth sur Xbox Silent Hill 2 : Inner Fear sur Xbox Serious Sam sur Xbox Barbarian GBA NGC PS2 Hitman : Blood Money PC Switch 360 Spy vs Spy PS2 Xbox 1 Death Stranding 2 : On The Beach 26 juin 2025 2 Grand Theft Auto VI 4ème trimestre 2025 3 Assassin's Creed Shadows 20 mars 2025 4 Clair Obscur : Expedition 33 24 avr. 2025 5 Hell is Us 04 sept. 2025 6 Légendes Pokémon Z-A 4ème trimestre 2025 Caractéristiques du jeu Editeur(s) / Développeur(s) Electronic Arts Sortie France 28 nov. 2002 Nombre maximum de joueurs 2 à 4 joueurs Date de sortie (aux Etats-Unis) 20 novembre 2002 Date de sortie (au Japon) 30 janvier 2003 Langue de la version disponible en France Voix en français Textes en français Haut007: NightFire Review for PlayStation 2: 007 Nightfire for the PC
Is to create an enjoyable interactive Bond experience for the PC fans," assures Michael. "In this game you get the whole package: the girls, the gadgets, the brains, the brawn. NightFire has it all."If that's not enough, just think of all those women falling at your feet. 'Cos games make you sexy, right?Inspector GadgetSo What Cool Toys Can We Play With?No One Lives Forever might have tried to do an 007 with their use of gadgets, but NightFire will leave it well behind. With MI6's Q-lab providing all sorts of new toys, you'll never have a dull moment in the whole game. There will even be briefings from the Q boys about how each one works, though we doubt John Cleese will be available to clown around.Among the gadgets you'll get to play with are a multipurpose wrist watch, a pair of Q-Vision enhancement glasses (X-ray, Light Amplification, Infra-red), a lighter concealed Q-camera, a PDA data-hacker, a cartridge fired pen dart and a car key that conceals a stun gun. "Nothing is more satisfying than using the Q-lab watch stunner to temporarily disable an enemy, and then finishing him off with a classic Bond right cross to the jaw," enthuses Michael, although he later admits the X-ray glasses are even more satisfying when there are women around.And, of course, you'll have a full arsenal of weapons too, including sniper rifles, full automatic assault rifles, high damage rocket and grenade launchers, specially disguised ambush weapons such as the Sentry Suitcase Turret and remote activated Q-bombs. If nothing else, it makes a refreshing change from all that "very realistic weapons" rubbish we get every other day.Our Names Are Bond, James BondNightfire's Multiplayer Action Looks Every Bit As Hot As The Single Player GameIt wouldn't be a proper PC shooter if it wasn't going to do the business online, and NightFire's multiplayer is being taken very seriously indeed. You'll find all the usual modes, such as Elimination, Capture the Briefcase and King of the Hill, plus fully customisable weapons and "an innovative system of modifiers and base modes for hundreds of different multiplayer experiences", whatever the hell that means.We're hoping multiplayer games will feature as much stealth and gadget-use as the single-player game, and not become just a standard slaughterhouse that just happens to feature the skins of many familiar characters. The only problem, of course, is that everyone will want to be Pussy Galore. Well, I know I will. The most unforgivable thing about playing Nightfire online, is that because Gearbox apparently wrote the engine for the game, the multiplayer experience could, in theory, have taken any form it liked.We could have seen a barrel of Bondian originality - intricate co-op modes with teams of 00 agents infiltrating enemy strongholds a la the opening sequences of GoldenEye and The Living Daylights, or intense objective matches with good guys vs bad, both struggling to save/take over the world. Things that live up to Bond's reputation.Instead, much like the singleplayer game, Gearbox and EA. Japanese James Bond 007: Nightfire 007: Nightfire Japanese 007 ~ナイトファイア~ 007: Nightfire Korean 007 나이트파이어 007: Nightfire Shinero James Bond 007: NightFire v1.1 (5 Trainer) James Bond 007: NightFire (1 Trainer) Cheats. James Bond 007: Nightfire - Get SUV (Playstation 2) James Bond 007: Nightfire - Get SUV (GameCube) James Bond 007: Nightfire - Get SUV (Playstation 2) James Bond 007 Nightfire Demo - Activate Cheats (PC)Comments
After last month’s massive exclusive preview, we couldn't wait to get our hands on the latest playable code of the game everyone's been talking about. James Bond 007: Nightfire. And after fighting (almost to the death) among ourselves in order to get a go, we can officially proclaim that it's looking every bit as good as we hoped it would.While we waited impatiently for our turn, we spoke to project director Landon Montgomery, and asked him a bit about the game's character."The player will interact with several characters throughout Nightfire - some helpful and some not so helpful. But as an MI6 agent. Bond generally acts as a lone wolf sent in to single-handedly take care of those messy situations that would normally require an entire covert team." So how about the villains? Anyone we'll recognise from the films? "Nightfire features an original storyline that has been developed in collaboration with MGM/Danjaq. so most villains and characters will feel fresh to fans of Bond."Playing Nightfire proved to be an exhilarating experience, with many ways of approaching each level. During his go, Dave used stealth tactics (aided by a pair of night vision sunglasses) to negotiate his way round wandering patrol men, cunningly utilising a knock-out dart-firing fountain pen to silently immobilise his foes. Hill on the other hand, piled in with a customary lack of caution, unloading countless clips into walls, the floor and other random pieces of scenery from his SG5 Commando (Nightfire will feature over 20 weapons in all), before being gunned down like a rabid dog. A more coordinated man would have succeeded. Landon promised us that in the finished product, you’ll get to travel to ten exotic locations around the world, in your quest to prevent evil criminal mastermind Rafael Drake from achieving world domination. He was also keen to stress how the PC version will differ from its console counterparts. "The PC version of Nightfire is focusing solely on providing a solid FPS experience. It's what Gearbox knows best and it’s what's been found lacking in the last few Bond titles on the consoles. Both versions (console and PC) are interpreting and executing the Nightfire storyline from two different angles and will offer people very different experiences. I think the PC version is most likely to appeal to fans of the FPS genre while the console versions are following in the footsteps of Agent Under Fire, and as such are incorporating driving missions into their mix."Gearbox has one of the best records in the PC gaming world, and believe us, once Nightfire is finished, it looks like it's going to be one hell of a ride. Download James Bond 007 Nightfire Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP Install Game System requirements: PC compatible
2025-04-23A Radio-Controlled Helicopter (also R/C helicopter) is miniature battery-powered aircraft that can be controlled from a distance by a radio-frequency link using a specialised transmitter or remote. Several Q Branch-built radio-controlled helicopters were featured in the James Bond video game series, starting with 2002's Nightfire and 2005's From Russia with Love.History[]Nightfire[]The first appearance of a remote-controlled helicopter was in the 2002 video game Nightfire. It appeared as an optional feature in the game's multiplayer mode and enabled players to operate a small helicopter from a first-person perspective. Found hovering at various locations in the multiplayer maps, the helicopter was equipped by walking into it and was armed with a chain-gun and AT-600 rocket launchers.From Russia with Love[]Electronic Arts' 2005 adaption of the classic 1963 film From Russia with Love prominently featured a radio-controlled helicopter as part of 007's arsenal of gadgets. Dubbed the Q-Copter, the miniature helicopter was typically used to traverse hard-to-reach places such as air vents and could be remotely detonated by the player. Unlike its Nightfire equivalent, it was flown from a third-person perspective and was otherwise unarmed.Gallery[]From Russia with Love's R/C helicopter (2005)." data-src=" src=" artwork of From Russia with Love's R/C helicopter (2005).Nightfire (2002) for the Nintendo Gamecube." data-src=" src=" radio-controlled helicopter featured in Nightfire (2002) for the Nintendo Gamecube.References[]See also[]Radio-controlled miniature M1 AbramsRadio-controlled dog robot
2025-03-27Gearbox, the makers of the wonderful Opposing Force add-on for Half-Life and the upcoming mouth-watering prospect that is Counter-Strike: Condition Zero. What's more, close links with Valve Software mean that the pedigree behind the title is second-to-none.The Name Is Life, Half-LifeWe spoke to EA producer Michael Condrey and Gearbox Director of Development Landon Montgomery to squeeze out every bit of info we possibly could. And being Half-Life freaks we couldn't help asking just how much like it NightFire will be. "This Bond game is a first-person action adventure," says Landon. "And as such, Bond will have to think and shoot - just as Gordon did. But, James Bond has a lot more resources at his disposal and as a result, the gadgetry in NightFire is unprecedented. Also, in classic 007 narrative style, Bond will go all over the world to exotic locales (and meet exotic women in exotic situations). I like to think of this game as the ultimate Bond story that could never be made into a movie. With all of the sets, special effects and specialised equipment this game has, a movie version would cost a billion dollars to produce."That doesn't hide the fact that this will be Gearbox's first full game from scratch, but Landon isn't worried. "We've worked on quite a few FPS titles so we definitely have the experience to deliver a quality game As individuals, we re accustomed to building games from scratch And certainly, as a company, we're very accustomed to working with established properties - such as Half-Life, Tony Hawk's Pro Skater and now James Bond Our combined experience, technical expertise and passion for the subject matter made the NightFire project a nice fit for us."This is James Bond for the new millennium, so don't expect to play a 1960s hairy-chested chauvinist who likes to slap his women about. Although Michael Condrey assures us they're aiming to capture the essence of Bond, no one wants to play a pigheaded harasser Instead. NightFire will concentrate on the cool and smooth action hero wl believe Bond is probably the most recognised superhero in the world." says Michael "With 40 years of nch history Bond encompasses a multitude of things: he's suave, sophisticated and smart. Our Bond will deliver just that" That doesn't mean 007's amorous nature has been put aside, though. As well as the stealth, the shooting, the puzzle-solving and the gadgets, you'll still have to keep the ladies happy. How this will be incorporated into the gameplay (dirty cut-scenes or save-the-girl missions) isn't quite clear. But we're definitely in a full-blown Bond adventure here.Spy HardIt's not too hard to cook up the main ingredients of a James Bond plot (world domination, exotic scenery, a beautiful evil woman, a beautiful good woman and so on) but it's how it all comes together to create a thrilling visual spectacle that matters. And NightFire is shaping up very nicely indeed. Rather than taking some of the scenes and locations from an upcoming film - as
2025-04-03